Player Matchup

Ravana
Ravana
 
Ravana
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Driplin
Hou Yi
Level 66
God Stats
5W - 3L
1,654 SR
Queue Stats
167W - 199L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
M3gaMeatMason
Gilgamesh
Level 100
God Stats
1W - 1L
1,668 SR
Queue Stats
21W - 25L
1,552 Elo+
Solo
Janus
Janus
sonnicruwan
Janus
Level 129
God Stats
5W - 16L
1,390 SR
Queue Stats
250W - 291L
1,387 Elo+
Solo
Team Averages
Level 101
1,542 SR
1,461 Elo+

VS

Team Averages
Level 103
1,502 SR
1,477 Elo+
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MugguMoo
Hades
Level 64
God Stats
6W - 2L
1,712 SR
Queue Stats
208W - 247L
1,428 Elo+
Solo
Kali
Kali
RawTacos
Kali
Level 79
God Stats
2W - 2L
1,577 SR
Queue Stats
62W - 71L
1,486 Elo+
Solo
Hercules
Hercules
macario1027
Hercules
Level 143
God Stats
19W - 28L
1,503 SR
Queue Stats
326W - 341L
1,532 Elo+
Solo
Izanami
Izanami
rainingj
Izanami
Level 85
God Stats
22W - 8L
1,216 SR
Queue Stats
199W - 220L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 2 / 1
4,841
605
3,246
4,461
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
 
Ymir
7
1 / 1 / 0
4,453
557
1,894
6,990
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hou Yi
Driplin
Hou Yi
5
0 / 1 / 1
3,536
442
1,465
3,289
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
M3gaMeatMason
Gilgamesh
9
0 / 1 / 1
4,765
596
1,938
4,633
2,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 2
5,005
626
4,492
2,566
828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 0 / 2
4,768
596
3,135
5,266
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
MugguMoo
Hades
7
0 / 1 / 0
4,075
509
420
3,213
1,168
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kali
7
1 / 1 / 1
4,859
607
1,862
7,849
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
macario1027
Hercules
9
2 / 1 / 0
5,440
680
2,453
4,111
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
rainingj
Izanami
9
3 / 1 / 1
5,329
666
5,068
4,873
1,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
4
Kills
6
6
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
1
1.25
L
Ymir
 
Ymir
1
1
0
1
W
Atlas
 
Atlas
0
0
2
1
L
Hou Yi
Driplin
Hou Yi
0
1
1
0.5
L
Gilgamesh
M3gaMeatMason
Gilgamesh
0
1
1
0.5
W
Hades
MugguMoo
Hades
0
1
0
0
W
Kali
1
1
1
1.5
W
Hercules
macario1027
Hercules
2
1
0
2
W
Izanami
rainingj
Izanami
3
1
1
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,035
Damage
12,938
21,939
Taken
25,312
10,165
Mitigated
9,821
4,738
Healing
9,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,246
1,284
0
1,275
4,461
2,028
0
656
3,805
0
24,880
L
Ymir
 
Ymir
1,894
765
0
916
6,990
3,758
0
1,041
5,949
15,378
230
W
Atlas
 
Atlas
3,135
1,305
37
2,020
5,266
2,495
0
1,402
3,804
9,657
0
L
Hou Yi
Driplin
Hou Yi
1,465
1,121
0
1,240
3,289
853
0
1,297
1,992
0
13,815
L
Gilgamesh
M3gaMeatMason
Gilgamesh
1,938
546
0
807
4,633
2,698
0
151
4,482
0
26,904
W
Hades
MugguMoo
Hades
420
4
0
1,514
3,213
1,168
0
1,305
1,714
17,075
0
W
Kali
1,862
1,139
0
2,663
7,849
2,663
0
1,240
6,513
0
27,017
W
Hercules
macario1027
Hercules
2,453
868
0
450
4,111
1,937
0
0
4,111
0
34,980
W
Izanami
rainingj
Izanami
5,068
3,977
0
2,355
4,873
1,558
0
1,745
3,014
0
39,576
L
4,492
358
0
500
2,566
828
0
410
2,156
28,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,600
Gold Earned
24,471
202
Minions Killed
243
0
Camps Cleared
0
743,638
Distance Traveled
840,553
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
4,841
605
48
6
0
181,430
3
L
Ymir
4,453
557
23
3
0
154,848
0
W
Atlas
4,768
596
6
1
0
186,381
4
L
Hou Yi
3,536
442
16
2
0
86,196
2
L
Gilgamesh
4,765
596
61
8
0
168,559
1
W
Hades
4,075
509
30
4
0
168,797
2
W
Kali
4,859
607
57
7
0
186,913
2
W
Hercules
5,440
680
70
9
0
164,971
5
W
Izanami
5,329
666
80
10
0
133,491
0
L
Janus
5,005
626
54
7
0
152,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role