Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
FULCRUMCOMElN
Chronos
Level 27
God Stats
5W - 5L
1,733 SR
Queue Stats
63W - 43L
1,601 Elo+
Party 3
Skadi
Skadi
Shadow519Knight
Skadi
Level 29
God Stats
26W - 13L
1,667 SR
Queue Stats
203W - 98L
1,731 Elo+
Party 1
Ymir
Ymir
Thumxz
Ymir
Level 18
God Stats
10W - 12L
1,412 SR
Queue Stats
14W - 23L
1,350 Elo+
Party 3
Janus
Janus
vTeek
Janus
Level 129
God Stats
2W - 0L
1,657 SR
Queue Stats
197W - 182L
1,572 Elo+
Party 3
Team Averages
Level 69
1,594 SR
1,551 Elo+

VS

Team Averages
Level 68
1,566 SR
1,459 Elo+
Ganesha
Ganesha
Acctiviti
Ganesha
Level 120
God Stats
15W - 7L
1,947 SR
Queue Stats
324W - 336L
1,454 Elo+
Solo
Guan Yu
Guan Yu
ChuckEChungus
Guan Yu
Level 125
God Stats
3W - 6L
1,484 SR
Queue Stats
77W - 67L
1,566 Elo+
Party 2
Anubis
Anubis
DarkIsrael12
Anubis
Level 57
God Stats
27W - 30L
1,433 SR
Queue Stats
55W - 62L
1,410 Elo+
Solo
Hades
Hades
GrossFeelings
Hades
Level 18
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
namechanged9546
Medusa
Level 22
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 2L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 2 / 1
7,207
655
10,577
10,986
7,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
11
2 / 0 / 1
6,706
610
2,039
3,914
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 1
6,694
609
3,955
6,737
1,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Thumxz
Ymir
9
1 / 1 / 1
6,032
548
2,370
6,918
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
vTeek
Janus
11
2 / 2 / 1
6,776
616
2,645
5,648
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Acctiviti
Ganesha
9
0 / 0 / 4
5,784
526
1,766
9,949
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
11
1 / 3 / 2
6,164
560
5,206
12,964
9,206
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
1
0 / 0 / 0
3,779
344
0
0
0
12
3 / 1 / 2
6,989
635
6,694
8,105
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
3 / 4 / 2
6,015
547
6,400
10,133
3,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
7
7
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
1
1.25
L
Ganesha
Acctiviti
Ganesha
0
0
4
2
L
Guan Yu
1
3
2
0.67
L
Anubis
0
0
0
0
W
Chronos
2
0
1
2.5
L
3
1
2
4
W
1
2
1
0.75
W
Ymir
Thumxz
Ymir
1
1
1
1.5
L
3
4
2
1
W
Janus
vTeek
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
20,066
34,203
Taken
41,151
16,236
Mitigated
20,644
8,713
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,577
5,196
77
4,777
10,986
7,030
0
1,971
9,015
0
49,570
L
Ganesha
Acctiviti
Ganesha
1,766
337
1,270
3,899
9,949
4,207
0
1,744
8,205
22,764
1,578
L
Guan Yu
5,206
1,592
280
5,068
12,964
9,206
308
223
11,922
0
36,155
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
2,039
836
0
2,178
3,914
1,246
787
662
3,252
40,345
0
L
6,694
1,180
230
4,693
8,105
3,791
718
1,711
6,274
46,324
0
W
3,955
1,520
0
580
6,737
1,975
3,223
833
5,904
0
51,584
W
Ymir
Thumxz
Ymir
2,370
490
0
799
6,918
4,212
270
559
6,359
21,021
0
L
6,400
3,428
0
1,782
10,133
3,440
288
3,376
6,757
0
36,427
W
Janus
vTeek
Janus
2,645
434
76
226
5,648
1,773
0
4,114
1,534
45,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
28,731
381
Minions Killed
265
0
Camps Cleared
0
1,098,854
Distance Traveled
868,905
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,207
655
81
7
0
201,232
4
L
Ganesha
5,784
526
30
3
0
208,558
5
L
Guan Yu
6,164
560
71
6
0
233,884
1
L
Anubis
3,779
344
0
0
0
0
0
W
Chronos
6,706
610
84
8
0
243,549
0
L
Hades
6,989
635
89
8
0
226,793
3
W
Skadi
6,694
609
96
9
0
205,461
7
W
Ymir
6,032
548
28
3
0
209,790
5
L
Medusa
6,015
547
75
7
0
199,670
1
W
Janus
6,776
616
92
8
0
238,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role