Player Matchup

Merlin
Merlin
 
Merlin
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IsaerNextTime
Thor
Level 125
God Stats
4W - 3L
1,585 SR
Queue Stats
173W - 153L
1,542 Elo+
Solo
Yemoja
Yemoja
Namor81
Yemoja
Level 154
God Stats
2W - 3L
1,575 SR
Queue Stats
519W - 502L
1,582 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,541 Elo+

VS

Team Averages
Level 108
1,626 SR
1,613 Elo+
Horus
Horus
Eranthoz
Horus
Level 109
God Stats
7W - 3L
1,644 SR
Queue Stats
64W - 37L
1,656 Elo+
Party 1
Ishtar
Ishtar
Román
Ishtar
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lordstino
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,733 SR
Queue Stats
70W - 41L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
8 / 7 / 6
13,149
692
26,737
19,793
9,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 7 / 9
12,208
643
19,404
24,413
18,910
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Namor81
Yemoja
19
3 / 2 / 9
13,790
726
16,722
22,144
37,579
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Eranthoz
Horus
19
3 / 3 / 12
14,388
757
11,123
30,217
41,985
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Román
Ishtar
15
3 / 9 / 5
11,980
631
12,297
24,728
14,053
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
lordstino
Morgan Le Fay
20
10 / 2 / 6
15,677
825
35,490
22,373
13,802
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
14
Kills
16
16
Deaths
14
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
7
6
1.57
W
Horus
Eranthoz
Horus
3
3
12
3
L
3
7
9
1.07
L
Yemoja
Namor81
Yemoja
3
2
9
3.75
W
Ishtar
Román
Ishtar
3
9
5
0.61
W
Morgan Le Fay
lordstino
Morgan Le Fay
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,863
Damage
58,910
66,350
Taken
77,318
66,367
Mitigated
69,840
12,958
Healing
31,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
26,737
1,517
393
4,086
19,793
9,878
396
13,242
6,551
63,145
0
W
Horus
Eranthoz
Horus
11,123
4,536
5,574
13,046
30,217
41,985
1,137
16,067
14,150
0
22,711
L
19,404
3,351
0
250
24,413
18,910
323
13,267
11,146
0
49,963
L
Yemoja
Namor81
Yemoja
16,722
4,467
2,155
6,074
22,144
37,579
150
9,029
13,115
51,570
0
W
Ishtar
Román
Ishtar
12,297
6,740
0
3,430
24,728
14,053
1,378
14,495
10,233
0
59,418
W
Morgan Le Fay
lordstino
Morgan Le Fay
35,490
2,450
616
8,530
22,373
13,802
1,277
12,939
9,434
98,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,147
Gold Earned
42,045
203
Minions Killed
211
0
Camps Cleared
0
905,671
Distance Traveled
993,759
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,149
692
86
5
0
278,978
1
W
Horus
14,388
757
11
1
0
365,452
3
L
Thor
12,208
643
70
4
0
310,574
2
L
Yemoja
13,790
726
47
2
0
316,119
4
W
Ishtar
11,980
631
77
4
0
276,988
0
W
Morgan Le Fay
15,677
825
123
6
0
351,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role