Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GowtherofLust97
Baron Samedi
Level 27
God Stats
2W - 1L
1,292 SR
Queue Stats
48W - 17L
1,649 Elo+
Party 1
Bacchus
Bacchus
N4shyFlexTh4Face
Bacchus
Level 158
God Stats
7W - 2L
1,757 SR
Queue Stats
639W - 576L
1,525 Elo+
Party 1
Thor
Thor
The_Mad_Troller_
Thor
Level 145
God Stats
4W - 3L
1,544 SR
Queue Stats
124W - 123L
1,548 Elo+
Party 1
Mulan
Mulan
valS_madneSS
Mulan
Level 160
God Stats
10W - 13L
1,615 SR
Queue Stats
655W - 551L
1,521 Elo+
Party 1
Team Averages
Level 129
1,542 SR
1,549 Elo+

VS

Team Averages
Level 97
1,469 SR
1,346 Elo+
Sol
Sol
InactiveHarpy9
Sol
Level 123
God Stats
4W - 11L
1,317 SR
Queue Stats
258W - 281L
1,403 Elo+
Solo
Nemesis
Nemesis
lTuMb4x
Nemesis
Level 95
God Stats
48W - 37L
1,602 SR
Queue Stats
366W - 351L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
loros999
Sun Wukong
Level 31
God Stats
2W - 2L
1,290 SR
Queue Stats
23W - 30L
1,019 Elo+
Solo
Shiva
Shiva
minko239
Shiva
Level 129
God Stats
36W - 23L
1,636 SR
Queue Stats
756W - 806L
1,456 Elo+
Solo
Zeus
Zeus
yalpha93
Zeus
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 134L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
2 / 0 / 0
4,082
816
1,666
2,141
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
GowtherofLust97
Baron Samedi
6
0 / 0 / 1
3,505
701
490
478
151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

4
0 / 0 / 1
3,195
639
410
2,028
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
3,638
728
455
2,474
920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,567
713
2,058
3,425
1,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,131
626
1,625
3,121
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
lTuMb4x
Nemesis
2
0 / 1 / 0
2,708
542
60
1,395
420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
loros999
Sun Wukong
1
0 / 0 / 0
909
182
0
0
0
Shiva
minko239
Shiva
5
0 / 2 / 0
3,035
607
2,014
4,698
1,402
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
5
Kills
0
0
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
0
2
W
Baron Samedi
GowtherofLust97
Baron Samedi
0
0
1
0.5
L
0
2
0
0
W
0
0
1
0.5
W
2
0
0
2
L
Nemesis
lTuMb4x
Nemesis
0
1
0
0
L
Sun Wukong
loros999
Sun Wukong
0
0
0
0
L
Shiva
minko239
Shiva
0
2
0
0
W
1
0
0
1
L
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,079
Damage
3,699
10,546
Taken
9,214
4,719
Mitigated
2,720
4,103
Healing
2,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,666
543
0
847
2,141
834
0
1,181
960
0
17,404
W
Baron Samedi
GowtherofLust97
Baron Samedi
490
222
0
224
478
151
880
0
478
16,585
0
L
1,625
725
0
1,192
3,121
898
0
147
2,974
9,175
2,094
W
410
101
147
587
2,028
1,183
0
154
1,874
7,568
0
W
455
199
0
769
2,474
920
0
0
2,474
0
17,107
L
Nemesis
lTuMb4x
Nemesis
60
0
0
232
1,395
420
0
627
768
0
3,711
L
Sun Wukong
loros999
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
minko239
Shiva
2,014
475
0
1,177
4,698
1,402
0
126
4,297
0
11,202
W
2,058
360
0
1,529
3,425
1,631
0
0
3,425
0
14,379
L
Zeus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,987
Gold Earned
10,692
145
Minions Killed
45
0
Camps Cleared
0
458,574
Distance Traveled
222,093
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,082
816
34
7
0
84,740
1
W
Baron Samedi
3,505
701
34
7
0
81,507
0
L
Sol
3,131
626
23
5
0
75,564
0
W
Bacchus
3,195
639
9
2
0
100,964
0
W
Thor
3,638
728
43
9
0
109,350
1
L
Nemesis
2,708
542
9
2
0
57,828
0
L
Sun Wukong
909
182
0
0
0
0
0
L
Shiva
3,035
607
13
3
0
88,701
1
W
Mulan
3,567
713
25
5
0
82,013
0
L
Zeus
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role