Player Matchup

Ares
Ares
Cup nxxdles
Ares
Level 109
God Stats
13W - 22L
1,377 SR
Queue Stats
581W - 639L
1,476 Elo+
Party 1
Anubis
Anubis
NËJÏ
Anubis
Level 126
God Stats
26W - 20L
1,559 SR
Queue Stats
366W - 396L
1,539 Elo+
Solo
Loki
Loki
SplashDem0n
Loki
Level 52
God Stats
7W - 2L
1,713 SR
Queue Stats
216W - 231L
1,482 Elo+
Party 1
Neith
Neith
TuNiiSiiAn0
Neith
Level 107
God Stats
2W - 6L
1,339 SR
Queue Stats
111W - 134L
1,448 Elo+
Solo
Mercury
Mercury
asfur
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 66L
1,444 Elo+
Solo
Team Averages
Level 92
1,498 SR
1,478 Elo+

VS

Team Averages
Level 133
1,450 SR
1,459 Elo+
Sobek
Sobek
 
Sobek
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Diabliica
Sol
Level 125
God Stats
1W - 7L
1,429 SR
Queue Stats
84W - 99L
1,414 Elo+
Party 2
Chiron
Chiron
Gwynbleider
Chiron
Level 148
God Stats
5W - 6L
1,506 SR
Queue Stats
164W - 157L
1,490 Elo+
Party 2
Bellona
Bellona
mario387
Bellona
Level 147
God Stats
4W - 4L
1,589 SR
Queue Stats
119W - 125L
1,466 Elo+
Party 2
Cliodhna
Cliodhna
shadow3r0
Cliodhna
Level 139
God Stats
1W - 1L
1,224 SR
Queue Stats
8W - 8L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 6
8,560
428
10,560
18,953
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anubis
NËJÏ
Anubis
14
0 / 7 / 3
8,958
448
8,106
17,559
7,919
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 4
9,976
499
7,713
14,836
6,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
4 / 4 / 7
9,713
486
15,296
13,687
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
asfur
Mercury
15
3 / 3 / 4
9,468
473
12,672
16,111
6,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
5 / 2 / 8
10,504
525
6,044
21,972
26,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
6 / 3 / 4
11,589
579
14,054
15,407
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
18
2 / 5 / 4
10,917
546
9,746
16,763
9,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
mario387
Bellona
19
3 / 0 / 8
12,009
600
14,789
18,191
19,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
shadow3r0
Cliodhna
17
9 / 3 / 4
10,964
548
14,532
16,344
8,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
13
Kills
25
25
Deaths
13
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
2
8
4.5
L
1
7
6
0.57
W
6
3
4
2.67
W
Chiron
2
5
4
0.8
L
Anubis
NËJÏ
Anubis
0
7
3
0.21
L
5
4
4
1.75
L
4
4
7
1.88
L
Mercury
asfur
Mercury
3
3
4
1.67
W
Bellona
mario387
Bellona
3
0
8
7
W
Cliodhna
shadow3r0
Cliodhna
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,347
Damage
59,165
81,146
Taken
88,677
43,126
Mitigated
72,200
16,592
Healing
33,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,044
721
0
5,985
21,972
26,786
96
5,920
16,052
31,468
0
L
10,560
342
467
2,502
18,953
16,513
0
7,381
11,572
39,675
2,804
W
14,054
7,658
0
7,105
15,407
7,785
3,900
4,680
10,727
90,314
10,311
W
Chiron
9,746
4,748
642
6,451
16,763
9,529
1,434
1,162
15,535
0
93,440
L
Anubis
NËJÏ
Anubis
8,106
839
0
7,039
17,559
7,919
0
2,891
14,668
74,584
0
L
7,713
2,343
0
1,118
14,836
6,288
0
5,707
9,129
0
54,636
L
15,296
8,151
0
4,786
13,687
6,256
1,050
2,068
11,619
0
66,582
L
Mercury
asfur
Mercury
12,672
5,578
0
680
16,111
6,150
0
362
15,749
0
74,097
W
Bellona
mario387
Bellona
14,789
3,956
0
7,399
18,191
19,607
105
5,190
13,001
0
97,353
W
Cliodhna
shadow3r0
Cliodhna
14,532
3,306
0
6,196
16,344
8,493
558
2,072
14,272
0
84,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
55,983
499
Minions Killed
644
0
Camps Cleared
0
1,893,227
Distance Traveled
1,931,015
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,504
525
46
2
0
406,161
5
L
Ares
8,560
428
48
2
0
331,708
2
W
Sol
11,589
579
151
8
0
344,012
5
W
Chiron
10,917
546
151
8
0
338,870
3
L
Anubis
8,958
448
135
7
0
321,646
7
L
Loki
9,976
499
91
5
0
436,877
3
L
Neith
9,713
486
111
6
0
307,393
4
L
Mercury
9,468
473
114
6
0
495,603
5
W
Bellona
12,009
600
182
9
0
413,236
3
W
Cliodhna
10,964
548
114
6
0
428,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role