Player Matchup

Hera
Hera
GrimfulFantasy
Hera
Level 122
God Stats
16W - 6L
1,704 SR
Queue Stats
88W - 90L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
MTGamingForReal
Sylvanus
Level 127
God Stats
104W - 87L
1,623 SR
Queue Stats
405W - 304L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
PhantasiaClaw
Cernunnos
Level 28
God Stats
3W - 3L
1,583 SR
Queue Stats
56W - 45L
1,527 Elo+
Party 1
Khepri
Khepri
SoloLaner
Khepri
Level 157
God Stats
4W - 2L
1,573 SR
Queue Stats
183W - 133L
1,609 Elo+
Party 1
Fenrir
Fenrir
seth592421
Fenrir
Level 100
God Stats
14W - 18L
1,519 SR
Queue Stats
332W - 280L
1,500 Elo+
Party 1
Team Averages
Level 107
1,601 SR
1,542 Elo+

VS

Team Averages
Level 103
1,582 SR
1,452 Elo+
Hou Yi
Hou Yi
ChiliDogs420
Hou Yi
Level 106
God Stats
1W - 6L
1,555 SR
Queue Stats
26W - 33L
1,383 Elo+
Solo
Kali
Kali
HighHunter956
Kali
Level 126
God Stats
0W - 2L
1,777 SR
Queue Stats
176W - 185L
1,426 Elo+
Solo
Horus
Horus
Moonlyghts
Horus
Level 83
God Stats
4W - 5L
1,569 SR
Queue Stats
85W - 86L
1,495 Elo+
Solo
Scylla
Scylla
Roxas218
Scylla
Level 108
God Stats
6W - 9L
1,438 SR
Queue Stats
123W - 118L
1,483 Elo+
Solo
Ares
Ares
YnF Meatwad
Ares
Level 94
God Stats
10W - 13L
1,572 SR
Queue Stats
163W - 184L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 0
8,537
657
6,254
3,279
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
3 / 3 / 3
8,527
656
10,298
14,685
9,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
PhantasiaClaw
Cernunnos
13
1 / 0 / 5
7,906
608
5,484
6,452
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
SoloLaner
Khepri
12
2 / 0 / 8
8,094
623
4,727
7,090
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
seth592421
Fenrir
12
3 / 1 / 2
7,312
562
2,793
10,118
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 4 / 0
4,983
383
3,519
8,237
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 2
5,987
461
3,693
10,832
3,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
12
4 / 4 / 0
7,339
565
10,366
16,115
12,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
Roxas218
Scylla
12
0 / 1 / 0
6,706
516
2,013
4,859
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 2 / 0
5,308
408
1,842
7,784
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
15
Kills
4
4
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
4
0
0
W
6
0
0
6
L
0
4
2
0.25
W
Sylvanus
3
3
3
1.5
L
Horus
4
4
0
1
W
Cernunnos
PhantasiaClaw
Cernunnos
1
0
5
3.5
L
Scylla
Roxas218
Scylla
0
1
0
0
W
Khepri
SoloLaner
Khepri
2
0
8
6
L
0
2
0
0
W
Fenrir
seth592421
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,556
Damage
21,433
41,624
Taken
47,827
22,807
Mitigated
25,498
17,819
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
3,519
1,807
0
1,246
8,237
2,652
0
2,211
6,026
0
18,995
W
6,254
2,062
0
500
3,279
1,241
1,060
923
2,356
65,933
0
L
3,693
2,009
0
1,164
10,832
3,747
230
3,321
7,511
0
38,645
W
Sylvanus
10,298
2,908
1,303
7,148
14,685
9,087
300
0
14,006
51,964
12,425
L
Horus
10,366
5,528
0
5,562
16,115
12,790
0
9,332
6,783
0
47,034
W
Cernunnos
PhantasiaClaw
Cernunnos
5,484
2,024
0
3,438
6,452
2,500
2,472
931
5,521
0
63,011
L
Scylla
Roxas218
Scylla
2,013
330
0
481
4,859
1,881
0
3,116
1,743
53,002
0
W
Khepri
SoloLaner
Khepri
4,727
1,047
487
2,961
7,090
6,129
446
1,555
5,487
16,266
1,277
L
1,842
52
0
574
7,784
4,428
0
1,399
6,385
19,805
0
W
Fenrir
seth592421
Fenrir
2,793
819
0
1,982
10,118
3,850
0
446
9,547
0
43,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,376
Gold Earned
30,323
462
Minions Killed
313
0
Camps Cleared
0
1,265,681
Distance Traveled
1,139,208
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,983
383
26
2
0
179,373
2
W
Hera
8,537
657
143
11
0
263,843
0
L
Kali
5,987
461
62
5
0
260,533
0
W
Sylvanus
8,527
656
123
9
0
200,872
7
L
Horus
7,339
565
82
6
0
239,012
0
W
Cernunnos
7,906
608
101
8
0
250,564
1
L
Scylla
6,706
516
115
9
0
253,911
4
W
Khepri
8,094
623
23
2
0
258,912
5
L
Ares
5,308
408
28
2
0
206,379
1
W
Fenrir
7,312
562
72
6
0
291,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role