Player Matchup

Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
I_HaveNoName_I
Geb
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 111L
1,300 Elo+
Solo
Eset
Eset
SniperLyfeSebby
Eset
Level 34
God Stats
7W - 14L
1,351 SR
Queue Stats
174W - 251L
1,157 Elo+
Party 2
Neith
Neith
capitanmcficus
Neith
Level 37
God Stats
2W - 6L
1,256 SR
Queue Stats
42W - 63L
1,216 Elo+
Solo
Susano
Susano
x_Br3nz0_x
Susano
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
75W - 155L
1,162 Elo+
Party 2
Team Averages
Level 38
1,421 SR
1,267 Elo+

VS

Team Averages
Level 45
1,571 SR
1,405 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LegendOfCarry
Thanatos
Level 104
God Stats
6W - 1L
1,885 SR
Queue Stats
160W - 186L
1,513 Elo+
Party 1
Neith
Neith
Sokratisnspappac
Neith
Level 45
God Stats
3W - 2L
1,447 SR
Queue Stats
21W - 17L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
flingeur2017
Kuzenbo
Level 45
God Stats
2W - 0L
1,726 SR
Queue Stats
6W - 4L
1,461 Elo+
Solo
Ares
Ares
soji1974
Ares
Level 6
God Stats
2W - 9L
1,299 SR
Queue Stats
148W - 198L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 0
7,389
528
7,194
13,542
11,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 2
6,478
463
4,313
12,340
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,615
473
2,679
8,380
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 0
5,928
423
6,902
10,769
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
x_Br3nz0_x
Susano
8
0 / 5 / 0
5,375
384
2,149
10,192
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
2 / 0 / 1
5,218
373
865
1,462
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
LegendOfCarry
Thanatos
15
13 / 0 / 2
9,121
652
15,955
13,106
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 7
7,065
505
10,071
9,677
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
flingeur2017
Kuzenbo
9
1 / 3 / 0
5,867
419
4,978
10,322
7,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ares
9
1 / 0 / 2
6,232
445
1,418
8,927
5,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
19
20
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
1
0
3
W
Nu Wa
 
Nu Wa
2
0
1
2.5
L
0
5
2
0.2
W
Thanatos
LegendOfCarry
Thanatos
13
0
2
14
L
0
4
0
0
W
2
2
7
2.75
L
1
5
0
0.2
W
Kuzenbo
flingeur2017
Kuzenbo
1
3
0
0.33
W
Ares
1
0
2
2
L
Susano
x_Br3nz0_x
Susano
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,237
Damage
33,287
55,223
Taken
43,494
30,774
Mitigated
25,123
10,340
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,194
3,631
188
2,049
13,542
11,251
0
4,514
9,028
0
44,731
W
Nu Wa
 
Nu Wa
865
307
0
250
1,462
324
111
715
629
9,763
0
L
4,313
639
0
1,578
12,340
10,131
0
423
11,917
20,012
0
W
Thanatos
LegendOfCarry
Thanatos
15,955
4,068
0
16,456
13,106
7,094
0
1,278
11,828
0
82,932
L
2,679
100
189
1,129
8,380
2,297
0
1,254
7,126
36,717
0
W
10,071
4,150
0
3,777
9,677
4,565
201
2,321
7,356
0
47,778
L
6,902
2,391
0
3,545
10,769
4,159
823
655
10,114
0
32,015
W
Kuzenbo
flingeur2017
Kuzenbo
4,978
2,000
0
0
10,322
7,573
238
567
9,689
25,723
0
W
Ares
1,418
210
0
1,953
8,927
5,567
372
1,811
7,000
19,048
0
L
Susano
x_Br3nz0_x
Susano
2,149
446
0
1,662
10,192
2,936
0
415
9,777
0
24,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,785
Gold Earned
33,503
262
Minions Killed
271
0
Camps Cleared
0
1,361,433
Distance Traveled
1,136,456
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,389
528
69
5
0
270,652
3
W
Nu Wa
5,218
373
20
1
0
68,851
0
L
Geb
6,478
463
25
2
0
291,669
0
W
Thanatos
9,121
652
118
8
0
331,287
2
L
Eset
6,615
473
83
6
0
254,801
2
W
Neith
7,065
505
74
5
0
242,099
1
L
Neith
5,928
423
47
3
0
247,099
2
W
Kuzenbo
5,867
419
29
2
0
264,506
1
W
Ares
6,232
445
30
2
0
229,713
0
L
Susano
5,375
384
38
3
0
297,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role