Player Matchup

Tyr
Tyr
CocoNwater
Tyr
Level 112
God Stats
2W - 3L
1,309 SR
Queue Stats
82W - 139L
1,384 Elo+
Party 2
Athena
Athena
DivideByZerp
Athena
Level 156
God Stats
16W - 24L
1,417 SR
Queue Stats
410W - 502L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
SketchyNoodles
Sylvanus
Level 142
God Stats
21W - 17L
1,657 SR
Queue Stats
1,547W - 1,417L
1,647 Elo+
Party 1
Olorun
Olorun
SuperSleeper337
Olorun
Level 151
God Stats
7W - 8L
1,395 SR
Queue Stats
256W - 482L
1,322 Elo+
Party 2
Charybdis
Charybdis
rykieleigh
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 98L
1,669 Elo+
Party 1
Team Averages
Level 118
1,456 SR
1,493 Elo+

VS

Team Averages
Level 84
1,435 SR
1,469 Elo+
Thoth
Thoth
DOL0
Thoth
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 36L
1,683 Elo+
Party 3
Ymir
Ymir
Firestar2252
Ymir
Level 58
God Stats
1W - 2L
1,705 SR
Queue Stats
25W - 27L
1,500 Elo+
Solo
Thanatos
Thanatos
MilkIsCowSauce
Thanatos
Level 109
God Stats
0W - 2L
1,208 SR
Queue Stats
63W - 62L
1,508 Elo+
Solo
Charybdis
Charybdis
kidkrazyness
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,331 Elo+
Party 3
Guan Yu
Guan Yu
yukikaede01
Guan Yu
Level 68
God Stats
0W - 2L
1,261 SR
Queue Stats
16W - 22L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
9,061
604
6,322
11,662
10,424
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
14
7 / 5 / 6
9,357
624
9,840
17,315
8,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
13
3 / 1 / 11
9,240
616
9,321
18,108
17,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
3 / 5 / 1
7,835
522
8,175
17,989
9,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
rykieleigh
Charybdis
17
9 / 0 / 6
10,868
725
13,943
12,716
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DOL0
Thoth
13
4 / 6 / 5
8,048
537
17,020
12,177
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 9
6,501
433
6,629
17,832
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
13
6 / 3 / 2
8,063
538
9,339
14,336
5,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
kidkrazyness
Charybdis
11
1 / 4 / 1
6,876
458
5,531
8,323
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
yukikaede01
Guan Yu
11
1 / 4 / 2
6,811
454
3,326
11,017
8,403
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
22
Kills
12
12
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Thoth
DOL0
Thoth
4
6
5
1.08
W
Athena
7
5
6
2
L
0
5
9
0.9
L
Thanatos
6
3
2
2.33
W
Sylvanus
3
1
11
8.5
W
3
5
1
0.7
L
Charybdis
kidkrazyness
Charybdis
1
4
1
0.38
W
Charybdis
rykieleigh
Charybdis
9
0
6
12
L
Guan Yu
yukikaede01
Guan Yu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
41,845
77,790
Taken
63,685
50,809
Mitigated
32,801
41,016
Healing
20,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,322
1,024
0
3,175
11,662
10,424
611
496
11,166
93
57,738
L
Thoth
DOL0
Thoth
17,020
1,331
0
1,859
12,177
5,097
0
6,811
5,366
64,993
0
W
Athena
9,840
2,485
0
4,628
17,315
8,258
0
4,811
12,504
54,065
0
L
6,629
1,860
432
3,967
17,832
11,164
0
8,317
9,515
17,920
0
L
Thanatos
9,339
2,871
0
9,635
14,336
5,901
0
4,965
9,371
0
57,666
W
Sylvanus
9,321
2,762
6,379
8,836
18,108
17,366
549
5,212
12,896
32,122
9,988
W
8,175
4,615
2,059
8,319
17,989
9,005
413
11,037
6,952
46,183
0
L
Charybdis
kidkrazyness
Charybdis
5,531
3,545
0
2,969
8,323
2,236
0
3,042
5,281
0
35,855
W
Charybdis
rykieleigh
Charybdis
13,943
9,177
0
7,620
12,716
5,756
2,286
2,767
9,949
0
104,997
L
Guan Yu
yukikaede01
Guan Yu
3,326
788
271
1,814
11,017
8,403
0
2,796
8,221
0
28,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
36,299
455
Minions Killed
341
0
Camps Cleared
0
1,431,260
Distance Traveled
1,423,715
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,061
604
102
7
0
325,254
3
L
Thoth
8,048
537
114
8
0
289,088
1
W
Athena
9,357
624
70
5
0
303,447
4
L
Ymir
6,501
433
14
1
0
263,957
9
L
Thanatos
8,063
538
88
6
0
330,542
3
W
Sylvanus
9,240
616
48
3
0
260,865
5
W
Olorun
7,835
522
77
5
0
254,626
1
L
Charybdis
6,876
458
51
3
0
265,967
6
W
Charybdis
10,868
725
158
11
0
287,068
4
L
Guan Yu
6,811
454
74
5
0
274,161
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role