Player Matchup

Ravana
Ravana
DoransMans
Ravana
Level 55
God Stats
2W - 2L
1,517 SR
Queue Stats
50W - 42L
1,445 Elo+
Solo
Maui
Maui
GollyWhoKnows
Maui
Level 158
God Stats
5W - 11L
1,336 SR
Queue Stats
261W - 266L
1,510 Elo+
Solo
Izanami
Izanami
Maverickl87
Izanami
Level 135
God Stats
4W - 2L
1,604 SR
Queue Stats
236W - 255L
1,449 Elo+
Solo
Tyr
Tyr
shortensign4707
Tyr
Level 125
God Stats
8W - 4L
1,583 SR
Queue Stats
240W - 238L
1,399 Elo+
Solo
Ra
Ra
trudelle
Ra
Level 145
God Stats
1W - 0L
1,527 SR
Queue Stats
11W - 8L
1,618 Elo+
Solo
Team Averages
Level 124
1,513 SR
1,484 Elo+

VS

Team Averages
Level 82
1,513 SR
1,503 Elo+
Bellona
Bellona
Abner22
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,501 Elo+
Party 1
Izanami
Izanami
MachoFire
Izanami
Level 37
God Stats
9W - 15L
1,479 SR
Queue Stats
86W - 95L
1,507 Elo+
Party 1
Yu Huang
Yu Huang
ShadëtheGraey
Yu Huang
Level 155
God Stats
13W - 19L
1,489 SR
Queue Stats
332W - 331L
1,523 Elo+
Solo
Cliodhna
Cliodhna
TiG3Rs101
Cliodhna
Level 86
God Stats
10W - 8L
1,608 SR
Queue Stats
231W - 226L
1,521 Elo+
Solo
Xing Tian
Xing Tian
ViniciusYTBR
Xing Tian
Level 126
God Stats
0W - 1L
1,490 SR
Queue Stats
178W - 211L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DoransMans
Ravana
11
5 / 2 / 3
7,416
570
8,384
8,711
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
2 / 0 / 6
7,589
584
3,467
7,796
5,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Maverickl87
Izanami
14
5 / 2 / 0
8,376
644
7,659
8,785
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 4
7,891
607
5,745
10,741
8,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 1 / 2
7,405
570
8,811
8,737
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abner22
Bellona
10
0 / 4 / 0
6,252
481
6,641
11,566
11,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MachoFire
Izanami
12
4 / 2 / 0
7,241
557
5,101
8,262
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
11
1 / 4 / 2
6,722
517
7,244
9,495
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
TiG3Rs101
Cliodhna
11
1 / 3 / 0
6,295
484
3,980
11,436
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ViniciusYTBR
Xing Tian
9
0 / 3 / 2
5,941
457
3,840
13,427
8,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
16
Kills
6
6
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abner22
Bellona
0
4
0
0
W
Ravana
DoransMans
Ravana
5
2
3
3.25
W
2
0
6
5
L
Izanami
MachoFire
Izanami
4
2
0
2
W
Izanami
Maverickl87
Izanami
5
2
0
2.5
L
Yu Huang
1
4
2
0.5
L
Cliodhna
TiG3Rs101
Cliodhna
1
3
0
0.33
L
Xing Tian
ViniciusYTBR
Xing Tian
0
3
2
0.33
W
2
1
4
4
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,066
Damage
26,806
44,770
Taken
54,186
24,842
Mitigated
29,607
16,936
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abner22
Bellona
6,641
3,221
0
3,039
11,566
11,649
93
1,427
10,139
0
43,255
W
Ravana
DoransMans
Ravana
8,384
2,653
0
967
8,711
3,722
0
2,151
6,492
0
40,730
W
3,467
412
2,674
3,533
7,796
5,451
26
2,110
5,630
22,633
1,760
L
Izanami
MachoFire
Izanami
5,101
2,698
0
1,483
8,262
2,369
0
779
7,483
0
52,497
W
Izanami
Maverickl87
Izanami
7,659
5,352
0
3,008
8,785
3,332
996
1,560
7,195
0
73,115
L
Yu Huang
7,244
342
0
500
9,495
3,519
0
4,515
4,980
51,098
0
L
Cliodhna
TiG3Rs101
Cliodhna
3,980
131
0
3,542
11,436
3,557
0
2,206
9,230
0
44,955
L
Xing Tian
ViniciusYTBR
Xing Tian
3,840
397
0
2,634
13,427
8,513
0
3,730
9,697
18,639
478
W
5,745
959
0
3,283
10,741
8,475
0
1,687
8,978
3,306
44,111
W
8,811
714
1,016
2,455
8,737
3,862
336
3,627
4,914
63,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,677
Gold Earned
32,451
427
Minions Killed
369
0
Camps Cleared
0
1,372,187
Distance Traveled
1,272,573
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,252
481
70
5
0
257,253
0
W
Ravana
7,416
570
70
5
0
295,275
4
W
Maui
7,589
584
43
3
0
270,679
4
L
Izanami
7,241
557
98
8
0
258,225
1
W
Izanami
8,376
644
121
9
0
232,720
2
L
Yu Huang
6,722
517
106
8
0
226,835
5
L
Cliodhna
6,295
484
77
6
0
304,317
1
L
Xing Tian
5,941
457
18
1
0
225,943
3
W
Tyr
7,891
607
92
7
0
276,338
2
W
Ra
7,405
570
101
8
0
297,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role