Player Matchup

Kumbhakarna
Kumbhakarna
CrashmonVT
Kumbhakarna
Level 30
God Stats
1W - 0L
1,676 SR
Queue Stats
19W - 3L
1,786 Elo+
Party 1
Kali
Kali
DSinfinity429
Kali
Level 160
God Stats
14W - 11L
1,456 SR
Queue Stats
356W - 321L
1,647 Elo+
Party 1
Yemoja
Yemoja
NestyuG
Yemoja
Level 139
God Stats
1W - 1L
1,295 SR
Queue Stats
170W - 179L
1,550 Elo+
Party 1
Skadi
Skadi
xrafaelaxx
Skadi
Level 66
God Stats
13W - 12L
1,552 SR
Queue Stats
126W - 146L
1,428 Elo+
Solo
Ra
Ra
ǺdØlf
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,642 Elo+
Party 1
Team Averages
Level 85
1,496 SR
1,611 Elo+

VS

Team Averages
Level 69
1,476 SR
1,474 Elo+
Yemoja
Yemoja
Kiamantur
Yemoja
Level 157
God Stats
5W - 7L
1,388 SR
Queue Stats
75W - 84L
1,469 Elo+
Solo
Neith
Neith
QualityShowss
Neith
Level 24
God Stats
2W - 3L
1,524 SR
Queue Stats
35W - 41L
1,512 Elo+
Solo
Skadi
Skadi
Stubb82
Skadi
Level 30
God Stats
4W - 2L
1,408 SR
Queue Stats
35W - 47L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Waled5052
Nu Wa
Level 106
God Stats
22W - 18L
1,473 SR
Queue Stats
520W - 617L
1,456 Elo+
Solo
Janus
Janus
xxBAMBIIxx
Janus
Level 29
God Stats
32W - 34L
1,588 SR
Queue Stats
93W - 104L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrashmonVT
Kumbhakarna
14
3 / 0 / 1
7,681
768
4,931
7,562
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 2
7,693
769
5,811
9,685
4,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
NestyuG
Yemoja
13
0 / 1 / 4
7,238
724
2,951
6,656
5,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
13
1 / 1 / 4
7,096
710
5,105
7,508
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 0 / 2
7,417
742
2,829
2,909
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kiamantur
Yemoja
13
0 / 0 / 0
6,648
665
1,292
3,773
1,806
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 0
7,077
708
4,475
6,683
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Skadi
Stubb82
Skadi
12
0 / 6 / 0
6,507
651
4,626
11,255
4,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Waled5052
Nu Wa
13
1 / 0 / 0
6,885
689
4,042
3,125
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
13
0 / 0 / 1
6,783
678
5,834
2,483
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
2
2
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CrashmonVT
Kumbhakarna
3
0
1
3.5
W
3
0
2
4
L
Yemoja
Kiamantur
Yemoja
0
0
0
0
W
Yemoja
NestyuG
Yemoja
0
1
4
2
L
1
1
0
1
L
Skadi
Stubb82
Skadi
0
6
0
0
L
Nu Wa
Waled5052
Nu Wa
1
0
0
1
W
Skadi
1
1
4
3
L
Janus
0
0
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
20,269
34,320
Taken
27,319
21,444
Mitigated
12,341
8,755
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CrashmonVT
Kumbhakarna
4,931
115
0
1,105
7,562
6,913
0
2,534
5,028
26,776
0
W
5,811
2,791
0
2,901
9,685
4,460
574
1,896
7,789
0
32,206
L
Yemoja
Kiamantur
Yemoja
1,292
141
1,112
1,421
3,773
1,806
0
1,840
1,803
14,986
0
W
Yemoja
NestyuG
Yemoja
2,951
251
1,440
1,680
6,656
5,696
551
2,141
4,515
8,141
0
L
4,475
1,626
0
1,285
6,683
3,715
0
2,108
4,533
0
25,237
L
Skadi
Stubb82
Skadi
4,626
1,356
59
1,494
11,255
4,684
0
3,905
7,121
0
19,723
L
Nu Wa
Waled5052
Nu Wa
4,042
2,254
0
1,256
3,125
1,179
0
1,336
1,628
16,232
0
W
Skadi
5,105
1,687
0
0
7,508
3,151
2,046
3,268
4,240
0
28,563
L
Janus
5,834
269
0
320
2,483
957
31
883
1,523
22,288
0
W
2,829
178
903
726
2,909
1,224
210
1,329
1,580
32,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,125
Gold Earned
33,900
238
Minions Killed
199
0
Camps Cleared
0
1,048,961
Distance Traveled
800,922
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,681
768
51
5
0
227,576
2
W
Kali
7,693
769
51
5
0
236,844
4
L
Yemoja
6,648
665
42
4
0
159,192
0
W
Yemoja
7,238
724
15
2
0
193,499
1
L
Neith
7,077
708
49
5
0
175,708
0
L
Skadi
6,507
651
29
3
0
159,705
2
L
Nu Wa
6,885
689
31
3
0
138,084
1
W
Skadi
7,096
710
45
5
0
183,457
3
L
Janus
6,783
678
48
5
0
168,233
2
W
Ra
7,417
742
76
8
0
207,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role