Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
oQMikulasQo
Discordia
Level 86
God Stats
1W - 1L
1,525 SR
Queue Stats
5W - 16L
1,245 Elo+
Party 2
Team Averages
Level 93
1,508 SR
1,415 Elo+

VS

Team Averages
Level 37
1,505 SR
1,500 Elo+
Ra
Ra
MurziX
Ra
Level 68
God Stats
4W - 5L
1,514 SR
Queue Stats
44W - 33L
1,499 Elo+
Party 1
Neith
Neith
duckiego
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 42L
1,680 Elo+
Party 1
Horus
Horus
randomhuntard
Horus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
0 / 5 / 0
8,093
623
9,269
14,061
5,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
 
Ymir
12
0 / 2 / 0
7,925
610
3,742
16,153
14,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Discordia
oQMikulasQo
Discordia
12
1 / 4 / 0
8,223
633
8,987
8,038
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
5 / 0 / 4
9,676
744
10,893
5,921
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
duckiego
Neith
14
3 / 1 / 7
9,571
736
7,646
7,860
4,026
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 8
9,534
733
14,223
16,362
18,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
0
0
L
Ymir
 
Ymir
0
2
0
0
W
Ra
5
0
4
7
W
Neith
duckiego
Neith
3
1
7
6.5
L
Discordia
oQMikulasQo
Discordia
1
4
0
0.25
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,998
Damage
32,762
38,252
Taken
30,143
22,423
Mitigated
25,323
5,823
Healing
10,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,269
1,333
0
2,873
14,061
5,813
0
3,350
10,315
282
43,345
L
Ymir
 
Ymir
3,742
806
0
2,074
16,153
14,148
0
5,623
10,091
20,770
0
W
Ra
10,893
853
2,455
1,762
5,921
2,897
687
2,539
3,382
38,386
0
W
Neith
duckiego
Neith
7,646
2,416
0
1,667
7,860
4,026
1,712
3,664
4,196
0
33,914
L
Discordia
oQMikulasQo
Discordia
8,987
82
533
343
8,038
2,462
0
2,698
5,086
23,082
0
W
14,223
5,177
888
3,873
16,362
18,400
872
7,252
9,110
0
28,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,241
Gold Earned
28,781
126
Minions Killed
135
0
Camps Cleared
0
699,186
Distance Traveled
745,205
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,093
623
58
4
0
231,025
4
L
Ymir
7,925
610
37
3
0
225,902
2
W
Ra
9,676
744
65
5
0
250,196
1
W
Neith
9,571
736
44
3
0
242,421
1
L
Discordia
8,223
633
31
2
0
242,259
5
W
Horus
9,534
733
26
2
0
252,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role