Player Matchup

Shiva
Shiva
Brichouse
Shiva
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
67W - 63L
1,507 Elo+
Party 1
Cabrakan
Cabrakan
GearthWurm
Cabrakan
Level 150
God Stats
4W - 2L
1,668 SR
Queue Stats
69W - 56L
1,526 Elo+
Solo
Merlin
Merlin
KonohaGod
Merlin
Level 18
God Stats
10W - 4L
1,500 SR
Queue Stats
78W - 72L
1,483 Elo+
Party 1
Bellona
Bellona
Yaczs
Bellona
Level 48
God Stats
2W - 7L
1,339 SR
Queue Stats
76W - 110L
1,431 Elo+
Solo
Artemis
Artemis
superswagcrew
Artemis
Level 94
God Stats
3W - 4L
1,532 SR
Queue Stats
59W - 50L
1,532 Elo+
Solo
Team Averages
Level 66
1,508 SR
1,496 Elo+

VS

Team Averages
Level 67
1,370 SR
1,450 Elo+
Chang'e
Chang'e
Kstew123
Chang'e
Level 61
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 6L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
Lackadasical
Danzaburou
Level 108
God Stats
20W - 14L
1,519 SR
Queue Stats
253W - 282L
1,494 Elo+
Solo
Bellona
Bellona
Marthpunkexco
Bellona
Level 119
God Stats
0W - 4L
1,304 SR
Queue Stats
75W - 82L
1,500 Elo+
Solo
Freya
Freya
leanstank
Freya
Level 29
God Stats
0W - 3L
1,051 SR
Queue Stats
52W - 68L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
msf_derrick
Baba Yaga
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brichouse
Shiva
20
5 / 5 / 15
13,468
748
18,363
25,057
24,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
GearthWurm
Cabrakan
20
5 / 5 / 15
13,650
758
22,030
30,903
43,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
KonohaGod
Merlin
20
11 / 2 / 9
14,862
826
28,305
13,390
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Yaczs
Bellona
20
5 / 2 / 19
13,617
757
17,897
26,804
29,856
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
20
11 / 5 / 13
14,802
822
19,492
25,331
12,538
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kstew123
Chang'e
18
2 / 9 / 7
11,355
631
11,879
21,904
10,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Lackadasical
Danzaburou
20
8 / 5 / 3
14,309
795
26,161
23,614
13,218
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
19
2 / 6 / 6
11,836
658
12,222
32,614
33,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
leanstank
Freya
20
5 / 6 / 4
12,533
696
18,954
26,004
13,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
msf_derrick
Baba Yaga
18
2 / 11 / 9
11,672
648
15,959
21,717
10,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
37
Kills
19
19
Deaths
37
71
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
Brichouse
Shiva
5
5
15
2.5
W
Cabrakan
GearthWurm
Cabrakan
5
5
15
2.5
W
Merlin
KonohaGod
Merlin
11
2
9
7.75
L
Chang'e
Kstew123
Chang'e
2
9
7
0.61
L
Danzaburou
Lackadasical
Danzaburou
8
5
3
1.9
L
Bellona
2
6
6
0.83
W
Bellona
Yaczs
Bellona
5
2
19
7.25
L
Freya
leanstank
Freya
5
6
4
1.17
L
Baba Yaga
msf_derrick
Baba Yaga
2
11
9
0.59
W
Artemis
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,087
Damage
85,175
121,485
Taken
125,853
117,684
Mitigated
80,586
23,113
Healing
25,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Brichouse
Shiva
18,363
3,945
1,256
5,594
25,057
24,108
438
11,842
12,972
674
33,824
W
Cabrakan
GearthWurm
Cabrakan
22,030
2,596
0
2,869
30,903
43,433
267
12,688
18,037
44,026
0
W
Merlin
KonohaGod
Merlin
28,305
1,568
21
3,109
13,390
7,749
3,100
6,212
7,064
81,169
0
L
Chang'e
Kstew123
Chang'e
11,879
1,900
2,688
4,280
21,904
10,032
575
8,206
13,555
28,952
0
L
Danzaburou
Lackadasical
Danzaburou
26,161
15,338
0
5,274
23,614
13,218
1,609
8,250
15,078
0
63,554
L
Bellona
12,222
2,196
0
2,651
32,614
33,162
0
15,546
16,333
0
33,460
W
Bellona
Yaczs
Bellona
17,897
3,596
0
1,995
26,804
29,856
1,529
5,893
20,716
47
49,938
L
Freya
leanstank
Freya
18,954
6,397
0
8,387
26,004
13,351
0
10,970
14,880
62,509
0
L
Baba Yaga
msf_derrick
Baba Yaga
15,959
2,517
0
2,318
21,717
10,823
364
7,208
14,445
37,769
0
W
Artemis
19,492
12,366
0
8,269
25,331
12,538
6,621
9,193
15,904
0
70,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,399
Gold Earned
61,705
334
Minions Killed
276
0
Camps Cleared
0
1,624,874
Distance Traveled
1,554,538
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,468
748
20
1
0
348,499
0
W
Cabrakan
13,650
758
56
3
0
304,220
2
W
Merlin
14,862
826
119
7
0
338,424
3
L
Chang'e
11,355
631
45
3
0
281,949
1
L
Danzaburou
14,309
795
72
4
0
316,541
2
L
Bellona
11,836
658
48
3
0
341,017
0
W
Bellona
13,617
757
63
4
0
324,416
0
L
Freya
12,533
696
70
4
0
301,893
5
L
Baba Yaga
11,672
648
41
2
0
313,138
0
W
Artemis
14,802
822
76
4
0
309,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role