Player Matchup

Ra
Ra
Diamond IV
KJH_leader
Ra
Diamond IV
Level 157
God Stats
8W - 4L
1,673 SR
Queue Stats
92W - 65L
2,350 MMR
Party 1
Rama
Rama
Masters
MatthewG-S
Rama
Masters
Level 160
God Stats
5W - 4L
1,659 SR
Queue Stats
139W - 112L
2,447 MMR
Solo
Fenrir
Fenrir
Masters
Refeedings
Fenrir
Masters
Level 128
God Stats
8W - 7L
1,627 SR
Queue Stats
296W - 280L
2,267 MMR
Party 3
Horus
Horus
Diamond V
exotic_one11
Horus
Diamond V
Level 158
God Stats
17W - 8L
1,642 SR
Queue Stats
101W - 77L
2,248 MMR
Party 1
Thanatos
Thanatos
Diamond I
ѕαdвoуcαℓєвттν
Thanatos
Diamond I
Level 116
God Stats
6W - 5L
1,671 SR
Queue Stats
143W - 118L
2,451 MMR
Party 3
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,654 SR
2,353 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,644 SR
2,348 MMR
Medusa
Medusa
Platinum III
Daikaiiju
Medusa
Platinum III
Level 149
God Stats
5W - 3L
1,748 SR
Queue Stats
44W - 31L
2,028 MMR
Party 2
Lancelot
Lancelot
Platinum IV
DeadDealer420
Lancelot
Platinum IV
Level 155
God Stats
0W - 1L
1,705 SR
Queue Stats
62W - 40L
2,115 MMR
Party 2
King Arthur
King Arthur
Masters
KingNicholsx
King Arthur
Masters
Level 160
God Stats
10W - 15L
1,563 SR
Queue Stats
421W - 420L
2,765 MMR
Solo
Khepri
Khepri
Masters
SencilloSmurf
Khepri
Masters
Level 109
God Stats
9W - 14L
1,528 SR
Queue Stats
137W - 121L
2,488 MMR
Solo
Merlin
Merlin
Diamond III
ilyOnixx
Merlin
Diamond III
Level 148
God Stats
25W - 19L
1,675 SR
Queue Stats
316W - 318L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,909
557
3,808
8,718
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 0 / 5
10,089
631
14,385
17,360
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Refeedings
Fenrir
16
3 / 0 / 5
9,892
618
9,091
14,843
7,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 0 / 5
8,706
544
4,663
14,367
12,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
4 / 3 / 6
9,839
615
7,989
14,171
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KaliCernunnosAtlas

VS

Bans
Ne ZhaSusanoHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Daikaiiju
Medusa
13
0 / 3 / 1
7,604
475
7,034
11,690
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
DeadDealer420
Lancelot
12
1 / 4 / 0
7,374
461
6,568
12,374
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
KingNicholsx
King Arthur
13
1 / 5 / 1
7,960
498
7,917
14,253
11,465
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 2
7,219
451
3,527
7,990
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
ilyOnixx
Merlin
14
1 / 2 / 0
8,317
520
7,804
7,353
3,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Daikaiiju
Medusa
0
3
1
0.17
L
Lancelot
DeadDealer420
Lancelot
1
4
0
0.25
W
2
0
3
3.5
L
King Arthur
KingNicholsx
King Arthur
1
5
1
0.3
W
3
0
5
5.5
W
Fenrir
Refeedings
Fenrir
3
0
5
5.5
L
0
0
2
1
W
2
0
5
4.5
L
Merlin
ilyOnixx
Merlin
1
2
0
0.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,936
Damage
32,850
69,459
Taken
53,660
38,362
Mitigated
32,147
40,397
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Daikaiiju
Medusa
7,034
2,950
0
3,607
11,690
4,326
0
339
11,351
0
61,146
L
Lancelot
DeadDealer420
Lancelot
6,568
1,525
0
400
12,374
4,844
0
1,079
11,295
0
59,467
W
3,808
269
1,963
4,133
8,718
3,481
429
2,428
6,290
77,541
0
L
King Arthur
KingNicholsx
King Arthur
7,917
1,454
0
1,867
14,253
11,465
260
1,147
13,106
0
58,737
W
14,385
11,190
0
10,312
17,360
7,352
2,163
3,065
14,295
0
94,657
W
Fenrir
Refeedings
Fenrir
9,091
3,058
0
3,562
14,843
7,143
396
2,174
12,669
0
88,823
L
3,527
305
0
2,038
7,990
8,402
0
590
7,400
16,251
1,370
W
4,663
2,087
4,464
5,487
14,367
12,891
95
2,594
11,773
0
17,124
L
Merlin
ilyOnixx
Merlin
7,804
367
0
950
7,353
3,110
0
653
6,700
80,971
0
W
7,989
2,073
0
10,476
14,171
7,495
879
2,045
12,126
0
61,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,435
Gold Earned
38,474
531
Minions Killed
433
0
Camps Cleared
0
1,680,023
Distance Traveled
1,615,713
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,604
475
111
7
0
299,206
5
L
Lancelot
7,374
461
81
5
0
352,910
2
W
Ra
8,909
557
136
9
0
348,023
5
L
King Arthur
7,960
498
91
6
0
288,947
4
W
Rama
10,089
631
153
10
0
282,534
6
W
Fenrir
9,892
618
129
8
0
366,057
0
L
Khepri
7,219
451
18
1
0
352,820
8
W
Horus
8,706
544
19
1
0
332,218
7
L
Merlin
8,317
520
132
8
0
321,830
8
W
Thanatos
9,839
615
94
6
0
351,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role