Player Matchup

Chang'e
Chang'e
Dougadon
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,476 Elo+
Party 1
Artio
Artio
ExiledWrld
Artio
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 33L
1,340 Elo+
Party 1
Thor
Thor
Lowkey-Lifted420
Thor
Level 42
God Stats
3W - 3L
1,137 SR
Queue Stats
44W - 56L
1,360 Elo+
Party 1
Team Averages
Level 33
1,379 SR
1,392 Elo+

VS

Team Averages
Level 24
1,296 SR
1,294 Elo+
Olorun
Olorun
Kobra Uchiha
Olorun
Level 39
God Stats
5W - 7L
1,433 SR
Queue Stats
45W - 80L
1,229 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sophistic8dHntr
Tsukuyomi
Level 28
God Stats
10W - 13L
1,343 SR
Queue Stats
22W - 54L
1,153 Elo+
Party 2
Fenrir
Fenrir
maxPython366443
Fenrir
Level 6
God Stats
0W - 1L
1,113 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dougadon
Chang'e
19
4 / 1 / 8
12,380
774
15,174
15,699
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
17
2 / 3 / 7
10,677
667
5,627
22,148
29,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 3 / 6
12,737
796
16,836
16,735
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 4 / 1
12,163
760
15,467
14,172
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Sophistic8dHntr
Tsukuyomi
15
0 / 6 / 6
9,930
621
16,406
14,631
6,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 5
11,411
713
5,541
15,192
18,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Dougadon
Chang'e
4
1
8
8
W
Artio
2
3
7
1.83
L
Olorun
6
4
1
1.63
W
8
3
6
3.67
L
Tsukuyomi
Sophistic8dHntr
Tsukuyomi
0
6
6
0.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,637
Damage
37,414
54,582
Taken
43,995
45,248
Mitigated
32,883
22,176
Healing
8,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Dougadon
Chang'e
15,174
1,855
5,421
9,774
15,699
7,474
1,554
4,137
11,562
64,344
0
W
Artio
5,627
1,040
921
5,447
22,148
29,846
231
6,065
16,083
18,637
0
L
Olorun
15,467
8,832
261
5,493
14,172
7,832
0
6,586
7,586
56,684
5,383
W
16,836
1,453
0
613
16,735
7,928
0
3,140
13,595
0
63,588
L
Tsukuyomi
Sophistic8dHntr
Tsukuyomi
16,406
3,033
0
2,082
14,631
6,676
0
5,898
8,733
0
46,403
L
5,541
946
0
1,015
15,192
18,375
0
8,379
6,813
0
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,794
Gold Earned
33,504
186
Minions Killed
166
0
Camps Cleared
0
889,617
Distance Traveled
796,883
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,380
774
117
7
0
291,282
0
W
Artio
10,677
667
9
1
0
303,314
1
L
Olorun
12,163
760
111
7
0
233,222
1
W
Thor
12,737
796
60
4
0
295,021
1
L
Tsukuyomi
9,930
621
49
3
0
248,400
0
L
Fenrir
11,411
713
6
0
0
315,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role