Player Matchup

Eset
Eset
AlexizTexass
Eset
Level 81
God Stats
1W - 2L
1,710 SR
Queue Stats
119W - 150L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
Elite guard9354
Erlang Shen
Level 46
God Stats
0W - 2L
1,525 SR
Queue Stats
1W - 15L
1,069 Elo+
Solo
Rama
Rama
GunKnightRaz
Rama
Level 117
God Stats
11W - 13L
1,476 SR
Queue Stats
176W - 155L
1,437 Elo+
Solo
Team Averages
Level 81
1,570 SR
1,310 Elo+

VS

Team Averages
Level 80
1,779 SR
1,680 Elo+
Hercules
Hercules
 
Hercules
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
InsaneGhost9822
Thor
Level 108
God Stats
20W - 9L
1,853 SR
Queue Stats
265W - 188L
1,736 Elo+
Party 1
Kukulkan
Kukulkan
Wḝndigo
Kukulkan
Level 26
God Stats
7W - 0L
1,982 SR
Queue Stats
89W - 20L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,397
582
4,538
6,818
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Elite guard9354
Erlang Shen
11
0 / 4 / 0
6,937
631
5,182
15,481
11,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 0
7,051
641
6,114
12,466
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 7
7,651
696
6,577
9,121
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 1 / 4
8,583
780
9,030
6,252
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Wḝndigo
Kukulkan
15
7 / 0 / 5
9,563
869
14,025
5,895
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
13
13
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
7
4.5
L
0
5
0
0
L
Erlang Shen
Elite guard9354
Erlang Shen
0
4
0
0
L
1
4
0
0.25
W
5
1
4
7
W
Kukulkan
Wḝndigo
Kukulkan
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,834
Damage
29,632
34,765
Taken
21,268
18,091
Mitigated
12,673
7,991
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,577
2,493
0
3,524
9,121
6,927
194
2,651
6,470
0
11,789
L
4,538
303
0
835
6,818
2,263
0
2,991
3,700
15,567
0
L
Erlang Shen
Elite guard9354
Erlang Shen
5,182
2,456
940
4,717
15,481
11,637
0
5,515
9,532
0
16,866
L
6,114
5,215
0
1,499
12,466
4,191
0
5,604
6,611
0
28,942
W
9,030
1,448
0
1,326
6,252
3,225
400
805
5,447
0
36,305
W
Kukulkan
Wḝndigo
Kukulkan
14,025
2,803
0
1,727
5,895
2,521
952
1,223
4,672
56,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,385
Gold Earned
25,797
88
Minions Killed
145
0
Camps Cleared
0
578,820
Distance Traveled
618,356
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,651
696
9
1
0
209,575
1
L
Eset
6,397
582
28
3
0
181,765
1
L
Erlang Shen
6,937
631
15
1
0
207,500
3
L
Rama
7,051
641
45
4
0
189,555
2
W
Thor
8,583
780
44
4
0
207,405
2
W
Kukulkan
9,563
869
92
8
0
201,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role