Player Matchup

Loki
Loki
B1gPapaTerz205
Loki
Level 160
God Stats
12W - 15L
1,583 SR
Queue Stats
252W - 242L
1,552 Elo+
Party 1
Bakasura
Bakasura
Dobr1n
Bakasura
Level 113
God Stats
0W - 2L
1,643 SR
Queue Stats
74W - 88L
1,440 Elo+
Solo
Hou Yi
Hou Yi
Ecolan
Hou Yi
Level 127
God Stats
10W - 7L
1,688 SR
Queue Stats
478W - 504L
1,471 Elo+
Solo
Cerberus
Cerberus
Riceybowl237
Cerberus
Level 160
God Stats
6W - 6L
1,649 SR
Queue Stats
622W - 594L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Squash1
Morgan Le Fay
Level 157
God Stats
1W - 2L
1,382 SR
Queue Stats
93W - 123L
1,392 Elo+
Party 1
Team Averages
Level 143
1,589 SR
1,470 Elo+

VS

Team Averages
Level 96
1,390 SR
1,505 Elo+
Khepri
Khepri
Riotmaker2001
Khepri
Level 88
God Stats
1W - 1L
1,319 SR
Queue Stats
67W - 77L
1,434 Elo+
Solo
Zeus
Zeus
Zhychara1998
Zeus
Level 89
God Stats
6W - 0L
1,161 SR
Queue Stats
223W - 142L
1,556 Elo+
Solo
Cerberus
Cerberus
aVidR99
Cerberus
Level 85
God Stats
3W - 3L
1,459 SR
Queue Stats
146W - 157L
1,460 Elo+
Party 2
Chiron
Chiron
cripbusser
Chiron
Level 66
God Stats
5W - 1L
1,733 SR
Queue Stats
163W - 164L
1,463 Elo+
Party 2
Fenrir
Fenrir
godallmighty007
Fenrir
Level 153
God Stats
1W - 0L
1,274 SR
Queue Stats
30W - 20L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
10,973
686
13,508
18,037
6,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Dobr1n
Bakasura
18
4 / 5 / 8
11,254
703
9,745
14,421
12,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Ecolan
Hou Yi
20
4 / 5 / 8
11,770
736
21,892
16,633
7,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Riceybowl237
Cerberus
18
2 / 5 / 11
11,566
723
12,129
22,936
26,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Squash1
Morgan Le Fay
17
2 / 6 / 5
10,456
654
8,547
13,602
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
10,374
648
4,908
15,623
19,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 3 / 11
12,066
754
23,243
10,976
6,151
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
aVidR99
Cerberus
20
3 / 2 / 22
11,977
749
12,317
19,547
23,499
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chiron
cripbusser
Chiron
20
8 / 2 / 11
12,149
759
19,612
12,173
7,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 6 / 16
12,025
752
13,041
18,957
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
16
Kills
29
29
Deaths
16
35
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Bakasura
Dobr1n
Bakasura
4
5
8
1.6
L
Hou Yi
Ecolan
Hou Yi
4
5
8
1.6
L
Cerberus
Riceybowl237
Cerberus
2
5
11
1.5
W
1
3
14
2.67
L
Morgan Le Fay
Squash1
Morgan Le Fay
2
6
5
0.75
W
7
3
11
4.17
W
Cerberus
aVidR99
Cerberus
3
2
22
7
W
Chiron
cripbusser
Chiron
8
2
11
6.75
W
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,821
Damage
73,121
85,629
Taken
77,276
60,071
Mitigated
69,806
28,053
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,508
1,987
584
3,362
18,037
6,906
0
8,693
9,137
0
26,883
L
Bakasura
Dobr1n
Bakasura
9,745
6,409
348
2,647
14,421
12,987
490
8,819
5,384
0
13,879
L
Hou Yi
Ecolan
Hou Yi
21,892
11,199
2,069
5,014
16,633
7,460
2,422
8,239
8,257
0
50,021
L
Cerberus
Riceybowl237
Cerberus
12,129
862
1,493
8,415
22,936
26,348
493
8,121
14,584
20,166
0
W
4,908
945
443
1,794
15,623
19,430
385
4,885
10,069
9,983
0
L
Morgan Le Fay
Squash1
Morgan Le Fay
8,547
1,325
1,473
2,648
13,602
6,370
495
6,596
6,884
20,772
0
W
23,243
1,404
1,112
1,317
10,976
6,151
1,042
3,595
7,381
43,608
0
W
Cerberus
aVidR99
Cerberus
12,317
206
1,207
7,418
19,547
23,499
474
3,233
15,716
35,192
0
W
Chiron
cripbusser
Chiron
19,612
6,094
3,663
2,745
12,173
7,353
1,998
3,533
8,209
0
47,977
W
13,041
3,188
2,025
4,482
18,957
13,373
698
5,430
12,925
0
18,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,019
Gold Earned
58,591
166
Minions Killed
222
0
Camps Cleared
0
1,281,207
Distance Traveled
1,328,414
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,973
686
15
1
0
287,474
0
L
Bakasura
11,254
703
21
1
0
249,865
0
L
Hou Yi
11,770
736
72
5
0
264,647
1
L
Cerberus
11,566
723
28
2
0
254,864
0
W
Khepri
10,374
648
8
1
0
255,393
3
L
Morgan Le Fay
10,456
654
30
2
0
224,357
0
W
Zeus
12,066
754
53
3
0
256,399
1
W
Cerberus
11,977
749
78
5
0
268,626
3
W
Chiron
12,149
759
61
4
0
283,000
5
W
Fenrir
12,025
752
22
1
0
264,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role