Player Matchup

Chronos
Chronos
ARES6895
Chronos
Level 160
God Stats
153W - 99L
1,550 SR
Queue Stats
362W - 338L
1,524 Elo+
Solo
Zeus
Zeus
Lordofliars
Zeus
Level 136
God Stats
9W - 12L
1,654 SR
Queue Stats
103W - 95L
1,527 Elo+
Solo
Bacchus
Bacchus
Unphasiblephilip
Bacchus
Level 126
God Stats
4W - 4L
1,630 SR
Queue Stats
109W - 105L
1,551 Elo+
Solo
Mercury
Mercury
XTAceOfSpadesTX
Mercury
Level 100
God Stats
11W - 19L
1,382 SR
Queue Stats
691W - 748L
1,458 Elo+
Solo
Skadi
Skadi
specldark
Skadi
Level 160
God Stats
335W - 349L
1,567 SR
Queue Stats
607W - 690L
1,470 Elo+
Solo
Team Averages
Level 136
1,557 SR
1,506 Elo+

VS

Team Averages
Level 112
1,500 SR
1,407 Elo+
Freya
Freya
MadaraUchihaYT
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,409 Elo+
Party 2
Fenrir
Fenrir
Miels0
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,401 Elo+
Party 1
Hercules
Hercules
Nagakun0
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 180L
1,404 Elo+
Solo
Heimdallr
Heimdallr
Uttag
Heimdallr
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 1
Khepri
Khepri
phidolly12
Khepri
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ARES6895
Chronos
15
5 / 6 / 1
9,776
515
15,959
22,702
9,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

5
0 / 1 / 0
6,102
321
950
1,111
218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 4 / 4
7,717
406
6,957
14,962
14,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 4
10,433
549
11,295
21,321
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
specldark
Skadi
12
3 / 6 / 3
7,912
416
8,979
12,019
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
10,318
543
7,933
13,597
5,934
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Miels0
Fenrir
19
12 / 3 / 5
12,240
644
19,038
19,090
10,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Nagakun0
Hercules
15
1 / 3 / 1
9,416
496
6,985
15,338
16,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Uttag
Heimdallr
13
2 / 5 / 8
8,735
460
10,135
17,247
7,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
phidolly12
Khepri
13
2 / 1 / 7
8,897
468
5,208
9,362
7,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
21
21
Deaths
13
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
ARES6895
Chronos
5
6
1
0.92
L
0
1
0
0
W
4
1
7
7.5
W
Fenrir
Miels0
Fenrir
12
3
5
4.83
W
Hercules
Nagakun0
Hercules
1
3
1
0.5
L
0
4
4
0.5
W
Heimdallr
Uttag
Heimdallr
2
5
8
1.2
L
5
4
4
1.75
W
Khepri
phidolly12
Khepri
2
1
7
5.5
L
Skadi
specldark
Skadi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,140
Damage
49,299
72,115
Taken
74,634
37,648
Mitigated
48,535
24,259
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ARES6895
Chronos
15,959
6,567
0
8,127
22,702
9,536
3,177
1,488
20,699
66,017
0
L
950
0
0
250
1,111
218
0
0
1,111
11,781
0
W
7,933
3,507
0
5,687
13,597
5,934
1,091
3,066
10,317
68,862
0
W
Fenrir
Miels0
Fenrir
19,038
5,331
0
3,398
19,090
10,423
0
4,523
14,567
0
125,622
W
Hercules
Nagakun0
Hercules
6,985
2,095
0
6,614
15,338
16,607
60
7,391
7,947
0
54,393
L
6,957
1,229
0
2,191
14,962
14,367
0
4,234
10,728
18,614
387
W
Heimdallr
Uttag
Heimdallr
10,135
5,011
0
4,952
17,247
7,849
761
7,526
9,721
0
56,542
L
11,295
5,607
0
11,078
21,321
9,219
0
3,284
17,829
0
78,257
W
Khepri
phidolly12
Khepri
5,208
653
294
1,713
9,362
7,722
342
1,482
7,880
27,905
1,576
L
Skadi
specldark
Skadi
8,979
3,939
0
2,613
12,019
4,308
320
3,839
8,180
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
49,606
336
Minions Killed
482
0
Camps Cleared
0
1,430,505
Distance Traveled
1,764,551
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,776
515
100
5
0
328,775
0
L
Zeus
6,102
321
26
1
0
70,733
1
W
Freya
10,318
543
92
5
0
330,672
2
W
Fenrir
12,240
644
170
9
0
386,772
3
W
Hercules
9,416
496
107
6
0
361,429
0
L
Bacchus
7,717
406
25
1
0
352,311
0
W
Heimdallr
8,735
460
73
4
0
342,226
2
L
Mercury
10,433
549
125
7
0
409,608
0
W
Khepri
8,897
468
40
2
0
343,452
0
L
Skadi
7,912
416
60
3
0
269,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role