Player Matchup

Apollo
Apollo
KiNJi567
Apollo
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 46L
1,279 Elo+
Solo
Erlang Shen
Erlang Shen
KvngKyWaun
Erlang Shen
Level 120
God Stats
3W - 4L
1,492 SR
Queue Stats
220W - 229L
1,411 Elo+
Solo
Vulcan
Vulcan
Tomah Lurks
Vulcan
Level 46
God Stats
5W - 3L
1,471 SR
Queue Stats
50W - 38L
1,627 Elo+
Solo
Achilles
Achilles
Whi52key
Achilles
Level 99
God Stats
1W - 0L
1,629 SR
Queue Stats
1W - 3L
971 Elo+
Solo
Gilgamesh
Gilgamesh
disturbeWARRIOR
Gilgamesh
Level 119
God Stats
14W - 14L
1,488 SR
Queue Stats
261W - 291L
1,391 Elo+
Solo
Team Averages
Level 84
1,516 SR
1,336 Elo+

VS

Team Averages
Level 96
1,520 SR
1,502 Elo+
Jormungandr
Jormungandr
CrazyBlazinAzn
Jormungandr
Level 144
God Stats
19W - 11L
1,630 SR
Queue Stats
66W - 67L
1,506 Elo+
Party 1
Skadi
Skadi
DShupper96
Skadi
Level 41
God Stats
6W - 13L
1,314 SR
Queue Stats
17W - 36L
1,364 Elo+
Solo
Cabrakan
Cabrakan
HOGINAMUG
Cabrakan
Level 150
God Stats
17W - 10L
1,703 SR
Queue Stats
149W - 122L
1,558 Elo+
Party 1
Sol
Sol
Toad26A
Sol
Level 128
God Stats
52W - 51L
1,540 SR
Queue Stats
612W - 644L
1,349 Elo+
Solo
Sylvanus
Sylvanus
iAM_kameron
Sylvanus
Level 18
God Stats
7W - 7L
1,414 SR
Queue Stats
71W - 44L
1,735 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KiNJi567
Apollo
13
2 / 0 / 3
7,935
610
7,612
12,461
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
KvngKyWaun
Erlang Shen
12
2 / 3 / 3
7,846
604
7,954
11,894
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
13
5 / 3 / 1
8,274
636
8,895
6,734
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Whi52key
Achilles
12
3 / 1 / 1
7,227
556
2,981
10,572
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
disturbeWARRIOR
Gilgamesh
11
3 / 1 / 2
6,773
521
5,228
10,247
6,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CrazyBlazinAzn
Jormungandr
8
0 / 2 / 1
5,360
412
3,823
9,360
6,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
10
0 / 4 / 1
6,019
463
5,869
10,890
2,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
HOGINAMUG
Cabrakan
12
4 / 3 / 2
7,077
544
7,066
10,871
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sol
2
0 / 1 / 0
4,144
319
51
779
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
iAM_kameron
Sylvanus
11
2 / 5 / 2
6,912
532
7,231
13,220
10,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
6
8
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CrazyBlazinAzn
Jormungandr
0
2
1
0.25
L
Skadi
0
4
1
0.13
L
Cabrakan
HOGINAMUG
Cabrakan
4
3
2
1.67
W
Apollo
KiNJi567
Apollo
2
0
3
3.5
W
Erlang Shen
KvngKyWaun
Erlang Shen
2
3
3
1.17
L
Sol
0
1
0
0
W
Vulcan
5
3
1
1.83
W
Achilles
Whi52key
Achilles
3
1
1
3.5
W
Gilgamesh
disturbeWARRIOR
Gilgamesh
3
1
2
4
L
Sylvanus
iAM_kameron
Sylvanus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,670
Damage
24,040
51,908
Taken
45,120
28,101
Mitigated
27,430
17,123
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CrazyBlazinAzn
Jormungandr
3,823
1,009
0
530
9,360
6,390
0
4,464
4,896
30,635
0
L
Skadi
5,869
3,513
46
2,045
10,890
2,886
1,018
973
9,917
0
36,282
L
Cabrakan
HOGINAMUG
Cabrakan
7,066
622
0
3,737
10,871
7,780
0
2,904
7,967
41,311
0
W
Apollo
KiNJi567
Apollo
7,612
3,272
0
7,551
12,461
5,284
1,440
1,840
10,581
0
67,013
W
Erlang Shen
KvngKyWaun
Erlang Shen
7,954
3,481
0
4,531
11,894
8,387
0
5,617
6,277
0
48,616
L
Sol
51
0
0
44
779
185
0
195
584
1,933
0
W
Vulcan
8,895
2,880
88
1,637
6,734
2,991
233
3,831
2,712
68,809
0
W
Achilles
Whi52key
Achilles
2,981
962
0
1,128
10,572
4,543
87
1,373
9,159
0
49,285
W
Gilgamesh
disturbeWARRIOR
Gilgamesh
5,228
1,437
94
2,094
10,247
6,896
119
3,939
6,138
224
25,185
L
Sylvanus
iAM_kameron
Sylvanus
7,231
2,102
423
3,371
13,220
10,189
126
583
12,637
34,383
9,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,055
Gold Earned
29,512
454
Minions Killed
278
0
Camps Cleared
0
1,300,923
Distance Traveled
910,257
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,360
412
52
4
0
227,222
1
L
Skadi
6,019
463
62
5
0
225,892
0
L
Cabrakan
7,077
544
70
5
0
236,230
1
W
Apollo
7,935
610
119
9
0
236,450
1
W
Erlang Shen
7,846
604
100
8
0
250,073
3
L
Sol
4,144
319
10
1
0
23,019
0
W
Vulcan
8,274
636
123
9
0
269,602
1
W
Achilles
7,227
556
83
6
0
281,892
4
W
Gilgamesh
6,773
521
29
2
0
262,906
0
L
Sylvanus
6,912
532
84
6
0
197,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role