Player Matchup

Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EgyptianDaVinci
Charybdis
Level 139
God Stats
6W - 1L
1,666 SR
Queue Stats
331W - 349L
1,444 Elo+
Solo
Chang'e
Chang'e
berserkerlml
Chang'e
Level 136
God Stats
6W - 0L
1,922 SR
Queue Stats
147W - 130L
1,538 Elo+
Solo
Vamana
Vamana
charKYLE_
Vamana
Level 89
God Stats
12W - 5L
1,750 SR
Queue Stats
492W - 491L
1,543 Elo+
Solo
Hun Batz
Hun Batz
josephmoi666
Hun Batz
Level 160
God Stats
5W - 5L
1,576 SR
Queue Stats
243W - 227L
1,540 Elo+
Solo
Team Averages
Level 136
1,683 SR
1,513 Elo+

VS

Team Averages
Level 129
1,518 SR
1,504 Elo+
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cariff-Respect12
Skadi
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
81W - 74L
1,425 Elo+
Solo
Ares
Ares
Garfeldlvr69
Ares
Level 107
God Stats
39W - 34L
1,533 SR
Queue Stats
389W - 387L
1,512 Elo+
Solo
Sol
Sol
Iroh-DOA
Sol
Level 155
God Stats
2W - 2L
1,571 SR
Queue Stats
179W - 164L
1,545 Elo+
Solo
Da Ji
Da Ji
xSakuraJadex
Da Ji
Level 124
God Stats
5W - 6L
1,484 SR
Queue Stats
212W - 186L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
2 / 1 / 4
5,654
565
3,878
8,713
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
EgyptianDaVinci
Charybdis
11
2 / 1 / 4
6,222
622
5,817
8,943
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
berserkerlml
Chang'e
11
4 / 1 / 2
6,686
669
8,038
6,758
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
charKYLE_
Vamana
11
1 / 1 / 0
6,365
637
5,188
7,907
5,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
josephmoi666
Hun Batz
10
2 / 0 / 2
5,838
584
1,078
7,729
2,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 0 / 1
5,740
574
5,953
9,797
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 4 / 1
5,466
547
5,983
7,487
2,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 2
5,174
517
4,151
8,041
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 3 / 1
5,227
523
3,271
7,355
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 3 / 0
5,865
587
3,856
9,406
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
4
4
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
4
4
L
Bellona
 
Bellona
0
0
1
0.5
L
1
4
1
0.38
W
Charybdis
EgyptianDaVinci
Charybdis
2
1
4
4
L
0
1
2
1
L
0
3
1
0.17
W
Chang'e
berserkerlml
Chang'e
4
1
2
5
W
Vamana
charKYLE_
Vamana
1
1
0
1
W
Hun Batz
josephmoi666
Hun Batz
2
0
2
3
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,999
Damage
23,214
40,050
Taken
42,086
19,340
Mitigated
21,989
18,291
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,878
819
731
2,330
8,713
5,337
126
2,442
6,271
17,912
0
L
Bellona
 
Bellona
5,953
2,101
0
4,393
9,797
8,590
0
0
9,797
0
37,109
L
5,983
2,430
0
740
7,487
2,495
0
2,193
5,294
0
40,218
W
Charybdis
EgyptianDaVinci
Charybdis
5,817
3,303
0
6,266
8,943
2,910
549
2,068
6,875
0
46,119
L
4,151
576
0
2,243
8,041
4,363
0
3,052
4,989
14,483
0
L
3,271
953
0
2,662
7,355
2,880
0
4,672
2,683
36,836
0
W
Chang'e
berserkerlml
Chang'e
8,038
635
362
2,916
6,758
2,591
0
2,680
4,078
50,855
0
W
Vamana
charKYLE_
Vamana
5,188
1,984
294
2,887
7,907
5,889
0
0
7,907
0
37,626
W
Hun Batz
josephmoi666
Hun Batz
1,078
71
0
2,505
7,729
2,613
0
232
7,497
0
39,195
L
3,856
818
0
2,444
9,406
3,661
0
1,999
7,407
0
33,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,765
Gold Earned
27,472
358
Minions Killed
298
0
Camps Cleared
0
1,035,507
Distance Traveled
982,185
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,654
565
33
3
0
215,476
3
L
Bellona
5,740
574
70
7
0
216,224
2
L
Skadi
5,466
547
79
8
0
189,512
1
W
Charybdis
6,222
622
76
8
0
191,756
1
L
Ares
5,174
517
15
2
0
201,026
0
L
Sol
5,227
523
70
7
0
172,103
6
W
Chang'e
6,686
669
100
10
0
195,012
1
W
Vamana
6,365
637
72
7
0
197,558
1
W
Hun Batz
5,838
584
77
8
0
235,705
2
L
Da Ji
5,865
587
64
6
0
203,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role