Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ARTUROat456
Artemis
Level 126
God Stats
8W - 13L
1,555 SR
Queue Stats
141W - 145L
1,475 Elo+
Party 2
Horus
Horus
ISACOD117
Horus
Level 124
God Stats
12W - 9L
1,306 SR
Queue Stats
277W - 316L
1,378 Elo+
Party 2
Chronos
Chronos
The_-Benja-_420
Chronos
Level 89
God Stats
6W - 4L
1,677 SR
Queue Stats
359W - 383L
1,480 Elo+
Solo
Scylla
Scylla
phoenixfires_
Scylla
Level 160
God Stats
29W - 33L
1,512 SR
Queue Stats
943W - 986L
1,421 Elo+
Solo
Team Averages
Level 125
1,510 SR
1,451 Elo+

VS

Team Averages
Level 85
1,591 SR
1,571 Elo+
Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
ISendYou2Therapy
Chronos
Level 29
God Stats
1W - 0L
1,828 SR
Queue Stats
22W - 7L
1,672 Elo+
Party 3
Olorun
Olorun
MMrCurse
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 1L
1,646 Elo+
Party 3
Vamana
Vamana
Mr_Ham_Sammich
Vamana
Level 125
God Stats
4W - 2L
1,666 SR
Queue Stats
44W - 40L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
PantyRay
Sylvanus
Level 107
God Stats
5W - 1L
1,462 SR
Queue Stats
20W - 15L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 3 / 1
5,458
546
4,389
6,843
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
ARTUROat456
Artemis
7
0 / 4 / 0
4,375
438
5,293
5,461
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Horus
ISACOD117
Horus
8
0 / 4 / 0
4,442
444
3,008
8,511
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 5 / 0
4,407
441
3,959
7,712
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 0
5,456
546
1,747
5,429
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
5 / 0 / 0
6,450
645
5,678
8,116
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 5
5,611
561
3,068
7,517
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
MMrCurse
Olorun
10
3 / 1 / 0
5,771
577
4,045
5,163
2,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 1 / 3
6,308
631
6,276
9,579
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
PantyRay
Sylvanus
8
4 / 0 / 2
5,918
592
2,970
8,448
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
16
17
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
3
1
0.5
W
Osiris
 
Osiris
5
0
0
5
L
Artemis
ARTUROat456
Artemis
0
4
0
0
L
Horus
ISACOD117
Horus
0
4
0
0
W
0
1
5
2.5
W
Olorun
MMrCurse
Olorun
3
1
0
3
W
4
1
3
5.5
W
Sylvanus
PantyRay
Sylvanus
4
0
2
5
L
1
5
0
0.2
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,396
Damage
22,037
33,956
Taken
38,823
13,523
Mitigated
18,468
4,570
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,389
1,437
0
500
6,843
2,472
0
1,051
5,792
0
36,497
W
Osiris
 
Osiris
5,678
1,806
0
4,627
8,116
4,689
532
0
7,671
0
37,751
L
Artemis
ARTUROat456
Artemis
5,293
3,071
0
0
5,461
2,038
0
2,791
2,670
0
20,047
L
Horus
ISACOD117
Horus
3,008
1,498
0
2,796
8,511
4,353
0
0
8,511
0
20,534
W
3,068
1,193
0
1,819
7,517
2,180
482
790
6,331
34,333
3,727
W
Olorun
MMrCurse
Olorun
4,045
1,736
114
2,808
5,163
2,353
294
1,500
3,663
32,905
3,867
W
6,276
3,086
0
2,518
9,579
4,140
365
1,667
7,912
0
40,405
W
Sylvanus
PantyRay
Sylvanus
2,970
1,242
1,270
4,270
8,448
5,106
208
1,749
6,699
12,473
0
L
3,959
879
0
649
7,712
2,661
0
3,306
4,406
20,237
0
L
1,747
296
0
625
5,429
1,999
47
2,141
3,288
36,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,138
Gold Earned
30,058
256
Minions Killed
288
0
Camps Cleared
0
949,034
Distance Traveled
944,670
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,458
546
75
8
0
225,116
1
W
Osiris
6,450
645
62
6
0
195,952
2
L
Artemis
4,375
438
35
4
0
179,279
2
L
Horus
4,442
444
38
4
0
188,645
3
W
Chronos
5,611
561
69
7
0
182,776
0
W
Olorun
5,771
577
69
7
0
179,253
1
W
Vamana
6,308
631
71
7
0
207,660
0
W
Sylvanus
5,918
592
17
2
0
179,029
0
L
Chronos
4,407
441
38
4
0
181,995
1
L
Scylla
5,456
546
70
7
0
173,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role