Player Matchup

Cernunnos
Cernunnos
Silver IV
 
Cernunnos
Silver IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
 
Thor
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Popodromo
Achilles
Silver I
Level 157
God Stats
2W - 4L
1,103 SR
Queue Stats
274W - 282L
1,086 MMR
Solo
Poseidon
Poseidon
Silver III
RageNoRage
Poseidon
Silver III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 111L
1,113 MMR
Solo
Maui
Maui
Silver I
stugamer
Maui
Silver I
Level 160
God Stats
3W - 5L
1,732 SR
Queue Stats
335W - 351L
1,080 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,467 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,482 SR
1,423 MMR
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Bronze III
 
Da Ji
Bronze III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver I
Trankander
Merlin
Silver I
Level 154
God Stats
8W - 11L
1,410 SR
Queue Stats
87W - 93L
1,116 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
9
0 / 0 / 0
4,811
481
982
2,143
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
 
Thor
8
0 / 3 / 0
4,613
461
1,843
5,697
1,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Popodromo
Achilles
9
0 / 3 / 0
4,858
486
3,705
9,401
4,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
RageNoRage
Poseidon
9
1 / 2 / 0
5,091
509
3,540
4,695
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
8
0 / 1 / 1
4,929
493
631
4,333
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SusanoBakasuraGilgamesh

VS

Bans
Ao KuangAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
6 / 0 / 1
6,517
652
5,493
8,284
6,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
 
Danzaburou
10
1 / 0 / 1
6,139
614
3,037
3,819
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ymir
 
Ymir
8
1 / 0 / 5
6,048
605
3,135
5,982
3,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
 
Da Ji
8
0 / 1 / 1
4,901
490
816
5,558
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Trankander
Merlin
10
1 / 0 / 3
5,463
546
2,747
2,532
843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Thor
 
Thor
0
3
0
0
W
Guan Yu
 
Guan Yu
6
0
1
6.5
W
Danzaburou
 
Danzaburou
1
0
1
1.5
W
Ymir
 
Ymir
1
0
5
3.5
W
Da Ji
 
Da Ji
0
1
1
0.5
L
Achilles
Popodromo
Achilles
0
3
0
0
L
Poseidon
RageNoRage
Poseidon
1
2
0
0.5
W
Merlin
Trankander
Merlin
1
0
3
2.5
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,701
Damage
15,228
26,269
Taken
26,175
11,171
Mitigated
14,648
8,089
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
982
189
0
1,220
2,143
736
282
188
1,955
0
22,752
L
Thor
 
Thor
1,843
177
0
500
5,697
1,685
0
820
4,836
0
31,317
W
Guan Yu
 
Guan Yu
5,493
1,193
1,099
3,234
8,284
6,751
324
607
7,091
0
36,462
W
Danzaburou
 
Danzaburou
3,037
1,135
0
3,170
3,819
1,273
0
70
3,749
0
42,151
W
Ymir
 
Ymir
3,135
1,372
0
3,226
5,982
3,862
527
2,332
3,650
20,372
0
W
Da Ji
 
Da Ji
816
42
0
2,038
5,558
1,919
417
819
4,704
0
21,690
L
Achilles
Popodromo
Achilles
3,705
939
0
4,080
9,401
4,333
0
711
8,279
0
28,854
L
Poseidon
RageNoRage
Poseidon
3,540
418
0
670
4,695
1,855
0
2,931
1,709
44,265
0
W
Merlin
Trankander
Merlin
2,747
85
0
500
2,532
843
1,108
679
1,853
38,616
0
L
Maui
631
29
0
1,619
4,333
2,562
0
1,232
3,056
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,302
Gold Earned
29,068
250
Minions Killed
289
0
Camps Cleared
0
981,305
Distance Traveled
981,309
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,811
481
61
6
0
195,546
0
L
Thor
4,613
461
48
5
0
196,570
0
W
Guan Yu
6,517
652
61
6
0
207,036
8
W
Danzaburou
6,139
614
81
8
0
177,207
2
W
Ymir
6,048
605
26
3
0
188,595
3
W
Da Ji
4,901
490
46
5
0
211,708
3
L
Achilles
4,858
486
41
4
0
192,757
2
L
Poseidon
5,091
509
78
8
0
186,488
3
W
Merlin
5,463
546
75
8
0
196,763
2
L
Maui
4,929
493
22
2
0
209,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role