Player Matchup

Cupid
Cupid
 
Cupid
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Anubis_Joestar
Ares
Level 45
God Stats
8W - 3L
1,601 SR
Queue Stats
67W - 68L
1,385 Elo+
Solo
Osiris
Osiris
CanYouImagine
Osiris
Level 17
God Stats
1W - 1L
1,241 SR
Queue Stats
15W - 17L
1,385 Elo+
Party 1
Set
Set
KannybalZK
Set
Level 109
God Stats
4W - 6L
1,343 SR
Queue Stats
425W - 455L
1,385 Elo+
Solo
Hel
Hel
歩Vaℓid歩
Hel
Level 129
God Stats
1W - 2L
1,328 SR
Queue Stats
210W - 208L
1,502 Elo+
Party 1
Team Averages
Level 69
1,403 SR
1,431 Elo+

VS

Team Averages
Level 108
1,577 SR
1,403 Elo+
Nike
Nike
Jagum96
Nike
Level 98
God Stats
6W - 5L
1,579 SR
Queue Stats
104W - 104L
1,408 Elo+
Solo
Heimdallr
Heimdallr
MayesticWTH
Heimdallr
Level 141
God Stats
0W - 1L
1,298 SR
Queue Stats
7W - 7L
1,121 Elo+
Solo
Nemesis
Nemesis
Notice123
Nemesis
Level 108
God Stats
1W - 3L
1,560 SR
Queue Stats
15W - 22L
1,390 Elo+
Solo
Zeus
Zeus
OnlyFuns
Zeus
Level 160
God Stats
5W - 4L
1,648 SR
Queue Stats
231W - 250L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
imTalksick
Kuzenbo
Level 35
God Stats
1W - 3L
1,798 SR
Queue Stats
38W - 45L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
0 / 1 / 1
8,602
478
9,482
11,392
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 3 / 3
8,785
488
9,151
18,673
21,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 3
8,860
492
11,330
16,900
15,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 2
8,307
462
3,634
13,277
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 2 / 0
9,747
542
13,633
13,986
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jagum96
Nike
12
1 / 3 / 2
7,524
418
5,950
13,553
8,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MayesticWTH
Heimdallr
14
3 / 3 / 1
8,841
491
9,546
11,669
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
Notice123
Nemesis
13
4 / 2 / 5
8,634
480
8,212
13,520
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
14
2 / 2 / 2
8,694
483
12,241
11,242
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
imTalksick
Kuzenbo
14
2 / 0 / 5
9,153
509
8,724
17,290
23,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
12
13
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
1
1
0.5
W
2
3
3
1.17
W
3
2
3
2.25
L
Nike
Jagum96
Nike
1
3
2
0.67
W
0
5
2
0.2
L
Heimdallr
MayesticWTH
Heimdallr
3
3
1
1.17
L
Nemesis
Notice123
Nemesis
4
2
5
3.25
L
Zeus
2
2
2
1.5
L
Kuzenbo
imTalksick
Kuzenbo
2
0
5
4.5
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
44,673
74,228
Taken
67,274
54,792
Mitigated
47,837
31,193
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,482
5,955
451
6,949
11,392
4,913
1,494
1,378
10,014
0
76,864
W
9,151
531
0
3,712
18,673
21,490
0
7,491
11,182
31,369
4,114
W
11,330
2,727
0
6,250
16,900
15,112
438
2,936
13,964
0
56,308
L
Nike
Jagum96
Nike
5,950
453
0
2,637
13,553
8,255
0
2,700
10,853
0
45,014
W
3,634
1,755
0
864
13,277
5,748
0
2,325
10,952
0
74,374
L
Heimdallr
MayesticWTH
Heimdallr
9,546
3,095
0
2,223
11,669
5,419
0
3,058
8,611
0
69,639
L
Nemesis
Notice123
Nemesis
8,212
4,308
0
2,368
13,520
5,728
0
3,594
9,926
0
59,415
L
Zeus
12,241
2,729
0
1,352
11,242
4,736
0
5,908
5,334
82,032
0
L
Kuzenbo
imTalksick
Kuzenbo
8,724
3,880
0
3,526
17,290
23,699
0
7,523
9,767
34,733
4,749
W
13,633
797
4,926
8,041
13,986
7,529
497
5,800
8,186
85,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,301
Gold Earned
42,846
552
Minions Killed
452
0
Camps Cleared
0
1,810,713
Distance Traveled
1,737,241
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,602
478
149
8
0
385,409
5
W
Ares
8,785
488
43
2
0
352,583
5
W
Osiris
8,860
492
84
5
0
362,270
5
L
Nike
7,524
418
84
5
0
329,035
0
W
Set
8,307
462
113
6
0
336,100
6
L
Heimdallr
8,841
491
117
7
0
348,990
3
L
Nemesis
8,634
480
77
4
0
379,657
10
L
Zeus
8,694
483
131
7
0
310,141
6
L
Kuzenbo
9,153
509
43
2
0
369,418
5
W
Hel
9,747
542
163
9
0
374,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role