Player Matchup

Neith
Neith
CrnbryGrvy87
Neith
Level 18
God Stats
1W - 3L
1,056 SR
Queue Stats
18W - 30L
1,346 Elo+
Solo
Janus
Janus
Facuu_Streva03
Janus
Level 15
God Stats
0W - 2L
1,344 SR
Queue Stats
7W - 9L
1,412 Elo+
Solo
Bellona
Bellona
TayTay2601
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,509 Elo+
Party 2
Athena
Athena
mr_crash002
Athena
Level 26
God Stats
7W - 7L
1,513 SR
Queue Stats
10W - 8L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
tonebone8003
Gilgamesh
Level 156
God Stats
2W - 4L
1,483 SR
Queue Stats
121W - 122L
1,487 Elo+
Solo
Team Averages
Level 48
1,379 SR
1,447 Elo+

VS

Team Averages
Level 106
1,519 SR
1,466 Elo+
Xbalanque
Xbalanque
Hunter S609
Xbalanque
Level 87
God Stats
10W - 3L
1,500 SR
Queue Stats
82W - 108L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
KiickSteart
Sun Wukong
Level 131
God Stats
22W - 9L
1,615 SR
Queue Stats
515W - 538L
1,531 Elo+
Solo
Nu Wa
Nu Wa
Raid Boss6111
Nu Wa
Level 121
God Stats
6W - 6L
1,547 SR
Queue Stats
276W - 289L
1,492 Elo+
Solo
Da Ji
Da Ji
Starbreaker 107
Da Ji
Level 112
God Stats
23W - 26L
1,531 SR
Queue Stats
93W - 132L
1,394 Elo+
Party 1
Tyr
Tyr
Wisherson
Tyr
Level 81
God Stats
3W - 1L
1,401 SR
Queue Stats
74W - 71L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
7,603
760
5,915
9,633
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 4 / 0
7,798
780
4,182
7,964
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TayTay2601
Bellona
13
1 / 3 / 2
7,057
706
6,973
12,845
12,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Athena
12
0 / 2 / 3
7,147
715
7,042
12,363
13,715
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
tonebone8003
Gilgamesh
13
1 / 6 / 0
7,271
727
8,632
15,209
13,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hunter S609
Xbalanque
14
3 / 1 / 5
8,111
811
6,988
6,862
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
KiickSteart
Sun Wukong
16
8 / 0 / 4
8,816
882
12,332
11,864
10,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 1 / 6
8,048
805
15,108
5,839
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
6 / 2 / 1
8,311
831
7,978
10,410
4,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 8
7,385
739
6,502
11,248
7,552
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
18
18
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
4
0
0.25
W
Xbalanque
Hunter S609
Xbalanque
3
1
5
5.5
W
Sun Wukong
KiickSteart
Sun Wukong
8
0
4
10
W
1
1
6
4
W
6
2
1
3.25
L
Bellona
TayTay2601
Bellona
1
3
2
0.67
W
0
1
8
4
L
Athena
0
2
3
0.75
L
Gilgamesh
tonebone8003
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
48,908
58,014
Taken
46,223
47,915
Mitigated
28,235
7,028
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,915
2,157
265
2,267
9,633
4,916
240
2,567
7,066
0
30,760
L
4,182
181
0
0
7,964
3,375
0
1,035
6,929
33,220
0
W
Xbalanque
Hunter S609
Xbalanque
6,988
3,240
0
920
6,862
3,006
909
844
6,018
0
21,102
W
Sun Wukong
KiickSteart
Sun Wukong
12,332
2,445
0
1,717
11,864
10,309
0
3,419
8,445
0
29,641
W
15,108
3,270
0
0
5,839
2,430
323
938
4,901
43,306
0
W
7,978
1,304
0
1,293
10,410
4,938
0
2,613
7,797
0
25,644
L
Bellona
TayTay2601
Bellona
6,973
2,637
0
1,477
12,845
12,579
0
2,934
9,911
0
23,429
W
6,502
1,622
0
2,280
11,248
7,552
612
3,410
6,638
0
18,685
L
Athena
7,042
1,386
717
908
12,363
13,715
135
4,401
7,962
17,100
0
L
Gilgamesh
tonebone8003
Gilgamesh
8,632
2,473
0
1,394
15,209
13,330
0
4,171
11,038
0
27,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
40,671
211
Minions Killed
200
0
Camps Cleared
0
1,026,845
Distance Traveled
1,084,147
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,603
760
50
5
0
193,987
1
L
Janus
7,798
780
74
7
0
198,619
0
W
Xbalanque
8,111
811
36
4
0
180,713
0
W
Sun Wukong
8,816
882
42
4
0
245,123
3
W
Nu Wa
8,048
805
69
7
0
205,211
5
W
Da Ji
8,311
831
25
3
0
221,453
2
L
Bellona
7,057
706
41
4
0
214,838
0
W
Tyr
7,385
739
28
3
0
231,647
0
L
Athena
7,147
715
16
2
0
207,277
0
L
Gilgamesh
7,271
727
30
3
0
212,124
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role