Player Matchup

Neith
Neith
OmEgA-GoJo-12th
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,387 Elo+
Solo
Yu Huang
Yu Huang
Spock1776
Yu Huang
Level 158
God Stats
20W - 14L
1,632 SR
Queue Stats
629W - 391L
1,738 Elo+
Solo
Kuzenbo
Kuzenbo
alenator1
Kuzenbo
Level 156
God Stats
7W - 3L
1,626 SR
Queue Stats
313W - 128L
1,765 Elo+
Solo
Team Averages
Level 131
1,586 SR
1,630 Elo+

VS

Team Averages
Level 30
1,388 SR
1,148 Elo+
Nu Wa
Nu Wa
BillyTheMays
Nu Wa
Level 18
God Stats
0W - 5L
1,210 SR
Queue Stats
0W - 12L
1,059 Elo+
Party 1
Izanami
Izanami
Lovemypuppy69
Izanami
Level 5
God Stats
1W - 7L
1,230 SR
Queue Stats
1W - 15L
1,108 Elo+
Party 1
Gilgamesh
Gilgamesh
WhimsicalStrike
Gilgamesh
Level 66
God Stats
0W - 1L
1,725 SR
Queue Stats
0W - 6L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
9,559
735
9,675
10,575
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Spock1776
Yu Huang
17
8 / 0 / 9
10,894
838
18,472
8,344
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
alenator1
Kuzenbo
16
7 / 0 / 9
11,459
881
11,896
16,285
29,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,132
626
9,696
12,640
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
11
0 / 7 / 1
7,490
576
5,959
13,643
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
WhimsicalStrike
Gilgamesh
12
1 / 7 / 1
8,606
662
10,119
21,660
13,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
17
Kills
2
2
Deaths
17
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Izanami
0
7
1
0.07
W
2
2
12
4
W
Yu Huang
Spock1776
Yu Huang
8
0
9
12.5
L
Gilgamesh
WhimsicalStrike
Gilgamesh
1
7
1
0.21
W
Kuzenbo
alenator1
Kuzenbo
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,043
Damage
25,774
35,204
Taken
47,943
38,390
Mitigated
24,690
11,401
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,696
3,184
0
337
12,640
4,958
0
10,455
2,185
28,652
0
L
Izanami
5,959
3,231
0
64
13,643
5,796
0
8,483
5,160
0
24,657
W
9,675
3,969
717
3,201
10,575
5,064
1,290
2,485
8,090
0
41,689
W
Yu Huang
Spock1776
Yu Huang
18,472
1,533
412
2,878
8,344
3,996
1,085
2,227
6,117
73,153
0
L
Gilgamesh
WhimsicalStrike
Gilgamesh
10,119
2,865
1,481
2,051
21,660
13,936
0
11,462
10,198
0
34,565
W
Kuzenbo
alenator1
Kuzenbo
11,896
4,014
0
4,193
16,285
29,330
494
5,098
11,187
32,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,912
Gold Earned
24,228
190
Minions Killed
120
0
Camps Cleared
0
749,784
Distance Traveled
645,363
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,132
626
45
3
0
227,673
0
L
Izanami
7,490
576
42
3
0
195,807
0
W
Neith
9,559
735
74
6
0
222,898
1
W
Yu Huang
10,894
838
92
7
0
253,799
4
L
Gilgamesh
8,606
662
33
3
0
221,883
1
W
Kuzenbo
11,459
881
24
2
0
273,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role