Player Matchup

Chronos
Chronos
CS27O6
Chronos
Level 41
God Stats
0W - 5L
1,074 SR
Queue Stats
29W - 62L
1,182 Elo+
Party 1
Maui
Maui
LUXRlD
Maui
Level 42
God Stats
1W - 3L
1,379 SR
Queue Stats
20W - 65L
1,097 Elo+
Party 1
Pele
Pele
SuddenRecall
Pele
Level 38
God Stats
6W - 11L
1,391 SR
Queue Stats
21W - 49L
1,249 Elo+
Solo
Team Averages
Level 40
1,281 SR
1,176 Elo+

VS

Team Averages
Level 101
1,367 SR
1,314 Elo+
Chaac
Chaac
Phantoe
Chaac
Level 120
God Stats
8W - 8L
1,325 SR
Queue Stats
125W - 264L
1,297 Elo+
Party 2
Scylla
Scylla
Xxrafari7xX
Scylla
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,349 Elo+
Solo
Cernunnos
Cernunnos
kikcu
Cernunnos
Level 125
God Stats
1W - 0L
1,277 SR
Queue Stats
63W - 129L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CS27O6
Chronos
14
0 / 5 / 2
8,191
630
7,497
12,373
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Maui
LUXRlD
Maui
14
1 / 3 / 1
9,462
728
3,477
15,821
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 1
8,199
631
8,322
13,844
6,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Phantoe
Chaac
16
5 / 0 / 8
10,067
774
15,168
10,220
9,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
3 / 2 / 8
9,292
715
8,383
6,255
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
kikcu
Cernunnos
15
5 / 1 / 7
9,714
747
12,230
11,315
4,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chronos
CS27O6
Chronos
0
5
2
0.2
L
Maui
LUXRlD
Maui
1
3
1
0.5
W
Chaac
Phantoe
Chaac
5
0
8
9
L
2
5
1
0.5
W
Scylla
3
2
8
3.5
W
Cernunnos
kikcu
Cernunnos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,296
Damage
35,781
42,038
Taken
27,790
26,874
Mitigated
16,301
3,429
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CS27O6
Chronos
7,497
3,121
0
1,211
12,373
5,167
100
2,673
9,266
37,563
0
L
Maui
LUXRlD
Maui
3,477
1,051
0
1,105
15,821
15,600
0
3,702
11,573
19,956
0
W
Chaac
Phantoe
Chaac
15,168
2,014
511
6,041
10,220
9,240
136
4,274
5,790
0
44,381
L
8,322
599
0
1,113
13,844
6,107
0
2,037
11,497
0
26,162
W
Scylla
8,383
1,038
0
950
6,255
2,131
384
1,547
4,650
26,839
0
W
Cernunnos
kikcu
Cernunnos
12,230
5,055
497
4,200
11,315
4,930
1,294
4,709
6,322
0
44,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
29,073
148
Minions Killed
167
0
Camps Cleared
0
672,319
Distance Traveled
714,084
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,191
630
85
7
0
218,417
2
L
Maui
9,462
728
39
3
0
215,924
0
W
Chaac
10,067
774
44
3
0
282,998
4
L
Pele
8,199
631
24
2
0
237,978
5
W
Scylla
9,292
715
63
5
0
221,419
0
W
Cernunnos
9,714
747
60
5
0
209,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role