Player Matchup

Scylla
Scylla
CoachT6214
Scylla
Level 85
God Stats
8W - 10L
1,391 SR
Queue Stats
239W - 260L
1,433 Elo+
Solo
Bakasura
Bakasura
Hexenbiestk
Bakasura
Level 83
God Stats
2W - 6L
1,245 SR
Queue Stats
58W - 68L
1,350 Elo+
Solo
Maui
Maui
evanworms
Maui
Level 68
God Stats
3W - 1L
1,601 SR
Queue Stats
26W - 39L
1,365 Elo+
Solo
Bellona
Bellona
joelsierra234-jo
Bellona
Level 88
God Stats
6W - 9L
1,411 SR
Queue Stats
499W - 587L
1,360 Elo+
Solo
Izanami
Izanami
temp-102012
Izanami
Level 66
God Stats
18W - 14L
1,599 SR
Queue Stats
144W - 155L
1,406 Elo+
Solo
Team Averages
Level 78
1,449 SR
1,383 Elo+

VS

Team Averages
Level 92
1,453 SR
1,407 Elo+
Cerberus
Cerberus
Sailes1988
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 135L
1,407 Elo+
Party 1
Amaterasu
Amaterasu
Tchoupi-380
Amaterasu
Level 69
God Stats
8W - 9L
1,503 SR
Queue Stats
244W - 282L
1,431 Elo+
Solo
Lancelot
Lancelot
Vandaniel
Lancelot
Level 64
God Stats
0W - 2L
1,264 SR
Queue Stats
16W - 17L
1,362 Elo+
Party 1
Izanami
Izanami
dantepokla666
Izanami
Level 156
God Stats
11W - 9L
1,516 SR
Queue Stats
364W - 397L
1,406 Elo+
Solo
Yu Huang
Yu Huang
horvagab
Yu Huang
Level 101
God Stats
1W - 2L
1,482 SR
Queue Stats
17W - 13L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CoachT6214
Scylla
20
13 / 0 / 3
13,548
616
17,547
7,206
3,611
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Hexenbiestk
Bakasura
18
2 / 2 / 6
11,216
510
9,201
18,659
9,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
16
3 / 1 / 6
10,752
489
7,385
15,905
17,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 1 / 1
11,537
524
18,198
27,364
37,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
temp-102012
Izanami
17
3 / 2 / 7
10,866
494
13,979
14,193
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Sailes1988
Cerberus
15
2 / 3 / 2
10,075
458
7,427
18,060
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Tchoupi-380
Amaterasu
19
1 / 2 / 0
11,332
515
17,331
23,509
20,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
Vandaniel
Lancelot
15
1 / 6 / 2
9,305
423
4,372
19,904
9,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
17
2 / 2 / 2
9,722
442
14,435
13,870
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
horvagab
Yu Huang
16
0 / 9 / 0
9,785
445
4,245
19,385
9,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
22
Kills
6
6
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
CoachT6214
Scylla
13
0
3
14.5
W
Bakasura
Hexenbiestk
Bakasura
2
2
6
2.5
L
Cerberus
Sailes1988
Cerberus
2
3
2
1
L
Amaterasu
Tchoupi-380
Amaterasu
1
2
0
0.5
L
Lancelot
Vandaniel
Lancelot
1
6
2
0.33
L
Izanami
2
2
2
1.5
W
Maui
3
1
6
6
L
Yu Huang
horvagab
Yu Huang
0
9
0
0
W
1
1
1
1.5
W
Izanami
temp-102012
Izanami
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,310
Damage
47,810
83,327
Taken
94,728
75,018
Mitigated
65,221
26,876
Healing
30,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CoachT6214
Scylla
17,547
1,074
0
1,400
7,206
3,611
216
3,256
3,950
115,969
0
W
Bakasura
Hexenbiestk
Bakasura
9,201
5,689
0
2,879
18,659
9,459
0
2,783
15,876
21
93,204
L
Cerberus
Sailes1988
Cerberus
7,427
412
494
4,785
18,060
21,334
0
5,112
12,738
53,605
0
L
Amaterasu
Tchoupi-380
Amaterasu
17,331
9,796
0
12,701
23,509
20,447
0
776
22,683
0
107,678
L
Lancelot
Vandaniel
Lancelot
4,372
827
0
3,118
19,904
9,133
0
4,897
14,617
0
84,273
L
Izanami
14,435
8,630
0
7,114
13,870
4,949
0
3,429
10,301
20
94,503
W
Maui
7,385
2,392
0
2,672
15,905
17,845
0
2,711
13,194
29,143
6,323
L
Yu Huang
horvagab
Yu Huang
4,245
94
0
2,620
19,385
9,358
129
9,765
9,124
84,757
0
W
18,198
10,327
0
14,084
27,364
37,125
0
0
27,364
0
101,431
W
Izanami
temp-102012
Izanami
13,979
7,050
0
5,841
14,193
6,978
1,110
3,612
10,581
0
120,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,919
Gold Earned
50,219
750
Minions Killed
754
0
Camps Cleared
0
2,204,687
Distance Traveled
1,982,722
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,548
616
209
10
0
472,035
8
W
Bakasura
11,216
510
132
6
0
523,961
2
L
Cerberus
10,075
458
132
6
0
411,524
1
L
Amaterasu
11,332
515
201
9
0
418,227
2
L
Lancelot
9,305
423
124
6
0
411,179
0
L
Izanami
9,722
442
150
7
0
379,877
2
W
Maui
10,752
489
35
2
0
437,273
3
L
Yu Huang
9,785
445
147
7
0
361,915
7
W
Bellona
11,537
524
176
8
0
381,153
4
W
Izanami
10,866
494
198
9
0
390,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role