Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FlameNebula
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,528 Elo+
Solo
Fenrir
Fenrir
SladeDeath
Fenrir
Level 58
God Stats
10W - 7L
1,847 SR
Queue Stats
17W - 20L
1,484 Elo+
Solo
Team Averages
Level 105
1,616 SR
1,504 Elo+

VS

Team Averages
Level 106
1,406 SR
1,493 Elo+
Mulan
Mulan
Mapratora
Mulan
Level 159
God Stats
3W - 1L
1,426 SR
Queue Stats
100W - 78L
1,630 Elo+
Solo
Ne Zha
Ne Zha
Nobru97
Ne Zha
Level 129
God Stats
2W - 1L
1,473 SR
Queue Stats
20W - 11L
1,587 Elo+
Solo
Anubis
Anubis
rakosniceksmit
Anubis
Level 31
God Stats
29W - 67L
1,320 SR
Queue Stats
42W - 100L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
2 / 3 / 6
10,907
682
12,827
12,362
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FlameNebula
Sun Wukong
17
2 / 3 / 4
10,567
660
10,759
17,719
16,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
SladeDeath
Fenrir
16
4 / 3 / 4
10,569
661
9,812
13,825
6,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mapratora
Mulan
17
1 / 3 / 8
11,419
714
13,225
17,883
18,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Nobru97
Ne Zha
19
7 / 1 / 2
12,661
791
17,877
11,995
6,824
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 3
11,275
705
5,851
11,830
6,684
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
8
Kills
9
9
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
6
1.67
L
Sun Wukong
FlameNebula
Sun Wukong
2
3
4
1.33
W
Mulan
Mapratora
Mulan
1
3
8
1.67
W
Ne Zha
Nobru97
Ne Zha
7
1
2
8
L
Fenrir
SladeDeath
Fenrir
4
3
4
2
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
36,953
43,906
Taken
41,708
29,089
Mitigated
32,357
11,348
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,827
816
2,649
3,475
12,362
6,262
371
1,293
11,069
55,779
0
L
Sun Wukong
FlameNebula
Sun Wukong
10,759
1,747
0
3,018
17,719
16,159
424
1,966
15,753
0
34,731
W
Mulan
Mapratora
Mulan
13,225
2,108
0
4,818
17,883
18,849
357
6,397
11,486
1,678
43,620
W
Ne Zha
Nobru97
Ne Zha
17,877
5,130
0
4,945
11,995
6,824
2,235
3,929
8,066
0
76,380
L
Fenrir
SladeDeath
Fenrir
9,812
1,129
0
2,206
13,825
6,668
435
2,933
10,892
0
30,015
W
5,851
367
0
4,063
11,830
6,684
0
2,602
9,228
45,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,043
Gold Earned
35,355
174
Minions Killed
230
0
Camps Cleared
0
852,390
Distance Traveled
817,290
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,907
682
97
6
0
257,163
4
L
Sun Wukong
10,567
660
40
3
0
317,242
6
W
Mulan
11,419
714
55
3
0
271,376
4
W
Ne Zha
12,661
791
81
5
0
306,607
5
L
Fenrir
10,569
661
37
2
0
277,985
0
W
Anubis
11,275
705
94
6
0
239,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role