Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ChicoDasVerdura
Sylvanus
Level 158
God Stats
8W - 10L
1,517 SR
Queue Stats
101W - 108L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
TitanSh4rk
Gilgamesh
Level 136
God Stats
4W - 9L
1,231 SR
Queue Stats
561W - 571L
1,389 Elo+
Solo
Zeus
Zeus
xDanielPainX
Zeus
Level 148
God Stats
9W - 3L
1,520 SR
Queue Stats
278W - 276L
1,513 Elo+
Solo
Fenrir
Fenrir
yursd
Fenrir
Level 80
God Stats
14W - 11L
1,566 SR
Queue Stats
57W - 52L
1,495 Elo+
Solo
Team Averages
Level 126
1,467 SR
1,481 Elo+

VS

Team Averages
Level 80
1,413 SR
1,403 Elo+
Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JohanS99
Heimdallr
Level 45
God Stats
0W - 2L
1,184 SR
Queue Stats
9W - 16L
1,305 Elo+
Party 1
Yemoja
Yemoja
Juanpa055
Yemoja
Level 8
God Stats
1W - 4L
1,174 SR
Queue Stats
6W - 13L
1,232 Elo+
Party 1
Hades
Hades
manoel9
Hades
Level 55
God Stats
8W - 3L
1,722 SR
Queue Stats
86W - 110L
1,429 Elo+
Solo
Jormungandr
Jormungandr
silver200543
Jormungandr
Level 143
God Stats
5W - 7L
1,486 SR
Queue Stats
264W - 287L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
5 / 1 / 0
6,325
527
13,441
8,393
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
3 / 1 / 2
7,631
636
7,500
13,721
8,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TitanSh4rk
Gilgamesh
10
0 / 0 / 5
6,331
528
3,671
8,723
5,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 0
6,590
549
4,917
5,500
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
yursd
Fenrir
10
5 / 1 / 2
6,245
520
6,622
8,189
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 4 / 1
6,328
527
6,387
10,530
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
JohanS99
Heimdallr
8
0 / 5 / 1
4,860
405
4,119
11,954
4,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Juanpa055
Yemoja
9
1 / 1 / 0
6,009
501
2,670
9,724
4,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
manoel9
Hades
10
0 / 3 / 1
5,200
433
3,072
8,136
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
silver200543
Jormungandr
12
1 / 3 / 0
6,787
566
9,736
9,923
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
16
Kills
4
4
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
0
5
L
Susano
 
Susano
2
4
1
0.63
W
Sylvanus
3
1
2
4
L
Heimdallr
JohanS99
Heimdallr
0
5
1
0.1
L
Yemoja
Juanpa055
Yemoja
1
1
0
1
W
Gilgamesh
TitanSh4rk
Gilgamesh
0
0
5
2.5
L
Hades
manoel9
Hades
0
3
1
0.17
L
Jormungandr
silver200543
Jormungandr
1
3
0
0.33
W
3
1
0
3
W
Fenrir
yursd
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,151
Damage
25,984
44,526
Taken
50,267
22,203
Mitigated
23,493
20,705
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,441
9,338
0
3,661
8,393
3,039
804
1,853
6,492
0
50,482
L
Susano
 
Susano
6,387
1,548
0
3,278
10,530
4,021
0
2,327
8,203
0
39,767
W
Sylvanus
7,500
2,992
0
8,857
13,721
8,730
0
8,264
4,949
42,524
12,925
L
Heimdallr
JohanS99
Heimdallr
4,119
1,405
0
1,824
11,954
4,994
369
0
11,954
0
26,618
L
Yemoja
Juanpa055
Yemoja
2,670
1,114
1,948
4,913
9,724
4,719
675
0
9,724
23,158
0
W
Gilgamesh
TitanSh4rk
Gilgamesh
3,671
952
1,475
2,695
8,723
5,281
0
1,487
7,173
0
27,558
L
Hades
manoel9
Hades
3,072
232
145
2,880
8,136
4,311
0
3,410
4,726
31,419
0
L
Jormungandr
silver200543
Jormungandr
9,736
3,522
0
1,870
9,923
5,448
0
5,315
4,608
50,872
0
W
4,917
1,460
0
1,041
5,500
1,673
232
1,080
4,420
51,845
0
W
Fenrir
yursd
Fenrir
6,622
2,385
0
2,976
8,189
3,480
0
2,230
5,903
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,122
Gold Earned
29,184
373
Minions Killed
293
0
Camps Cleared
0
1,164,209
Distance Traveled
1,063,216
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,325
527
76
6
0
272,429
4
L
Susano
6,328
527
73
6
0
247,773
0
W
Sylvanus
7,631
636
116
10
0
186,976
4
L
Heimdallr
4,860
405
33
3
0
210,025
0
L
Yemoja
6,009
501
41
3
0
178,473
2
W
Gilgamesh
6,331
528
45
4
0
239,077
2
L
Hades
5,200
433
41
3
0
218,354
0
L
Jormungandr
6,787
566
105
9
0
208,591
3
W
Zeus
6,590
549
91
8
0
214,812
2
W
Fenrir
6,245
520
45
4
0
250,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role