Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ArmSoldier
Ah Muzen Cab
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
149W - 163L
1,478 Elo+
Solo
The Morrigan
The Morrigan
DavidAbrego21
The Morrigan
Level 103
God Stats
1W - 2L
1,540 SR
Queue Stats
346W - 346L
1,485 Elo+
Solo
Rama
Rama
SuperiorBrando
Rama
Level 113
God Stats
0W - 2L
1,282 SR
Queue Stats
16W - 32L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
legnasfallen
Ne Zha
Level 116
God Stats
1W - 1L
1,680 SR
Queue Stats
15W - 10L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
mxscoop
Nu Wa
Level 91
God Stats
1W - 1L
1,721 SR
Queue Stats
14W - 15L
1,482 Elo+
Party 1
Team Averages
Level 107
1,545 SR
1,472 Elo+

VS

Team Averages
Level 115
1,514 SR
1,523 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Amauryen
Cu Chulainn
Level 100
God Stats
2W - 0L
1,599 SR
Queue Stats
60W - 51L
1,590 Elo+
Party 2
Anubis
Anubis
DarkSidesLight
Anubis
Level 157
God Stats
8W - 7L
1,496 SR
Queue Stats
682W - 705L
1,531 Elo+
Solo
Rama
Rama
Kaeiq
Rama
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,440 Elo+
Solo
Artemis
Artemis
YouThoughtBoi
Artemis
Level 67
God Stats
8W - 6L
1,475 SR
Queue Stats
430W - 373L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArmSoldier
Ah Muzen Cab
15
3 / 7 / 7
8,722
872
10,944
15,680
7,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Morrigan
DavidAbrego21
The Morrigan
13
1 / 8 / 2
7,586
759
6,080
8,870
3,629
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 7 / 4
8,012
801
5,296
11,429
4,445
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
1 / 8 / 2
7,780
778
8,955
15,696
6,845
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nu Wa
mxscoop
Nu Wa
14
3 / 5 / 2
8,163
816
8,488
8,098
3,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 3 / 20
8,928
893
7,223
9,932
4,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Amauryen
Cu Chulainn
17
13 / 5 / 17
11,339
1,134
13,578
15,904
20,500
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 1 / 21
10,204
1,020
13,046
9,926
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Kaeiq
Rama
14
2 / 4 / 16
8,519
852
8,096
9,578
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
17
12 / 1 / 10
10,270
1,027
15,539
9,373
4,939
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
10
Kills
35
35
Deaths
14
17
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
20
4
W
Cu Chulainn
Amauryen
Cu Chulainn
13
5
17
4.3
L
Ah Muzen Cab
ArmSoldier
Ah Muzen Cab
3
7
7
0.93
W
6
1
21
16.5
L
The Morrigan
DavidAbrego21
The Morrigan
1
8
2
0.25
W
Rama
Kaeiq
Rama
2
4
16
2.5
L
2
7
4
0.57
W
Artemis
12
1
10
17
L
Ne Zha
1
8
2
0.25
L
Nu Wa
mxscoop
Nu Wa
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,763
Damage
57,482
59,773
Taken
54,713
25,357
Mitigated
39,309
7,100
Healing
21,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,223
3,643
2,192
3,007
9,932
4,775
2,625
2,152
7,780
0
22,429
W
Cu Chulainn
Amauryen
Cu Chulainn
13,578
1,915
1,648
2,165
15,904
20,500
499
3,428
12,476
3,443
24,112
L
Ah Muzen Cab
ArmSoldier
Ah Muzen Cab
10,944
4,104
592
3,752
15,680
7,077
0
3,809
11,871
0
18,803
W
13,046
265
1,334
5,023
9,926
5,476
1,353
2,479
7,447
47,375
0
L
The Morrigan
DavidAbrego21
The Morrigan
6,080
689
0
75
8,870
3,629
0
2,144
6,700
10,610
3,484
W
Rama
Kaeiq
Rama
8,096
4,612
1,494
2,017
9,578
3,619
1,448
1,993
7,585
0
18,668
L
5,296
3,665
162
769
11,429
4,445
0
1,721
9,708
0
10,950
W
Artemis
15,539
9,169
392
2,202
9,373
4,939
2,723
2,154
7,219
0
30,257
L
Ne Zha
8,955
881
193
1,087
15,696
6,845
0
3,757
11,939
0
19,778
L
Nu Wa
mxscoop
Nu Wa
8,488
1,107
0
470
8,098
3,361
0
2,742
5,356
16,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
49,260
91
Minions Killed
180
0
Camps Cleared
0
726,187
Distance Traveled
965,651
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,928
893
26
3
0
208,552
0
W
Cu Chulainn
11,339
1,134
31
3
0
207,946
0
L
Ah Muzen Cab
8,722
872
23
2
0
141,828
1
W
Anubis
10,204
1,020
70
7
0
178,954
0
L
The Morrigan
7,586
759
19
2
0
146,826
0
W
Rama
8,519
852
22
2
0
179,192
0
L
Rama
8,012
801
15
2
0
147,579
1
W
Artemis
10,270
1,027
31
3
0
191,007
0
L
Ne Zha
7,780
778
20
2
0
147,685
0
L
Nu Wa
8,163
816
14
1
0
142,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role