Player Matchup

Athena
Athena
FellSwapGold
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,605 Elo+
Party 1
Fenrir
Fenrir
GosHcaN
Fenrir
Level 160
God Stats
3W - 5L
1,702 SR
Queue Stats
485W - 562L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
RainbowJackDash
Baron Samedi
Level 102
God Stats
5W - 4L
1,770 SR
Queue Stats
294W - 273L
1,582 Elo+
Solo
Apollo
Apollo
Молот1986
Apollo
Level 149
God Stats
1W - 1L
1,701 SR
Queue Stats
94W - 75L
1,598 Elo+
Party 1
Raijin
Raijin
ТЕЛЕПУЗИК
Raijin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,529 Elo+
Party 1
Team Averages
Level 121
1,635 SR
1,554 Elo+

VS

Team Averages
Level 134
1,447 SR
1,547 Elo+
Camazotz
Camazotz
B0NeSy
Camazotz
Level 149
God Stats
5W - 5L
1,467 SR
Queue Stats
327W - 327L
1,575 Elo+
Party 2
Olorun
Olorun
Ivanssm
Olorun
Level 133
God Stats
2W - 1L
1,509 SR
Queue Stats
67W - 63L
1,529 Elo+
Solo
Achilles
Achilles
SirSilvertree
Achilles
Level 147
God Stats
4W - 3L
1,414 SR
Queue Stats
154W - 149L
1,562 Elo+
Solo
Vulcan
Vulcan
TypicalGamer
Vulcan
Level 81
God Stats
3W - 5L
1,313 SR
Queue Stats
485W - 500L
1,531 Elo+
Solo
Nu Wa
Nu Wa
jongehond
Nu Wa
Level 159
God Stats
7W - 4L
1,533 SR
Queue Stats
426W - 438L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 5 / 10
9,193
766
6,177
23,513
26,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
GosHcaN
Fenrir
15
5 / 7 / 8
9,169
764
10,851
18,115
12,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RainbowJackDash
Baron Samedi
17
2 / 5 / 6
9,179
765
11,868
14,410
8,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 7 / 4
9,046
754
12,986
16,767
8,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 6
8,691
724
12,643
14,602
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
B0NeSy
Camazotz
16
6 / 6 / 15
10,054
838
21,252
18,552
10,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Ivanssm
Olorun
16
3 / 2 / 17
9,817
818
10,611
10,223
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
SirSilvertree
Achilles
18
9 / 2 / 12
10,869
906
12,939
18,869
28,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
18
7 / 3 / 15
10,639
887
19,814
12,731
7,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
jongehond
Nu Wa
18
4 / 4 / 20
10,876
906
16,526
10,547
5,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
108
14
Kills
29
29
Deaths
17
34
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Camazotz
B0NeSy
Camazotz
6
6
15
2.25
L
Athena
2
5
10
1.4
L
Fenrir
GosHcaN
Fenrir
5
7
8
1.29
W
Olorun
Ivanssm
Olorun
3
2
17
5.75
L
Baron Samedi
RainbowJackDash
Baron Samedi
2
5
6
1
W
Achilles
SirSilvertree
Achilles
9
2
12
7.5
W
Vulcan
7
3
15
4.83
W
Nu Wa
jongehond
Nu Wa
4
4
20
3.5
L
4
7
4
0.86
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,525
Damage
81,142
87,407
Taken
70,922
61,796
Mitigated
58,380
26,239
Healing
30,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
B0NeSy
Camazotz
21,252
3,485
717
5,306
18,552
10,148
465
6,753
11,463
0
28,302
L
Athena
6,177
1,394
1,111
4,294
23,513
26,243
12
10,336
12,861
17,048
0
L
Fenrir
GosHcaN
Fenrir
10,851
2,222
702
1,627
18,115
12,337
0
10,783
7,055
0
18,447
W
Olorun
Ivanssm
Olorun
10,611
5,527
4,505
4,198
10,223
6,179
3,793
4,273
5,838
23,457
0
L
Baron Samedi
RainbowJackDash
Baron Samedi
11,868
167
6,776
5,007
14,410
8,669
0
7,940
6,297
30,481
0
W
Achilles
SirSilvertree
Achilles
12,939
2,281
2,468
7,013
18,869
28,658
456
8,934
9,669
0
16,768
W
Vulcan
19,814
5,786
1,640
3,377
12,731
7,739
585
5,526
7,089
36,911
0
W
Nu Wa
jongehond
Nu Wa
16,526
3,506
76
754
10,547
5,656
1,925
4,240
6,175
44,069
0
L
12,986
6,157
911
2,274
16,767
8,198
0
11,721
4,772
0
33,850
L
12,643
228
1,188
2,349
14,602
6,349
0
6,171
8,177
32,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,278
Gold Earned
52,255
160
Minions Killed
142
0
Camps Cleared
0
1,134,215
Distance Traveled
1,262,785
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,054
838
13
1
0
253,561
1
L
Athena
9,193
766
16
1
0
241,832
0
L
Fenrir
9,169
764
8
1
0
242,477
0
W
Olorun
9,817
818
30
3
0
233,476
0
L
Baron Samedi
9,179
765
36
3
0
224,766
5
W
Achilles
10,869
906
10
1
0
268,010
0
W
Vulcan
10,639
887
39
3
0
264,908
1
W
Nu Wa
10,876
906
50
4
0
242,830
3
L
Apollo
9,046
754
46
4
0
209,171
0
L
Raijin
8,691
724
54
5
0
215,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role