Player Matchup

Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold I
Phorages
Hun Batz
Gold I
Level 64
God Stats
2W - 2L
1,467 SR
Queue Stats
64W - 62L
1,621 MMR
Party 1
Ymir
Ymir
Masters
Ranian
Ymir
Masters
Level 160
God Stats
212W - 184L
1,616 SR
Queue Stats
379W - 345L
2,614 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
RyanBooj
Gilgamesh
Gold III
Level 139
God Stats
6W - 8L
1,488 SR
Queue Stats
593W - 587L
1,613 MMR
Solo
Scylla
Scylla
Gold III
Wizcolelifa
Scylla
Gold III
Level 122
God Stats
35W - 20L
1,724 SR
Queue Stats
171W - 171L
1,503 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,559 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,579 SR
1,661 MMR
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ITaikiI
Danzaburou
Silver IV
Level 157
God Stats
0W - 1L
1,511 SR
Queue Stats
8W - 10L
1,478 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Lula13VaiVoltar
Sun Wukong
Diamond III
Level 128
God Stats
3W - 2L
1,623 SR
Queue Stats
124W - 113L
2,123 MMR
Solo
Raijin
Raijin
Platinum V
RhinoDaddy
Raijin
Platinum V
Level 85
God Stats
1W - 2L
1,762 SR
Queue Stats
69W - 73L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 3 / 3
8,988
562
7,154
12,544
5,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
Phorages
Hun Batz
14
5 / 4 / 5
9,330
583
11,419
13,363
5,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Ranian
Ymir
15
5 / 0 / 10
10,064
629
7,753
8,796
9,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
RyanBooj
Gilgamesh
13
2 / 5 / 4
8,844
553
7,281
15,070
9,719
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
15
5 / 0 / 5
9,296
581
7,250
5,782
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
HadesTyrVulcan

VS

Bans
IshtarUllrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 3 / 1
9,983
624
10,706
13,018
8,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
 
Ne Zha
13
2 / 5 / 5
8,543
534
6,050
12,948
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ITaikiI
Danzaburou
13
1 / 3 / 0
8,356
522
4,880
10,472
3,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Lula13VaiVoltar
Sun Wukong
11
0 / 6 / 1
7,403
463
5,134
17,255
18,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
RhinoDaddy
Raijin
12
0 / 4 / 1
7,401
463
2,311
9,795
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
21
Kills
11
12
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
3
3
1.83
L
Arachne
 
Arachne
8
3
1
2.83
L
Ne Zha
 
Ne Zha
2
5
5
0.9
L
Danzaburou
ITaikiI
Danzaburou
1
3
0
0.33
L
Sun Wukong
Lula13VaiVoltar
Sun Wukong
0
6
1
0.08
W
Hun Batz
Phorages
Hun Batz
5
4
5
1.88
W
Ymir
Ranian
Ymir
5
0
10
10
L
Raijin
RhinoDaddy
Raijin
0
4
1
0.13
W
Gilgamesh
RyanBooj
Gilgamesh
2
5
4
0.8
W
Scylla
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,857
Damage
29,081
55,555
Taken
63,488
32,615
Mitigated
39,212
15,879
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,154
4,300
0
5,389
12,544
5,670
644
392
12,152
0
68,671
L
Arachne
 
Arachne
10,706
5,985
0
5,167
13,018
8,008
176
1,106
11,912
0
64,772
L
Ne Zha
 
Ne Zha
6,050
1,564
0
1,162
12,948
5,105
0
2,324
10,624
0
60,870
L
Danzaburou
ITaikiI
Danzaburou
4,880
1,462
0
2,914
10,472
3,805
1,200
712
9,760
0
70,602
L
Sun Wukong
Lula13VaiVoltar
Sun Wukong
5,134
649
0
2,610
17,255
18,678
0
8,203
9,052
0
32,724
W
Hun Batz
Phorages
Hun Batz
11,419
4,528
0
4,434
13,363
5,477
1,767
1,400
11,963
0
71,496
W
Ymir
Ranian
Ymir
7,753
1,976
0
3,066
8,796
9,523
0
173
8,623
41,563
1,733
L
Raijin
RhinoDaddy
Raijin
2,311
78
0
750
9,795
3,616
0
2,577
7,218
55,593
0
W
Gilgamesh
RyanBooj
Gilgamesh
7,281
2,237
0
2,250
15,070
9,719
0
0
15,070
0
63,461
W
Scylla
7,250
1,458
0
740
5,782
2,226
709
900
4,882
79,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
41,686
543
Minions Killed
491
0
Camps Cleared
0
1,582,646
Distance Traveled
1,404,398
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,988
562
112
7
0
262,248
3
L
Arachne
9,983
624
117
7
0
347,241
4
L
Ne Zha
8,543
534
104
7
0
286,907
3
L
Danzaburou
8,356
522
124
8
0
270,687
6
L
Sun Wukong
7,403
463
41
3
0
272,966
2
W
Hun Batz
9,330
583
117
7
0
341,654
7
W
Ymir
10,064
629
54
3
0
345,113
2
L
Raijin
7,401
463
105
7
0
226,597
5
W
Gilgamesh
8,844
553
131
8
0
316,154
6
W
Scylla
9,296
581
129
8
0
317,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role