Player Matchup

Persephone
Persephone
 
Persephone
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Kiritorocks1
Merlin
Level 128
God Stats
13W - 18L
1,506 SR
Queue Stats
576W - 621L
1,530 Elo+
Solo
Lancelot
Lancelot
Molochio_Aderre
Lancelot
Level 158
God Stats
519W - 596L
1,458 SR
Queue Stats
1,046W - 1,126L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
RedV01D
Ne Zha
Level 127
God Stats
4W - 4L
1,422 SR
Queue Stats
102W - 107L
1,447 Elo+
Party 1
Neith
Neith
Warpath8886
Neith
Level 159
God Stats
64W - 80L
1,510 SR
Queue Stats
958W - 997L
1,429 Elo+
Solo
Team Averages
Level 133
1,479 SR
1,470 Elo+

VS

Team Averages
Level 121
1,588 SR
1,560 Elo+
Baron Samedi
Baron Samedi
Grumpy Canadian
Baron Samedi
Level 129
God Stats
2W - 2L
1,347 SR
Queue Stats
49W - 68L
1,436 Elo+
Solo
Cernunnos
Cernunnos
Landbrowni
Cernunnos
Level 66
God Stats
7W - 0L
1,949 SR
Queue Stats
31W - 3L
1,864 Elo+
Solo
Set
Set
luisfons30
Set
Level 126
God Stats
18W - 10L
1,340 SR
Queue Stats
302W - 323L
1,493 Elo+
Solo
Geb
Geb
weirdmonkey15
Geb
Level 126
God Stats
39W - 20L
1,660 SR
Queue Stats
296W - 314L
1,508 Elo+
Solo
Chaac
Chaac
zv ALPHA VS
Chaac
Level 160
God Stats
3W - 5L
1,643 SR
Queue Stats
306W - 324L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
0 / 1 / 3
11,195
1,018
13,590
6,422
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
0 / 2 / 3
9,925
902
7,153
6,061
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
15
0 / 0 / 2
9,714
883
1,214
4,556
2,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
RedV01D
Ne Zha
15
1 / 4 / 1
9,790
890
5,268
9,735
5,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 9 / 1
10,615
965
12,906
22,226
9,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

154

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grumpy Canadian
Baron Samedi
16
2 / 2 / 7
10,629
966
7,706
11,852
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Landbrowni
Cernunnos
17
11 / 1 / 3
12,603
1,146
22,469
10,955
5,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 1 / 5
10,678
971
4,363
6,108
3,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

16
1 / 0 / 8
10,222
929
1,181
8,340
8,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

17
2 / 0 / 10
11,100
1,009
10,451
8,989
9,180
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
4
Kills
16
16
Deaths
4
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
3
1.5
W
Baron Samedi
Grumpy Canadian
Baron Samedi
2
2
7
2.75
L
Merlin
0
2
3
0.75
W
Cernunnos
Landbrowni
Cernunnos
11
1
3
12.5
L
Lancelot
0
0
2
1
L
Ne Zha
RedV01D
Ne Zha
1
4
1
0.38
L
3
9
1
0.39
W
0
1
5
2.5
W
1
0
8
5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
46,170
49,000
Taken
46,244
22,339
Mitigated
34,542
1,308
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
13,590
835
0
67
6,422
2,541
0
1,975
4,397
42,773
0
W
Baron Samedi
Grumpy Canadian
Baron Samedi
7,706
415
1,117
3,439
11,852
7,069
0
6,189
5,663
29,660
0
L
Merlin
7,153
210
0
0
6,061
2,466
0
1,089
4,927
27,039
0
W
Cernunnos
Landbrowni
Cernunnos
22,469
13,375
0
3,132
10,955
5,651
0
2,147
8,808
0
39,225
L
Lancelot
1,214
130
0
0
4,556
2,882
0
577
3,883
0
15,495
L
Ne Zha
RedV01D
Ne Zha
5,268
518
0
128
9,735
5,057
0
1,821
7,826
0
10,518
L
12,906
3,540
0
1,113
22,226
9,393
0
3,425
18,688
0
24,768
W
4,363
1,545
0
354
6,108
3,977
0
2,855
3,253
0
36,275
W
1,181
95
315
213
8,340
8,665
0
5,765
2,575
6,035
0
W
10,451
1,240
0
2,794
8,989
9,180
0
3,787
5,202
0
31,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,239
Gold Earned
55,232
211
Minions Killed
227
6
Camps Cleared
11
949,636
Distance Traveled
1,036,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,195
1,018
94
9
1
208,163
0
W
Baron Samedi
10,629
966
51
5
0
189,215
1
L
Merlin
9,925
902
44
4
3
147,650
0
W
Cernunnos
12,603
1,146
31
3
3
202,559
1
L
Lancelot
9,714
883
37
3
1
231,490
0
L
Ne Zha
9,790
890
16
1
1
171,800
1
L
Neith
10,615
965
20
2
0
190,533
0
W
Set
10,678
971
92
8
8
186,379
0
W
Geb
10,222
929
6
1
0
238,828
0
W
Chaac
11,100
1,009
47
4
0
219,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role