Player Matchup

Cerberus
Cerberus
Captain_JJ016
Cerberus
Level 140
God Stats
2W - 3L
1,394 SR
Queue Stats
304W - 276L
1,552 Elo+
Solo
Hachiman
Hachiman
MrMulberry
Hachiman
Level 160
God Stats
0W - 1L
1,304 SR
Queue Stats
116W - 114L
1,566 Elo+
Solo
He Bo
He Bo
RickRC97
He Bo
Level 59
God Stats
5W - 9L
1,502 SR
Queue Stats
429W - 424L
1,496 Elo+
Solo
Achilles
Achilles
Steadmonster
Achilles
Level 155
God Stats
21W - 11L
1,749 SR
Queue Stats
575W - 603L
1,536 Elo+
Solo
Serqet
Serqet
perplexed98
Serqet
Level 73
God Stats
3W - 5L
1,388 SR
Queue Stats
339W - 368L
1,588 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,548 Elo+

VS

Team Averages
Level 128
1,548 SR
1,547 Elo+
Chaac
Chaac
 
Chaac
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
HappyMadFace
Serqet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,713 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PuddinCupZzZ
Ah Muzen Cab
Level 123
God Stats
2W - 2L
1,494 SR
Queue Stats
170W - 170L
1,515 Elo+
Solo
Ne Zha
Ne Zha
theaftermath95
Ne Zha
Level 157
God Stats
13W - 4L
1,748 SR
Queue Stats
207W - 217L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Captain_JJ016
Cerberus
18
1 / 6 / 16
11,690
688
15,241
34,838
47,290
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
MrMulberry
Hachiman
18
13 / 5 / 4
12,608
742
24,163
19,037
10,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
RickRC97
He Bo
18
0 / 5 / 16
10,866
639
16,137
16,895
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Steadmonster
Achilles
19
3 / 2 / 14
12,034
708
10,340
26,507
38,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Serqet
18
3 / 6 / 12
11,660
686
16,805
17,422
11,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
5 / 5 / 15
13,006
765
17,515
29,505
30,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
 
Chronos
18
3 / 5 / 11
11,715
689
14,956
18,368
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
18
7 / 4 / 11
12,229
719
11,584
13,530
7,414
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
PuddinCupZzZ
Ah Muzen Cab
20
3 / 3 / 20
12,254
721
25,601
18,012
7,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 5 / 12
12,310
724
25,179
22,094
11,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
93
20
Kills
24
24
Deaths
22
62
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
5
15
2.5
W
Chronos
 
Chronos
3
5
11
1.7
L
Cerberus
Captain_JJ016
Cerberus
1
6
16
1.5
W
Serqet
7
4
11
3.13
L
Hachiman
MrMulberry
Hachiman
13
5
4
3
W
Ah Muzen Cab
PuddinCupZzZ
Ah Muzen Cab
3
3
20
4.33
L
He Bo
RickRC97
He Bo
0
5
16
1.6
L
Achilles
Steadmonster
Achilles
3
2
14
5
L
Serqet
3
6
12
1.5
W
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,686
Damage
94,835
114,699
Taken
101,509
116,679
Mitigated
66,080
41,266
Healing
42,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,515
2,549
1,631
10,337
29,505
30,499
431
7,356
21,451
0
39,541
W
Chronos
 
Chronos
14,956
6,123
1,567
3,403
18,368
8,350
1,536
4,761
12,874
30,720
0
L
Cerberus
Captain_JJ016
Cerberus
15,241
1,289
2,864
10,958
34,838
47,290
482
6,652
27,492
35,683
0
W
Serqet
11,584
2,412
1,382
1,424
13,530
7,414
782
5,393
7,914
0
14,525
L
Hachiman
MrMulberry
Hachiman
24,163
8,957
2,026
3,146
19,037
10,964
2,826
1,532
17,505
0
45,145
W
Ah Muzen Cab
PuddinCupZzZ
Ah Muzen Cab
25,601
8,005
2,447
7,982
18,012
7,898
3,701
5,930
11,029
0
51,945
L
He Bo
RickRC97
He Bo
16,137
582
4,005
3,136
16,895
8,049
1,691
682
15,662
29,221
0
L
Achilles
Steadmonster
Achilles
10,340
872
4,609
8,325
26,507
38,406
887
3,593
22,506
63
27,717
L
Serqet
16,805
2,211
261
1,936
17,422
11,970
2,207
2,497
14,637
0
20,753
W
25,179
3,806
1,908
10,878
22,094
11,919
1,750
8,001
13,943
0
49,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,858
Gold Earned
61,514
215
Minions Killed
174
0
Camps Cleared
0
1,459,651
Distance Traveled
1,574,326
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,006
765
52
3
0
308,914
1
W
Chronos
11,715
689
37
2
0
293,136
4
L
Cerberus
11,690
688
63
4
0
291,111
0
W
Serqet
12,229
719
6
0
0
315,656
3
L
Hachiman
12,608
742
55
3
0
218,180
0
W
Ah Muzen Cab
12,254
721
48
3
0
331,666
1
L
He Bo
10,866
639
37
2
0
302,317
2
L
Achilles
12,034
708
36
2
0
368,923
1
L
Serqet
11,660
686
24
1
0
279,120
2
W
Ne Zha
12,310
724
31
2
0
324,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role