Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MENDEZ6
Tyr
Level 113
God Stats
1W - 3L
1,393 SR
Queue Stats
142W - 153L
1,471 Elo+
Solo
He Bo
He Bo
ZFighter
He Bo
Level 109
God Stats
0W - 3L
1,162 SR
Queue Stats
232W - 222L
1,418 Elo+
Solo
Agni
Agni
dav1n
Agni
Level 69
God Stats
0W - 3L
1,185 SR
Queue Stats
184W - 191L
1,404 Elo+
Party 1
Scylla
Scylla
ВеnеGеsserit
Scylla
Level 128
God Stats
5W - 6L
1,351 SR
Queue Stats
305W - 339L
1,419 Elo+
Party 1
Team Averages
Level 109
1,318 SR
1,442 Elo+

VS

Team Averages
Level 89
1,605 SR
1,456 Elo+
Ah Puch
Ah Puch
Bandee
Ah Puch
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,446 Elo+
Party 2
Osiris
Osiris
C1zA
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,418 Elo+
Party 2
Nike
Nike
Sandoriiinho
Nike
Level 21
God Stats
4W - 1L
1,837 SR
Queue Stats
121W - 138L
1,382 Elo+
Party 3
Tsukuyomi
Tsukuyomi
VitriolBoss
Tsukuyomi
Level 125
God Stats
11W - 6L
1,586 SR
Queue Stats
354W - 358L
1,466 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
eTomate
Morgan Le Fay
Level 128
God Stats
2W - 0L
1,601 SR
Queue Stats
24W - 14L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 9 / 7
11,039
736
11,515
22,090
9,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
5 / 8 / 3
10,487
699
8,157
22,983
25,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
ZFighter
He Bo
17
1 / 9 / 7
10,439
696
10,711
18,037
7,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
dav1n
Agni
19
2 / 8 / 8
11,179
745
11,417
17,105
7,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 9 / 5
9,514
634
7,766
18,529
6,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bandee
Ah Puch
18
6 / 3 / 18
11,492
766
19,895
14,364
7,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
C1zA
Osiris
14
1 / 6 / 12
10,427
695
3,743
18,449
14,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 3 / 10
11,090
739
6,202
13,320
12,365
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
VitriolBoss
Tsukuyomi
20
12 / 4 / 18
12,927
862
25,877
19,585
10,689
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
eTomate
Morgan Le Fay
20
19 / 3 / 16
13,934
929
31,997
14,908
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
15
Kills
43
43
Deaths
19
30
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
9
7
0.94
W
Ah Puch
Bandee
Ah Puch
6
3
18
5
W
Osiris
C1zA
Osiris
1
6
12
1.17
L
Tyr
5
8
3
0.81
W
5
3
10
3.33
W
Tsukuyomi
VitriolBoss
Tsukuyomi
12
4
18
5.25
L
He Bo
ZFighter
He Bo
1
9
7
0.5
L
Agni
dav1n
Agni
2
8
8
0.75
W
Morgan Le Fay
eTomate
Morgan Le Fay
19
3
16
9
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
87,714
98,744
Taken
80,626
57,100
Mitigated
53,627
15,910
Healing
27,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
11,515
6,237
1,984
3,563
22,090
9,423
0
11,721
10,369
0
26,637
W
Ah Puch
Bandee
Ah Puch
19,895
916
1,244
3,613
14,364
7,519
1,968
5,526
8,838
36,510
0
W
Osiris
C1zA
Osiris
3,743
1,163
2,005
1,361
18,449
14,327
592
4,063
14,386
0
10,697
L
Tyr
8,157
520
563
1,482
22,983
25,864
0
11,917
11,066
0
14,686
W
6,202
696
1,513
1,160
13,320
12,365
890
3,642
9,678
0
14,784
W
Tsukuyomi
VitriolBoss
Tsukuyomi
25,877
5,089
2,163
7,792
19,585
10,689
2,663
8,987
10,598
0
48,194
L
He Bo
ZFighter
He Bo
10,711
312
850
2,809
18,037
7,547
513
7,869
10,168
25,352
0
L
Agni
dav1n
Agni
11,417
413
693
1,482
17,105
7,435
375
11,067
6,038
30,866
0
W
Morgan Le Fay
eTomate
Morgan Le Fay
31,997
2,130
1,396
5,672
14,908
8,727
3,122
7,676
7,232
54,708
0
L
7,766
238
507
1,977
18,529
6,831
721
9,318
9,211
15,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,658
Gold Earned
59,870
144
Minions Killed
145
0
Camps Cleared
0
1,098,311
Distance Traveled
1,387,714
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,039
736
38
3
0
231,818
2
W
Ah Puch
11,492
766
45
3
0
261,495
0
W
Osiris
10,427
695
10
1
0
266,096
0
L
Tyr
10,487
699
5
0
0
234,304
0
W
Nike
11,090
739
19
1
0
266,467
0
W
Tsukuyomi
12,927
862
35
2
0
292,746
0
L
He Bo
10,439
696
35
2
0
203,307
0
L
Agni
11,179
745
52
3
0
204,931
0
W
Morgan Le Fay
13,934
929
36
2
0
300,910
1
L
Scylla
9,514
634
14
1
0
223,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role