Player Matchup

Cthulhu
Cthulhu
Napster74
Cthulhu
Level 16
God Stats
1W - 1L
1,265 SR
Queue Stats
17W - 29L
1,185 Elo+
Party 1
Heimdallr
Heimdallr
indomito12
Heimdallr
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 16L
1,234 Elo+
Party 1
Hera
Hera
matteo2018
Hera
Level 89
God Stats
2W - 2L
1,292 SR
Queue Stats
15W - 23L
1,184 Elo+
Party 1
Team Averages
Level 58
1,352 SR
1,201 Elo+

VS

Team Averages
Level 42
1,409 SR
1,279 Elo+
Kukulkan
Kukulkan
MARTYRIOUS
Kukulkan
Level 32
God Stats
3W - 6L
1,449 SR
Queue Stats
5W - 8L
1,319 Elo+
Solo
Gilgamesh
Gilgamesh
easthope07
Gilgamesh
Level 45
God Stats
1W - 2L
1,286 SR
Queue Stats
50W - 80L
1,271 Elo+
Party 2
Terra
Terra
leonjvr
Terra
Level 49
God Stats
1W - 2L
1,491 SR
Queue Stats
14W - 40L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Napster74
Cthulhu
19
1 / 0 / 7
13,353
703
24,548
23,520
36,139
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
indomito12
Heimdallr
19
5 / 0 / 5
12,761
672
28,223
18,100
9,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 5
12,859
677
26,841
6,871
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MARTYRIOUS
Kukulkan
17
1 / 3 / 0
11,396
600
21,061
21,214
9,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
easthope07
Gilgamesh
13
0 / 4 / 1
11,023
580
12,821
31,197
26,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Terra
leonjvr
Terra
16
0 / 3 / 1
11,296
595
3,836
36,816
30,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
MARTYRIOUS
Kukulkan
1
3
0
0.33
W
Cthulhu
Napster74
Cthulhu
1
0
7
4.5
L
Gilgamesh
easthope07
Gilgamesh
0
4
1
0.13
W
Heimdallr
indomito12
Heimdallr
5
0
5
7.5
L
Terra
leonjvr
Terra
0
3
1
0.17
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,612
Damage
37,718
48,491
Taken
89,227
48,507
Mitigated
66,653
15,469
Healing
33,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
MARTYRIOUS
Kukulkan
21,061
794
568
5,761
21,214
9,551
0
13,236
7,978
84,181
0
W
Cthulhu
Napster74
Cthulhu
24,548
2,099
1,159
5,982
23,520
36,139
0
11,522
11,998
55,633
0
L
Gilgamesh
easthope07
Gilgamesh
12,821
4,344
1,955
2,954
31,197
26,915
0
15,341
15,856
0
37,521
W
Heimdallr
indomito12
Heimdallr
28,223
12,954
1,026
5,344
18,100
9,327
2,203
9,739
8,361
0
78,132
L
Terra
leonjvr
Terra
3,836
770
7,327
15,095
36,816
30,187
0
23,042
13,774
18,188
0
W
26,841
7,237
1,159
799
6,871
3,041
486
3,681
3,190
71,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
33,715
232
Minions Killed
176
0
Camps Cleared
0
1,002,242
Distance Traveled
1,035,760
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,396
600
117
6
0
321,040
7
W
Cthulhu
13,353
703
71
4
0
366,284
0
L
Gilgamesh
11,023
580
45
2
0
297,817
1
W
Heimdallr
12,761
672
94
5
0
325,293
1
L
Terra
11,296
595
14
1
0
416,903
0
W
Hera
12,859
677
67
4
0
310,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role