Player Matchup

Yemoja
Yemoja
FatBoyyTee
Yemoja
Level 42
God Stats
0W - 2L
1,197 SR
Queue Stats
1W - 13L
1,026 Elo+
Solo
Danzaburou
Danzaburou
Redwon38
Danzaburou
Level 127
God Stats
111W - 159L
1,381 SR
Queue Stats
162W - 233L
1,339 Elo+
Solo
Arachne
Arachne
mama1485
Arachne
Level 124
God Stats
0W - 4L
1,264 SR
Queue Stats
65W - 80L
1,402 Elo+
Solo
Team Averages
Level 98
1,280 SR
1,256 Elo+

VS

Team Averages
Level 137
1,587 SR
1,594 Elo+
Medusa
Medusa
K02man
Medusa
Level 129
God Stats
4W - 3L
1,670 SR
Queue Stats
217W - 168L
1,591 Elo+
Party 1
Merlin
Merlin
KeePWishinG3
Merlin
Level 160
God Stats
57W - 52L
1,549 SR
Queue Stats
1,091W - 968L
1,523 Elo+
Party 1
Athena
Athena
Lalisa paris
Athena
Level 123
God Stats
1W - 2L
1,543 SR
Queue Stats
95W - 60L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
FatBoyyTee
Yemoja
15
1 / 5 / 1
10,238
640
5,155
20,229
19,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Redwon38
Danzaburou
14
1 / 6 / 3
9,994
625
10,223
16,525
7,324
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
mama1485
Arachne
14
3 / 4 / 2
9,811
613
8,053
18,295
10,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
K02man
Medusa
17
8 / 1 / 6
12,313
770
16,094
10,154
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Merlin
18
4 / 2 / 11
11,932
746
18,313
9,511
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
17
3 / 2 / 12
12,297
769
9,381
18,845
25,565
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
15
15
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
FatBoyyTee
Yemoja
1
5
1
0.3
W
Medusa
K02man
Medusa
8
1
6
11
W
Merlin
4
2
11
4.75
W
Athena
3
2
12
4.5
L
Danzaburou
Redwon38
Danzaburou
1
6
3
0.42
L
Arachne
mama1485
Arachne
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,431
Damage
43,788
55,049
Taken
38,510
37,313
Mitigated
36,909
12,998
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
FatBoyyTee
Yemoja
5,155
1,505
3,681
3,272
20,229
19,962
23
8,871
11,358
20,915
0
W
Medusa
K02man
Medusa
16,094
8,779
0
2,657
10,154
6,355
1,507
1,959
8,195
0
65,867
W
Merlin
18,313
963
0
800
9,511
4,989
1,035
1,520
7,991
71,047
0
W
Athena
9,381
2,785
593
3,083
18,845
25,565
0
1,897
16,948
27,562
0
L
Danzaburou
Redwon38
Danzaburou
10,223
3,454
0
2,533
16,525
7,324
160
8,466
8,059
0
41,949
L
Arachne
mama1485
Arachne
8,053
5,430
186
3,326
18,295
10,027
0
10,397
7,898
0
26,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
36,542
133
Minions Killed
212
0
Camps Cleared
0
792,131
Distance Traveled
934,216
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,238
640
29
2
0
259,252
0
W
Medusa
12,313
770
90
6
0
299,852
2
W
Merlin
11,932
746
96
6
0
284,008
1
W
Athena
12,297
769
26
2
0
350,356
4
L
Danzaburou
9,994
625
68
4
0
253,724
1
L
Arachne
9,811
613
36
2
0
279,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role