Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
VG Dreamzz7686
Chaac
Level 123
God Stats
10W - 5L
1,621 SR
Queue Stats
127W - 116L
1,587 Elo+
Solo
Nu Wa
Nu Wa
xSakuraJadex
Nu Wa
Level 124
God Stats
14W - 11L
1,558 SR
Queue Stats
212W - 186L
1,549 Elo+
Solo
Arachne
Arachne
zanderpaul_1
Arachne
Level 144
God Stats
1W - 1L
1,692 SR
Queue Stats
25W - 28L
1,569 Elo+
Solo
Team Averages
Level 141
1,574 SR
1,541 Elo+

VS

Team Averages
Level 155
1,609 SR
1,551 Elo+
Zhong Kui
Zhong Kui
ATLTheChaos
Zhong Kui
Level 146
God Stats
6W - 4L
1,708 SR
Queue Stats
270W - 256L
1,520 Elo+
Solo
Thor
Thor
Carlito1G
Thor
Level 154
God Stats
2W - 1L
1,702 SR
Queue Stats
128W - 113L
1,546 Elo+
Party 1
Eset
Eset
Ironhellrain
Eset
Level 160
God Stats
4W - 1L
1,314 SR
Queue Stats
120W - 105L
1,562 Elo+
Party 1
Anhur
Anhur
PapaLaVader
Anhur
Level 156
God Stats
2W - 1L
1,703 SR
Queue Stats
208W - 172L
1,546 Elo+
Party 1
Horus
Horus
Rem 1G
Horus
Level 160
God Stats
9W - 2L
1,619 SR
Queue Stats
111W - 104L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 0 / 1
7,751
596
7,537
14,860
7,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Olorun
 
Olorun
10
1 / 3 / 0
6,602
508
6,030
7,633
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 0
5,466
420
3,229
8,044
4,086
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 1
6,374
490
6,553
5,898
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
zanderpaul_1
Arachne
10
3 / 2 / 0
6,371
490
4,016
11,114
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ATLTheChaos
Zhong Kui
12
0 / 2 / 0
6,802
523
10,894
13,383
12,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
10
1 / 1 / 3
6,287
484
4,269
10,522
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 2
7,049
542
6,088
5,620
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 1
7,346
565
4,936
8,526
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
Rem 1G
Horus
10
3 / 1 / 1
6,949
535
3,675
10,054
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
1
0.5
L
Olorun
 
Olorun
1
3
0
0.33
W
Zhong Kui
ATLTheChaos
Zhong Kui
0
2
0
0
W
Thor
1
1
3
2.5
W
1
0
2
2
W
2
0
1
2.5
W
Horus
Rem 1G
Horus
3
1
1
3.5
L
0
1
0
0
L
0
1
1
0.5
L
Arachne
zanderpaul_1
Arachne
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
29,862
47,549
Taken
48,105
19,648
Mitigated
29,835
25,191
Healing
19,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,537
3,077
0
12,362
14,860
7,597
59
10,894
3,966
66,596
0
L
Olorun
 
Olorun
6,030
2,556
0
2,334
7,633
1,810
0
339
7,294
44,633
131
W
Zhong Kui
ATLTheChaos
Zhong Kui
10,894
2,985
0
7,393
13,383
12,078
0
7,719
5,562
64,810
0
W
Thor
4,269
600
0
660
10,522
4,220
0
1,515
8,831
0
41,602
W
6,088
292
262
1,358
5,620
2,642
0
2,358
2,958
62,769
0
W
4,936
2,864
0
4,858
8,526
3,163
1,266
4,189
3,943
0
59,642
W
Horus
Rem 1G
Horus
3,675
1,674
1,451
3,845
10,054
7,732
198
2,993
6,448
0
18,324
L
3,229
394
222
2,770
8,044
4,086
0
2,167
5,877
0
28,913
L
6,553
837
99
1,666
5,898
2,141
85
1,840
4,058
49,112
0
L
Arachne
zanderpaul_1
Arachne
4,016
2,521
0
5,738
11,114
4,014
0
1,742
9,372
0
31,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
34,433
419
Minions Killed
458
0
Camps Cleared
0
1,217,507
Distance Traveled
1,135,817
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,751
596
137
11
0
224,768
4
L
Olorun
6,602
508
70
5
0
211,908
3
W
Zhong Kui
6,802
523
117
9
0
169,708
1
W
Thor
6,287
484
67
5
0
242,995
1
W
Eset
7,049
542
127
10
0
245,342
3
W
Anhur
7,346
565
122
9
0
229,997
1
W
Horus
6,949
535
25
2
0
247,775
4
L
Chaac
5,466
420
48
4
0
264,110
4
L
Nu Wa
6,374
490
106
8
0
242,475
4
L
Arachne
6,371
490
58
4
0
274,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role