Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
IlIlllIIllll
Freya
Level 126
God Stats
16W - 8L
1,572 SR
Queue Stats
145W - 141L
1,501 Elo+
Solo
Maui
Maui
JAWIII
Maui
Level 126
God Stats
11W - 7L
1,540 SR
Queue Stats
48W - 30L
1,468 Elo+
Solo
Ra
Ra
SoloDimeLeo
Ra
Level 87
God Stats
3W - 0L
1,782 SR
Queue Stats
4W - 3L
1,357 Elo+
Solo
Achilles
Achilles
nothgiel7
Achilles
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,479 Elo+
Solo
Team Averages
Level 115
1,579 SR
1,461 Elo+

VS

Team Averages
Level 105
1,514 SR
1,517 Elo+
Camazotz
Camazotz
Caveman42
Camazotz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 90L
1,545 Elo+
Solo
Ishtar
Ishtar
ILoveKnives
Ishtar
Level 123
God Stats
15W - 16L
1,364 SR
Queue Stats
400W - 396L
1,536 Elo+
Solo
Sylvanus
Sylvanus
SAIYANGOD671515
Sylvanus
Level 68
God Stats
0W - 2L
1,526 SR
Queue Stats
5W - 7L
1,473 Elo+
Party 1
Kukulkan
Kukulkan
Yajirobe07
Kukulkan
Level 92
God Stats
1W - 1L
1,746 SR
Queue Stats
66W - 72L
1,465 Elo+
Party 1
Mercury
Mercury
lingeringjam
Mercury
Level 98
God Stats
13W - 9L
1,434 SR
Queue Stats
527W - 512L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
8 / 2 / 9
12,957
563
22,787
28,164
13,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
8 / 2 / 12
13,543
589
24,526
22,178
13,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Maui
JAWIII
Maui
18
4 / 3 / 21
13,356
581
11,868
26,156
34,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 4 / 10
13,286
578
15,041
20,856
12,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
nothgiel7
Achilles
18
7 / 5 / 5
12,757
555
12,040
16,078
14,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caveman42
Camazotz
16
6 / 6 / 3
11,415
496
22,695
31,298
22,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
14
0 / 5 / 2
8,777
382
12,151
18,431
7,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
14
2 / 7 / 3
9,551
415
6,440
22,981
18,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
Yajirobe07
Kukulkan
15
1 / 7 / 0
10,327
449
16,274
18,361
8,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
lingeringjam
Mercury
19
7 / 6 / 4
12,657
550
14,961
23,413
10,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
31
Kills
16
16
Deaths
31
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
9
6.25
L
Camazotz
Caveman42
Camazotz
6
6
3
1.25
L
Ishtar
0
5
2
0.2
W
8
2
12
7
W
Maui
JAWIII
Maui
4
3
21
4.83
L
Sylvanus
2
7
3
0.5
W
4
4
10
2.25
L
Kukulkan
Yajirobe07
Kukulkan
1
7
0
0.14
L
Mercury
lingeringjam
Mercury
7
6
4
1.5
W
Achilles
nothgiel7
Achilles
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,262
Damage
72,521
113,432
Taken
114,484
89,376
Mitigated
68,267
46,227
Healing
27,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
22,787
20,354
0
8,964
28,164
13,729
3,393
4,341
23,460
0
133,357
L
Camazotz
Caveman42
Camazotz
22,695
7,270
0
14,814
31,298
22,459
649
12,828
17,834
0
78,915
L
Ishtar
12,151
5,918
0
4,573
18,431
7,929
855
8,471
9,909
0
71,282
W
24,526
9,185
0
12,002
22,178
13,402
1,478
3,775
18,063
111,302
2,505
W
Maui
JAWIII
Maui
11,868
2,648
0
6,689
26,156
34,763
303
5,666
19,918
37,386
0
L
Sylvanus
6,440
1,817
2,524
5,139
22,981
18,946
606
10,708
12,168
25,527
0
W
15,041
1,492
4,497
8,961
20,856
12,815
2,597
8,661
11,720
114,275
0
L
Kukulkan
Yajirobe07
Kukulkan
16,274
1,298
0
161
18,361
8,442
387
11,088
7,273
85,558
0
L
Mercury
lingeringjam
Mercury
14,961
7,433
0
750
23,413
10,491
0
8,334
14,968
0
112,015
W
Achilles
nothgiel7
Achilles
12,040
5,192
0
5,114
16,078
14,667
1,559
1,976
13,493
0
65,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,899
Gold Earned
52,727
616
Minions Killed
541
0
Camps Cleared
0
2,254,395
Distance Traveled
2,023,680
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,957
563
150
7
0
481,117
3
L
Camazotz
11,415
496
109
5
0
370,424
3
L
Ishtar
8,777
382
88
4
0
407,139
8
W
Freya
13,543
589
144
6
0
451,495
10
W
Maui
13,356
581
26
1
0
459,315
8
L
Sylvanus
9,551
415
33
1
0
357,147
1
W
Ra
13,286
578
191
8
0
454,406
3
L
Kukulkan
10,327
449
149
6
0
398,222
5
L
Mercury
12,657
550
162
7
0
490,748
3
W
Achilles
12,757
555
105
5
0
408,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role