Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Dokidokia365
Kuzenbo
Level 76
God Stats
1W - 11L
923 SR
Queue Stats
42W - 128L
1,168 Elo+
Party 1
King Arthur
King Arthur
KuzanagiKun
King Arthur
Level 15
God Stats
1W - 7L
1,216 SR
Queue Stats
25W - 82L
1,145 Elo+
Party 1
Team Averages
Level 83
1,213 SR
1,271 Elo+

VS

Team Averages
Level 76
1,523 SR
1,313 Elo+
Serqet
Serqet
Det Nickster
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,392 Elo+
Party 2
Anubis
Anubis
Loz3191
Anubis
Level 101
God Stats
3W - 4L
1,577 SR
Queue Stats
82W - 87L
1,368 Elo+
Party 2
Horus
Horus
Staximus369
Horus
Level 40
God Stats
3W - 3L
1,492 SR
Queue Stats
46W - 105L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
3 / 5 / 1
9,813
701
11,466
11,523
4,152
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Dokidokia365
Kuzenbo
15
1 / 3 / 4
10,066
719
11,322
26,767
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
KuzanagiKun
King Arthur
12
1 / 7 / 1
8,048
575
6,266
18,358
11,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
6 / 3 / 5
10,476
748
9,762
11,844
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Loz3191
Anubis
18
9 / 1 / 6
11,999
857
32,928
15,575
9,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 1 / 10
10,547
753
6,016
14,909
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
15
15
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
1
0.7
W
Serqet
6
3
5
2.83
L
Kuzenbo
Dokidokia365
Kuzenbo
1
3
4
1
L
King Arthur
KuzanagiKun
King Arthur
1
7
1
0.21
W
Anubis
Loz3191
Anubis
9
1
6
12
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,054
Damage
48,706
56,648
Taken
42,328
40,242
Mitigated
32,242
8,873
Healing
17,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,466
640
0
0
11,523
4,152
0
7,725
3,654
36,028
0
W
Serqet
9,762
3,907
0
311
11,844
7,441
318
6,723
5,121
0
40,193
L
Kuzenbo
Dokidokia365
Kuzenbo
11,322
3,407
0
8,050
26,767
25,072
0
14,994
11,637
22,909
0
L
King Arthur
KuzanagiKun
King Arthur
6,266
2,120
0
823
18,358
11,018
0
10,273
7,694
0
16,625
W
Anubis
Loz3191
Anubis
32,928
1,263
0
11,444
15,575
9,527
1,693
8,088
7,487
84,251
0
W
6,016
4,176
839
4,683
14,909
15,274
816
8,109
6,800
0
26,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
33,022
107
Minions Killed
196
0
Camps Cleared
0
667,633
Distance Traveled
750,558
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,813
701
63
5
0
194,021
0
W
Serqet
10,476
748
48
3
0
259,648
0
L
Kuzenbo
10,066
719
25
2
0
245,775
0
L
King Arthur
8,048
575
19
1
0
227,837
0
W
Anubis
11,999
857
114
8
0
220,547
0
W
Horus
10,547
753
34
2
0
270,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role