Player Matchup

Athena
Athena
Faster_Flame
Athena
Level 104
God Stats
9W - 15L
1,422 SR
Queue Stats
714W - 725L
1,478 Elo+
Solo
Kumbhakarna
Kumbhakarna
Garcixegea8
Kumbhakarna
Level 87
God Stats
3W - 1L
1,999 SR
Queue Stats
40W - 32L
1,579 Elo+
Solo
Neith
Neith
LefaTee
Neith
Level 109
God Stats
0W - 2L
1,126 SR
Queue Stats
61W - 66L
1,475 Elo+
Solo
Tyr
Tyr
Pana830
Tyr
Level 157
God Stats
6W - 14L
1,463 SR
Queue Stats
161W - 150L
1,477 Elo+
Solo
Kukulkan
Kukulkan
tristar747
Kukulkan
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 74L
1,493 Elo+
Solo
Team Averages
Level 117
1,502 SR
1,501 Elo+

VS

Team Averages
Level 110
1,519 SR
1,532 Elo+
Janus
Janus
Aaron-Terremoto
Janus
Level 114
God Stats
1W - 2L
1,278 SR
Queue Stats
140W - 134L
1,517 Elo+
Solo
Charybdis
Charybdis
MUSTANG_2267
Charybdis
Level 127
God Stats
3W - 2L
1,712 SR
Queue Stats
180W - 151L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
Walter6857
Gilgamesh
Level 124
God Stats
3W - 6L
1,476 SR
Queue Stats
488W - 497L
1,520 Elo+
Solo
Ymir
Ymir
zDESMENDz
Ymir
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 50L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
zSheeqZz
Ao Kuang
Level 123
God Stats
7W - 2L
1,628 SR
Queue Stats
163W - 145L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
5 / 4 / 6
8,542
475
10,493
14,751
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Garcixegea8
Kumbhakarna
10
0 / 3 / 5
6,996
389
2,896
16,751
13,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
LefaTee
Neith
13
1 / 4 / 0
7,754
431
7,779
10,495
4,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
15
3 / 3 / 1
9,047
503
10,323
14,764
16,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
tristar747
Kukulkan
14
4 / 3 / 3
8,488
472
10,653
10,185
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
8,236
458
8,039
10,428
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MUSTANG_2267
Charybdis
18
8 / 0 / 2
11,160
620
13,856
14,740
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Walter6857
Gilgamesh
14
1 / 3 / 4
9,214
512
8,875
18,656
17,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
13
1 / 3 / 4
8,864
492
7,854
14,586
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
zSheeqZz
Ao Kuang
17
7 / 1 / 5
10,204
567
9,902
12,155
5,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
17
17
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
6
4
0.33
L
Athena
5
4
6
2
L
Kumbhakarna
Garcixegea8
Kumbhakarna
0
3
5
0.83
L
Neith
LefaTee
Neith
1
4
0
0.25
W
Charybdis
MUSTANG_2267
Charybdis
8
0
2
9
L
Tyr
3
3
1
1.17
W
Gilgamesh
Walter6857
Gilgamesh
1
3
4
1
L
Kukulkan
tristar747
Kukulkan
4
3
3
1.83
W
Ymir
1
3
4
1
W
Ao Kuang
zSheeqZz
Ao Kuang
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,144
Damage
48,526
66,946
Taken
70,565
47,627
Mitigated
49,566
18,003
Healing
22,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,039
738
0
250
10,428
4,824
572
6,613
3,815
57,771
0
L
Athena
10,493
2,618
0
4,675
14,751
7,482
60
4,872
9,879
51,514
0
L
Kumbhakarna
Garcixegea8
Kumbhakarna
2,896
326
0
2,609
16,751
13,908
0
8,363
8,388
13,563
0
L
Neith
LefaTee
Neith
7,779
1,688
0
3,277
10,495
4,454
0
1,263
9,232
0
61,216
W
Charybdis
MUSTANG_2267
Charybdis
13,856
6,363
0
9,736
14,740
6,533
1,314
3,131
11,609
0
109,330
L
Tyr
10,323
2,049
0
6,112
14,764
16,104
0
3,345
11,419
0
68,014
W
Gilgamesh
Walter6857
Gilgamesh
8,875
3,044
0
4,598
18,656
17,829
522
3,713
14,943
0
65,973
L
Kukulkan
tristar747
Kukulkan
10,653
991
0
1,330
10,185
5,679
140
7,370
2,815
78,946
0
W
Ymir
7,854
1,766
0
1,987
14,586
14,878
0
8,179
6,407
31,427
1,862
W
Ao Kuang
zSheeqZz
Ao Kuang
9,902
2,635
0
5,916
12,155
5,502
0
2,406
9,749
81,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,827
Gold Earned
47,678
411
Minions Killed
545
0
Camps Cleared
0
1,699,679
Distance Traveled
1,646,648
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,236
458
104
6
0
294,612
4
L
Athena
8,542
475
70
4
0
388,709
1
L
Kumbhakarna
6,996
389
12
1
0
335,743
12
L
Neith
7,754
431
104
6
0
296,289
5
W
Charybdis
11,160
620
159
9
0
317,761
4
L
Tyr
9,047
503
114
6
0
357,916
5
W
Gilgamesh
9,214
512
107
6
0
340,535
4
L
Kukulkan
8,488
472
111
6
0
321,022
5
W
Ymir
8,864
492
50
3
0
313,814
0
W
Ao Kuang
10,204
567
125
7
0
379,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role