Player Matchup

Terra
Terra
Airen x512x
Terra
Level 101
God Stats
4W - 5L
1,528 SR
Queue Stats
747W - 723L
1,548 Elo+
Solo
Loki
Loki
Chase levels
Loki
Level 143
God Stats
6W - 4L
1,849 SR
Queue Stats
256W - 290L
1,537 Elo+
Solo
Vamana
Vamana
CorpseHarvest
Vamana
Level 108
God Stats
2W - 5L
1,452 SR
Queue Stats
173W - 175L
1,521 Elo+
Solo
Neith
Neith
Wolf Corleon
Neith
Level 34
God Stats
1W - 2L
1,507 SR
Queue Stats
159W - 201L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
worthlessmonkeys
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,543 Elo+
Solo
Team Averages
Level 82
1,567 SR
1,531 Elo+

VS

Team Averages
Level 80
1,399 SR
1,453 Elo+
Jing Wei
Jing Wei
BoSzWd
Jing Wei
Level 65
God Stats
1W - 3L
1,084 SR
Queue Stats
155W - 171L
1,467 Elo+
Solo
Janus
Janus
ETSxDirty
Janus
Level 133
God Stats
8W - 11L
1,384 SR
Queue Stats
616W - 606L
1,542 Elo+
Solo
Terra
Terra
Jakls163
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,187 Elo+
Solo
Kali
Kali
PunishingWrath
Kali
Level 144
God Stats
1W - 1L
1,311 SR
Queue Stats
350W - 347L
1,501 Elo+
Solo
Sol
Sol
YeOldClam
Sol
Level 29
God Stats
3W - 0L
1,715 SR
Queue Stats
89W - 87L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 7
11,515
576
21,044
25,346
24,896
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 6
11,940
597
21,063
16,040
7,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
2 / 6 / 5
12,713
636
15,894
31,336
33,258
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 5 / 3
12,370
619
26,309
21,554
10,185
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
11
1 / 4 / 0
8,808
440
4,837
8,272
3,135
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BoSzWd
Jing Wei
20
10 / 3 / 8
13,937
697
27,606
21,270
11,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
ETSxDirty
Janus
20
6 / 2 / 12
13,491
675
21,070
12,468
7,407
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Jakls163
Terra
20
1 / 3 / 14
12,042
602
13,439
24,645
37,192
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 2 / 15
13,401
670
15,822
28,633
27,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 2 / 14
13,029
651
18,938
23,946
12,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
11
Kills
23
23
Deaths
12
21
Assists
63
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Jing Wei
BoSzWd
Jing Wei
10
3
8
4.67
L
3
4
6
1.5
L
2
6
5
0.75
W
Janus
ETSxDirty
Janus
6
2
12
6
W
Terra
Jakls163
Terra
1
3
14
2.67
W
3
2
15
5.25
L
3
5
3
0.9
W
3
2
14
5
L
Ratatoskr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,147
Damage
96,875
102,548
Taken
110,962
79,211
Mitigated
95,847
45,644
Healing
59,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,044
1,491
13,486
11,759
25,346
24,896
0
11,200
14,146
30,872
0
W
Jing Wei
BoSzWd
Jing Wei
27,606
20,013
921
5,670
21,270
11,108
4,676
2,933
18,337
0
66,343
L
21,063
2,164
1,314
935
16,040
7,737
0
9,998
6,042
0
45,085
L
15,894
5,436
959
5,753
31,336
33,258
0
14,632
16,704
0
50,144
W
Janus
ETSxDirty
Janus
21,070
724
1,927
962
12,468
7,407
1,355
2,426
10,042
50,839
0
W
Terra
Jakls163
Terra
13,439
1,182
19,480
10,380
24,645
37,192
370
6,773
17,872
24,947
0
W
15,822
4,839
4,797
8,272
28,633
27,302
1,359
4,492
24,141
7,150
27,102
L
26,309
5,905
2,384
7,228
21,554
10,185
0
14,233
7,321
0
52,473
W
18,938
7,775
0
6,699
23,946
12,838
1,451
4,420
19,526
37,379
0
L
Ratatoskr
4,837
686
544
1,282
8,272
3,135
0
5,676
2,596
0
5,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,346
Gold Earned
65,900
203
Minions Killed
228
0
Camps Cleared
0
1,646,144
Distance Traveled
1,776,831
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,515
576
19
1
0
359,583
2
W
Jing Wei
13,937
697
64
3
0
337,095
0
L
Loki
11,940
597
36
2
0
360,779
0
L
Vamana
12,713
636
83
4
0
340,251
0
W
Janus
13,491
675
65
3
0
334,654
1
W
Terra
12,042
602
19
1
0
387,733
0
W
Kali
13,401
670
32
2
0
390,805
0
L
Neith
12,370
619
64
3
0
308,629
2
W
Sol
13,029
651
48
2
0
326,544
3
L
Ratatoskr
8,808
440
1
0
0
276,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role