Player Matchup

Danzaburou
Danzaburou
Gold V
IG_Electro
Danzaburou
Gold V
Level 129
God Stats
8W - 7L
1,612 SR
Queue Stats
221W - 216L
1,456 MMR
Solo
Merlin
Merlin
Gold V
I_am_WoIF
Merlin
Gold V
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 167L
1,659 MMR
Solo
Bellona
Bellona
Gold I
K_A_L_II
Bellona
Gold I
Level 147
God Stats
2W - 0L
1,725 SR
Queue Stats
260W - 264L
1,618 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
obermenzing81247
Baron Samedi
Gold IV
Level 143
God Stats
17W - 18L
1,525 SR
Queue Stats
1,229W - 1,283L
1,469 MMR
Solo
Ne Zha
Ne Zha
Platinum I
xino_115
Ne Zha
Platinum I
Level 137
God Stats
6W - 7L
1,509 SR
Queue Stats
230W - 224L
1,782 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,574 SR
1,597 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,592 SR
1,595 MMR
Sun Wukong
Sun Wukong
Gold V
FRY-38
Sun Wukong
Gold V
Level 154
God Stats
5W - 4L
1,617 SR
Queue Stats
198W - 197L
1,414 MMR
Party 1
Ishtar
Ishtar
Gold II
MaaGiiiK_BaasTos
Ishtar
Gold II
Level 159
God Stats
3W - 3L
1,523 SR
Queue Stats
545W - 545L
1,592 MMR
Party 1
Athena
Athena
Gold II
Mungo4690
Athena
Gold II
Level 119
God Stats
5W - 2L
1,588 SR
Queue Stats
21W - 20L
1,746 MMR
Solo
Bastet
Bastet
Gold IV
dexter_Chili
Bastet
Gold IV
Level 102
God Stats
1W - 2L
1,606 SR
Queue Stats
180W - 185L
1,433 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
tristar747
Morgan Le Fay
Gold III
Level 127
God Stats
4W - 1L
1,626 SR
Queue Stats
19W - 13L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IG_Electro
Danzaburou
20
5 / 2 / 7
16,515
612
25,200
28,050
14,448
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
I_am_WoIF
Merlin
20
2 / 3 / 6
15,247
565
19,292
18,352
9,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
K_A_L_II
Bellona
20
5 / 2 / 8
15,740
583
23,158
34,578
41,400
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
obermenzing81247
Baron Samedi
20
2 / 2 / 4
13,157
487
10,313
22,355
30,813
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
xino_115
Ne Zha
20
8 / 7 / 7
15,291
566
16,977
35,300
17,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThanatosSusanoHadesGuan Yu

VS

Bans
LancelotLokiGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FRY-38
Sun Wukong
20
2 / 6 / 1
13,895
515
23,128
28,927
32,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 5 / 2
12,038
446
14,060
26,688
12,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
Mungo4690
Athena
18
0 / 4 / 7
11,714
434
12,203
27,747
37,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
18
4 / 3 / 3
12,096
448
15,308
29,317
15,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
tristar747
Morgan Le Fay
19
6 / 4 / 2
12,374
458
22,566
16,182
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
14
16
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FRY-38
Sun Wukong
2
6
1
0.42
W
Danzaburou
IG_Electro
Danzaburou
5
2
7
4.25
W
Merlin
I_am_WoIF
Merlin
2
3
6
1.67
W
Bellona
K_A_L_II
Bellona
5
2
8
4.5
L
2
5
2
0.6
L
Athena
Mungo4690
Athena
0
4
7
0.88
L
Bastet
4
3
3
1.83
W
Baron Samedi
obermenzing81247
Baron Samedi
2
2
4
2
L
Morgan Le Fay
tristar747
Morgan Le Fay
6
4
2
1.75
W
Ne Zha
xino_115
Ne Zha
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,940
Damage
87,265
138,635
Taken
128,861
113,643
Mitigated
105,788
67,079
Healing
41,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FRY-38
Sun Wukong
23,128
5,950
0
10,492
28,927
32,124
160
5,725
23,202
0
130,357
W
Danzaburou
IG_Electro
Danzaburou
25,200
15,672
0
16,792
28,050
14,448
6,373
6,557
21,493
0
171,979
W
Merlin
I_am_WoIF
Merlin
19,292
1,218
0
4,255
18,352
9,330
180
5,328
13,024
191,239
0
W
Bellona
K_A_L_II
Bellona
23,158
13,702
0
14,736
34,578
41,400
4,016
5,742
28,836
59
119,741
L
14,060
7,870
0
11,321
26,688
12,350
1,344
4,370
22,318
0
94,405
L
Athena
Mungo4690
Athena
12,203
3,039
476
4,331
27,747
37,563
178
8,315
19,432
49,015
6,791
L
Bastet
15,308
4,299
0
10,978
29,317
15,388
56
6,098
23,219
0
107,261
W
Baron Samedi
obermenzing81247
Baron Samedi
10,313
717
5,081
7,151
22,355
30,813
239
8,907
13,448
56,015
4,999
L
Morgan Le Fay
tristar747
Morgan Le Fay
22,566
1,357
0
3,573
16,182
8,363
1,311
4,550
11,632
101,588
0
W
Ne Zha
xino_115
Ne Zha
16,977
5,417
0
19,064
35,300
17,652
912
9,482
25,818
0
146,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,950
Gold Earned
62,117
972
Minions Killed
744
0
Camps Cleared
0
2,617,699
Distance Traveled
2,551,291
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,895
515
232
9
0
492,314
5
W
Danzaburou
16,515
612
238
9
0
489,107
4
W
Merlin
15,247
565
255
9
0
505,088
3
W
Bellona
15,740
583
212
8
0
534,795
2
L
Ishtar
12,038
446
145
5
0
440,090
3
L
Athena
11,714
434
73
3
0
517,871
9
L
Bastet
12,096
448
134
5
0
585,349
3
W
Baron Samedi
13,157
487
88
3
0
516,768
10
L
Morgan Le Fay
12,374
458
160
6
0
515,667
6
W
Ne Zha
15,291
566
179
7
0
571,941
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role