Player Matchup

Tyr
Tyr
 
Tyr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FULLPIECE
Baron Samedi
Level 54
God Stats
8W - 3L
1,889 SR
Queue Stats
99W - 110L
1,427 Elo+
Solo
Hachiman
Hachiman
alexways
Hachiman
Level 68
God Stats
4W - 3L
1,628 SR
Queue Stats
53W - 55L
1,383 Elo+
Party 2
Arachne
Arachne
nesakisiu123
Arachne
Level 54
God Stats
8W - 9L
1,385 SR
Queue Stats
78W - 85L
1,348 Elo+
Solo
Bacchus
Bacchus
АлкоголЬ48
Bacchus
Level 46
God Stats
10W - 8L
1,357 SR
Queue Stats
19W - 23L
1,243 Elo+
Party 2
Team Averages
Level 59
1,552 SR
1,380 Elo+

VS

Team Averages
Level 70
1,428 SR
1,389 Elo+
Olorun
Olorun
Thildalph
Olorun
Level 106
God Stats
2W - 5L
1,480 SR
Queue Stats
144W - 173L
1,406 Elo+
Party 1
Guan Yu
Guan Yu
Triffel
Guan Yu
Level 58
God Stats
3W - 3L
1,649 SR
Queue Stats
102W - 130L
1,429 Elo+
Party 1
Mulan
Mulan
bespoketalex
Mulan
Level 67
God Stats
1W - 4L
1,310 SR
Queue Stats
48W - 85L
1,248 Elo+
Solo
Sol
Sol
evgeny17
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Solo
Ne Zha
Ne Zha
saulvazq93
Ne Zha
Level 36
God Stats
0W - 3L
1,199 SR
Queue Stats
54W - 48L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 1 / 8
6,882
492
6,903
9,206
7,846
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
FULLPIECE
Baron Samedi
13
6 / 1 / 4
7,207
515
12,766
14,182
7,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hachiman
alexways
Hachiman
11
1 / 1 / 1
6,283
449
5,930
5,582
2,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
nesakisiu123
Arachne
12
8 / 2 / 3
7,924
566
5,860
11,388
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 2
6,157
440
2,343
7,268
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Thildalph
Olorun
11
2 / 0 / 1
6,971
498
6,976
5,935
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Triffel
Guan Yu
8
0 / 2 / 2
5,912
422
1,574
11,082
6,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 5 / 2
7,502
536
6,984
12,947
7,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 4 / 2
6,247
446
9,591
12,293
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
saulvazq93
Ne Zha
10
1 / 6 / 3
6,501
464
5,568
11,193
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
6
6
Deaths
17
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
1
8
6
W
Baron Samedi
FULLPIECE
Baron Samedi
6
1
4
8
L
Olorun
Thildalph
Olorun
2
0
1
2.5
L
Guan Yu
Triffel
Guan Yu
0
2
2
0.5
W
Hachiman
alexways
Hachiman
1
1
1
1.5
L
2
5
2
0.6
L
1
4
2
0.5
W
Arachne
nesakisiu123
Arachne
8
2
3
4.75
L
Ne Zha
saulvazq93
Ne Zha
1
6
3
0.42
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,802
Damage
30,693
47,626
Taken
53,450
29,333
Mitigated
25,993
16,596
Healing
18,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,903
1,149
0
1,107
9,206
7,846
0
1,661
7,545
0
29,045
W
Baron Samedi
FULLPIECE
Baron Samedi
12,766
694
855
8,397
14,182
7,137
206
6,372
7,810
50,632
0
L
Olorun
Thildalph
Olorun
6,976
2,955
757
3,648
5,935
2,368
0
1,121
4,814
49,278
0
L
Guan Yu
Triffel
Guan Yu
1,574
140
770
3,334
11,082
6,419
57
4,280
6,802
0
6,427
W
Hachiman
alexways
Hachiman
5,930
2,912
0
2,275
5,582
2,242
1,173
2,667
2,915
0
48,357
L
6,984
2,126
0
3,699
12,947
7,483
469
931
12,016
0
43,465
L
9,591
2,658
22
4,893
12,293
5,228
684
5,895
6,398
37,057
4,864
W
Arachne
nesakisiu123
Arachne
5,860
4,306
0
1,897
11,388
5,619
0
2,438
8,950
0
40,526
L
Ne Zha
saulvazq93
Ne Zha
5,568
1,636
0
1,244
11,193
4,495
468
2,882
8,311
0
38,024
W
2,343
301
0
2,065
7,268
6,489
363
2,476
4,792
15,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
33,133
278
Minions Killed
309
0
Camps Cleared
0
1,299,086
Distance Traveled
1,222,765
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,882
492
40
3
0
278,765
4
W
Baron Samedi
7,207
515
65
5
0
262,653
0
L
Olorun
6,971
498
78
6
0
257,276
4
L
Guan Yu
5,912
422
11
1
0
265,268
3
W
Hachiman
6,283
449
79
6
0
218,310
2
L
Mulan
7,502
536
83
6
0
245,657
2
L
Sol
6,247
446
66
5
0
215,872
0
W
Arachne
7,924
566
73
5
0
298,207
1
L
Ne Zha
6,501
464
71
5
0
238,692
6
W
Bacchus
6,157
440
21
2
0
241,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role