Player Matchup

Tsukuyomi
Tsukuyomi
Hellsfury255
Tsukuyomi
Level 69
God Stats
3W - 5L
1,358 SR
Queue Stats
181W - 168L
1,533 Elo+
Party 1
Bellona
Bellona
IEVAPORATEI
Bellona
Level 124
God Stats
15W - 10L
1,637 SR
Queue Stats
58W - 51L
1,601 Elo+
Solo
Cerberus
Cerberus
SpeedNTD
Cerberus
Level 159
God Stats
3W - 3L
1,771 SR
Queue Stats
326W - 313L
1,573 Elo+
Solo
Merlin
Merlin
TheNye
Merlin
Level 125
God Stats
21W - 16L
1,596 SR
Queue Stats
726W - 695L
1,515 Elo+
Party 1
Danzaburou
Danzaburou
VCOwolf
Danzaburou
Level 68
God Stats
151W - 150L
1,538 SR
Queue Stats
176W - 191L
1,478 Elo+
Solo
Team Averages
Level 109
1,580 SR
1,540 Elo+

VS

Team Averages
Level 147
1,491 SR
1,511 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Morloun
Zhong Kui
Level 160
God Stats
4W - 13L
1,328 SR
Queue Stats
469W - 492L
1,452 Elo+
Solo
Ishtar
Ishtar
OdraudeAce
Ishtar
Level 160
God Stats
7W - 8L
1,576 SR
Queue Stats
347W - 360L
1,570 Elo+
Solo
Loki
Loki
imaduckingwizard
Loki
Level 127
God Stats
18W - 14L
1,551 SR
Queue Stats
305W - 316L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hellsfury255
Tsukuyomi
8
1 / 2 / 0
4,958
496
3,208
7,772
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
IEVAPORATEI
Bellona
10
2 / 1 / 1
5,776
578
5,182
8,991
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SpeedNTD
Cerberus
8
1 / 2 / 1
5,259
526
3,742
8,264
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
TheNye
Merlin
10
1 / 1 / 2
5,740
574
2,189
4,699
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
VCOwolf
Danzaburou
8
0 / 3 / 1
4,927
493
2,624
7,976
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 0
6,645
665
5,966
3,324
953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
 
Ganesha
8
0 / 1 / 6
5,578
558
3,349
5,789
3,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Morloun
Zhong Kui
10
2 / 1 / 3
6,078
608
2,910
4,742
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
OdraudeAce
Ishtar
8
1 / 2 / 0
5,272
527
4,358
6,930
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 4
6,151
615
5,636
8,089
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
9
9
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
0
3
W
Ganesha
 
Ganesha
0
1
6
3
L
Tsukuyomi
Hellsfury255
Tsukuyomi
1
2
0
0.5
L
Bellona
IEVAPORATEI
Bellona
2
1
1
2.5
W
Zhong Kui
Morloun
Zhong Kui
2
1
3
3.5
W
Ishtar
OdraudeAce
Ishtar
1
2
0
0.5
L
Cerberus
SpeedNTD
Cerberus
1
2
1
0.75
L
Merlin
TheNye
Merlin
1
1
2
2
L
Danzaburou
VCOwolf
Danzaburou
0
3
1
0.17
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,945
Damage
22,219
37,702
Taken
28,874
16,951
Mitigated
12,338
12,446
Healing
12,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,966
953
0
2,650
3,324
953
758
0
3,324
40,517
0
W
Ganesha
 
Ganesha
3,349
591
0
1,954
5,789
3,267
0
1,963
3,826
11,978
2,420
L
Tsukuyomi
Hellsfury255
Tsukuyomi
3,208
1,372
0
966
7,772
2,321
0
1,149
6,623
0
28,983
L
Bellona
IEVAPORATEI
Bellona
5,182
2,264
0
4,982
8,991
5,003
0
1,438
7,553
0
41,876
W
Zhong Kui
Morloun
Zhong Kui
2,910
806
0
2,595
4,742
3,149
0
907
3,835
36,840
0
W
Ishtar
OdraudeAce
Ishtar
4,358
3,503
0
1,994
6,930
2,145
0
1,346
5,584
0
31,787
L
Cerberus
SpeedNTD
Cerberus
3,742
235
0
3,424
8,264
4,935
0
2,639
5,625
13,428
2,411
L
Merlin
TheNye
Merlin
2,189
111
0
1,250
4,699
1,703
0
852
3,847
39,276
0
L
Danzaburou
VCOwolf
Danzaburou
2,624
800
0
1,824
7,976
2,989
505
5,650
2,326
0
26,056
W
5,636
1,884
0
3,792
8,089
2,824
0
1,619
6,470
0
37,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,660
Gold Earned
29,724
315
Minions Killed
299
0
Camps Cleared
0
938,540
Distance Traveled
882,674
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,645
665
85
9
0
145,352
3
W
Ganesha
5,578
558
7
1
0
183,349
5
L
Tsukuyomi
4,958
496
63
6
0
205,441
2
L
Bellona
5,776
578
90
9
0
207,774
3
W
Zhong Kui
6,078
608
76
8
0
172,711
4
W
Ishtar
5,272
527
64
6
0
162,533
2
L
Cerberus
5,259
526
25
3
0
185,771
2
L
Merlin
5,740
574
83
8
0
175,179
4
L
Danzaburou
4,927
493
54
5
0
164,375
2
W
Loki
6,151
615
67
7
0
218,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role