Player Matchup

Ra
Ra
Platinum II
Happyhour97
Ra
Platinum II
Level 117
God Stats
99W - 54L
1,799 SR
Queue Stats
102W - 56L
2,190 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,799 SR
2,190 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,685 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
Sokratisnspappac
Nu Wa
Bronze III
Level 44
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 0
11,042
1,004
9,199
13,267
8,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KaliChronosBastetSolSkadi

VS

Bans
HadesAh Muzen CabBaron SamediBakasuraCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,840
713
4,262
11,412
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,199
Damage
4,262
13,267
Taken
11,412
8,978
Mitigated
6,397
8,603
Healing
301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,199
1,434
0
8,603
13,267
8,978
2,305
4,607
8,660
76,402
0
L
4,262
1,516
0
301
11,412
6,397
0
9,624
1,788
42,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,042
Gold Earned
7,840
149
Minions Killed
64
6
Camps Cleared
2
221,782
Distance Traveled
170,119
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,042
1,004
149
14
6
221,782
2
L
Nu Wa
7,840
713
64
6
2
170,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role