Player Matchup

Chaac
Chaac
Chiyp
Chaac
Level 8
God Stats
2W - 5L
1,283 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 2
Jing Wei
Jing Wei
FantheProYTR
Jing Wei
Level 91
God Stats
8W - 9L
1,480 SR
Queue Stats
353W - 357L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
Lashaquana
Ah Puch
Level 103
God Stats
11W - 2L
1,382 SR
Queue Stats
99W - 101L
1,451 Elo+
Solo
Bakasura
Bakasura
RobbyO
Bakasura
Level 108
God Stats
1W - 1L
1,325 SR
Queue Stats
48W - 58L
1,447 Elo+
Party 2
Mulan
Mulan
Smuggyy
Mulan
Level 80
God Stats
7W - 8L
1,487 SR
Queue Stats
305W - 307L
1,478 Elo+
Party 1
Team Averages
Level 78
1,392 SR
1,433 Elo+

VS

Team Averages
Level 81
1,437 SR
1,472 Elo+
Thor
Thor
 
Thor
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ASRENZO237
Cernunnos
Level 78
God Stats
5W - 6L
1,582 SR
Queue Stats
72W - 77L
1,483 Elo+
Solo
Sol
Sol
LilChungus
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 6L
1,604 Elo+
Solo
Nike
Nike
SpectreRPRS
Nike
Level 65
God Stats
1W - 2L
1,239 SR
Queue Stats
117W - 121L
1,400 Elo+
Solo
Atlas
Atlas
ŽODD
Atlas
Level 69
God Stats
7W - 13L
1,364 SR
Queue Stats
188W - 214L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chiyp
Chaac
10
2 / 1 / 4
6,740
518
4,341
8,614
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
FantheProYTR
Jing Wei
11
1 / 1 / 2
6,399
492
2,739
7,129
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Lashaquana
Ah Puch
12
1 / 1 / 1
7,159
551
4,559
6,556
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
RobbyO
Bakasura
12
6 / 1 / 3
7,551
581
9,311
12,322
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Smuggyy
Mulan
12
8 / 4 / 1
8,227
633
14,132
15,731
10,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 5 / 2
7,009
539
5,290
11,291
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ASRENZO237
Cernunnos
12
1 / 1 / 0
6,618
509
7,593
9,603
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,866
528
7,296
8,326
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 8 / 3
6,479
498
9,641
15,495
6,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atlas
ŽODD
Atlas
10
1 / 2 / 2
6,748
519
3,600
8,952
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
18
Kills
8
8
Deaths
18
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
5
2
0.8
L
Cernunnos
ASRENZO237
Cernunnos
1
1
0
1
W
Chaac
Chiyp
Chaac
2
1
4
4
W
Jing Wei
FantheProYTR
Jing Wei
1
1
2
2
W
Ah Puch
Lashaquana
Ah Puch
1
1
1
1.5
L
1
2
1
0.75
W
Bakasura
RobbyO
Bakasura
6
1
3
7.5
W
Mulan
Smuggyy
Mulan
8
4
1
2.13
L
2
8
3
0.44
L
Atlas
ŽODD
Atlas
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,082
Damage
33,420
50,352
Taken
53,667
27,694
Mitigated
25,822
16,183
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,290
1,998
0
0
11,291
4,190
0
241
10,040
0
39,213
L
Cernunnos
ASRENZO237
Cernunnos
7,593
3,263
0
4,542
9,603
2,964
348
350
8,903
0
54,662
W
Chaac
Chiyp
Chaac
4,341
493
0
2,728
8,614
6,722
0
2,373
6,241
0
21,198
W
Jing Wei
FantheProYTR
Jing Wei
2,739
1,736
0
2,360
7,129
2,277
0
916
6,213
0
42,382
W
Ah Puch
Lashaquana
Ah Puch
4,559
176
0
3,557
6,556
2,933
0
3,953
2,603
53,755
0
L
7,296
2,626
0
3,987
8,326
3,195
970
2,739
5,162
48,014
7,649
W
Bakasura
RobbyO
Bakasura
9,311
6,200
0
2,521
12,322
4,955
0
1,676
10,646
0
47,684
W
Mulan
Smuggyy
Mulan
14,132
3,127
0
5,017
15,731
10,807
594
943
14,788
0
52,802
L
9,641
2,219
0
2,204
15,495
6,989
0
985
14,390
0
39,556
L
Atlas
ŽODD
Atlas
3,600
1,702
0
1,034
8,952
8,484
132
244
8,063
24,023
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
33,720
385
Minions Killed
343
0
Camps Cleared
0
1,297,661
Distance Traveled
1,187,953
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,009
539
65
5
0
248,601
0
L
Cernunnos
6,618
509
89
7
0
241,886
4
W
Chaac
6,740
518
26
2
0
279,900
0
W
Jing Wei
6,399
492
72
6
0
237,834
3
W
Ah Puch
7,159
551
115
9
0
263,356
3
L
Sol
6,866
528
100
8
0
228,839
1
W
Bakasura
7,551
581
91
7
0
292,563
2
W
Mulan
8,227
633
81
6
0
224,008
0
L
Nike
6,479
498
52
4
0
228,433
3
L
Atlas
6,748
519
37
3
0
240,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role