Player Matchup

Anubis
Anubis
Keilbasa813
Anubis
Level 25
God Stats
8W - 1L
1,723 SR
Queue Stats
19W - 12L
1,528 Elo+
Party 2
Osiris
Osiris
ToastyAF28
Osiris
Level 103
God Stats
8W - 1L
1,769 SR
Queue Stats
21W - 13L
1,545 Elo+
Party 2
Neith
Neith
pTARAdactyll
Neith
Level 46
God Stats
9W - 5L
1,569 SR
Queue Stats
22W - 13L
1,551 Elo+
Party 2
Team Averages
Level 58
1,687 SR
1,541 Elo+

VS

Team Averages
Level 33
1,626 SR
1,427 Elo+
Sol
Sol
Dougadon
Sol
Level 29
God Stats
5W - 3L
1,637 SR
Queue Stats
23W - 21L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
ExiledWrld
Danzaburou
Level 29
God Stats
8W - 4L
1,720 SR
Queue Stats
25W - 33L
1,380 Elo+
Party 1
Ymir
Ymir
Lowkey-Lifted420
Ymir
Level 42
God Stats
3W - 3L
1,520 SR
Queue Stats
44W - 56L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 4 / 2
11,338
810
18,611
10,801
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
ToastyAF28
Osiris
16
1 / 0 / 6
10,627
759
10,960
18,222
18,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 2 / 5
9,669
691
9,384
12,911
6,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
10,851
775
21,381
19,141
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ExiledWrld
Danzaburou
14
1 / 4 / 4
9,411
672
7,909
13,905
5,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 2 / 4
8,864
633
3,746
15,789
13,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
6
6
Deaths
8
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Danzaburou
ExiledWrld
Danzaburou
1
4
4
0.75
W
Anubis
6
4
2
1.75
L
0
2
4
1
W
Osiris
ToastyAF28
Osiris
1
0
6
4
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,955
Damage
33,036
41,934
Taken
48,835
30,801
Mitigated
26,106
12,933
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,381
9,563
0
11,000
19,141
7,083
264
8,488
10,653
54,696
5,610
L
Danzaburou
ExiledWrld
Danzaburou
7,909
3,063
0
3,259
13,905
5,866
997
4,599
9,306
0
33,493
W
Anubis
18,611
471
0
0
10,801
6,510
366
6,279
4,522
59,178
0
L
3,746
1,009
448
739
15,789
13,157
510
5,587
10,202
13,792
0
W
Osiris
ToastyAF28
Osiris
10,960
3,819
2,786
5,343
18,222
18,032
883
9,117
9,105
0
36,267
W
9,384
3,237
169
4,635
12,911
6,259
1,816
7,366
5,545
0
42,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,634
Gold Earned
29,126
186
Minions Killed
155
0
Camps Cleared
0
768,443
Distance Traveled
681,459
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,851
775
81
6
0
221,464
0
L
Danzaburou
9,411
672
46
3
0
224,779
2
W
Anubis
11,338
810
80
6
0
231,571
5
L
Ymir
8,864
633
28
2
0
235,216
0
W
Osiris
10,627
759
31
2
0
290,719
0
W
Neith
9,669
691
75
5
0
246,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role