Player Matchup

Xbalanque
Xbalanque
ANH123
Xbalanque
Level 64
God Stats
4W - 3L
1,578 SR
Queue Stats
52W - 54L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
DisappointingDad
Cthulhu
Level 82
God Stats
4W - 0L
1,625 SR
Queue Stats
108W - 108L
1,519 Elo+
Solo
Cliodhna
Cliodhna
MysticZ_GhostX_
Cliodhna
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 79L
1,432 Elo+
Solo
Aphrodite
Aphrodite
smolllbear
Aphrodite
Level 123
God Stats
7W - 2L
1,711 SR
Queue Stats
186W - 186L
1,494 Elo+
Solo
Skadi
Skadi
xLTD 0utkast
Skadi
Level 112
God Stats
3W - 4L
1,413 SR
Queue Stats
252W - 235L
1,464 Elo+
Party 2
Team Averages
Level 80
1,566 SR
1,498 Elo+

VS

Team Averages
Level 93
1,474 SR
1,513 Elo+
Mercury
Mercury
 
Mercury
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KidBoiBoi
Heimdallr
Level 127
God Stats
12W - 13L
1,517 SR
Queue Stats
569W - 617L
1,482 Elo+
Party 1
Agni
Agni
Mundodono
Agni
Level 106
God Stats
2W - 7L
1,212 SR
Queue Stats
292W - 311L
1,460 Elo+
Party 1
Hel
Hel
Triibal Wave
Hel
Level 126
God Stats
4W - 3L
1,639 SR
Queue Stats
114W - 131L
1,498 Elo+
Solo
Geb
Geb
xSargex
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANH123
Xbalanque
15
7 / 3 / 18
9,234
923
15,446
11,942
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 19
8,837
884
12,040
16,529
13,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
16
6 / 3 / 18
9,190
919
12,859
15,365
12,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
smolllbear
Aphrodite
14
0 / 1 / 21
8,142
814
4,521
12,691
7,222
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 3 / 15
9,972
997
13,410
10,222
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 6 / 3
7,799
780
4,291
12,184
5,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
KidBoiBoi
Heimdallr
12
0 / 5 / 5
6,982
698
14,849
11,456
5,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
0 / 6 / 2
7,056
706
8,379
9,790
4,383
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 4 / 3
8,311
831
7,586
12,996
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
13
2 / 6 / 3
8,196
820
7,100
17,182
15,848
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
24
27
Kills
8
11
Deaths
27
91
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
3
0.58
W
Xbalanque
ANH123
Xbalanque
7
3
18
5.33
W
4
1
19
13.5
L
Heimdallr
KidBoiBoi
Heimdallr
0
5
5
0.5
L
Agni
0
6
2
0.17
W
Cliodhna
6
3
18
5
L
4
4
3
1.38
W
Aphrodite
smolllbear
Aphrodite
0
1
21
10.5
W
10
3
15
5.83
L
Geb
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,276
Damage
42,205
66,749
Taken
63,608
42,883
Mitigated
37,557
40,383
Healing
18,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,291
1,523
952
1,525
12,184
5,429
707
3,034
9,150
0
7,982
W
Xbalanque
ANH123
Xbalanque
15,446
4,875
1,707
3,172
11,942
5,154
2,965
4,217
7,725
0
28,371
W
12,040
1,064
3,593
1,217
16,529
13,839
601
5,175
11,354
21,314
0
L
Heimdallr
KidBoiBoi
Heimdallr
14,849
3,572
245
792
11,456
5,437
664
2,026
9,430
0
20,002
L
Agni
8,379
345
194
297
9,790
4,383
21
3,344
6,446
20,384
0
W
Cliodhna
12,859
1,501
3,704
6,864
15,365
12,029
877
4,726
10,639
0
21,436
L
7,586
180
7,977
4,976
12,996
6,460
23
4,195
8,801
17,580
0
W
Aphrodite
smolllbear
Aphrodite
4,521
1,370
10,475
6,926
12,691
7,222
1,485
6,103
6,588
12,167
0
W
13,410
5,634
1,399
1,326
10,222
4,639
2,720
2,844
7,378
0
28,590
L
Geb
7,100
279
328
1,472
17,182
15,848
192
3,962
13,220
9,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
38,344
101
Minions Killed
77
0
Camps Cleared
0
993,276
Distance Traveled
843,808
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,799
780
19
2
0
172,263
0
W
Xbalanque
9,234
923
18
2
0
204,021
0
W
Cthulhu
8,837
884
10
1
0
215,133
1
L
Heimdallr
6,982
698
12
1
0
168,197
0
L
Agni
7,056
706
21
2
0
159,021
0
W
Cliodhna
9,190
919
15
2
0
198,091
0
L
Hel
8,311
831
22
2
0
159,008
0
W
Aphrodite
8,142
814
24
2
0
212,041
0
W
Skadi
9,972
997
34
3
0
163,990
0
L
Geb
8,196
820
3
0
0
185,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role