Player Matchup

Tyr
Tyr
Driffter
Tyr
Level 128
God Stats
1W - 3L
1,604 SR
Queue Stats
790W - 852L
1,502 Elo+
Solo
Nox
Nox
crystaliq
Nox
Level 127
God Stats
26W - 25L
1,567 SR
Queue Stats
515W - 512L
1,524 Elo+
Solo
Pele
Pele
frizzolio
Pele
Level 128
God Stats
19W - 29L
1,456 SR
Queue Stats
597W - 558L
1,633 Elo+
Solo
Cerberus
Cerberus
heeem32121
Cerberus
Level 142
God Stats
2W - 2L
1,691 SR
Queue Stats
34W - 31L
1,577 Elo+
Party 1
Cernunnos
Cernunnos
spacegodmase
Cernunnos
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
166W - 169L
1,555 Elo+
Party 1
Team Averages
Level 131
1,607 SR
1,558 Elo+

VS

Team Averages
Level 95
1,606 SR
1,524 Elo+
Thor
Thor
BigHaas
Thor
Level 84
God Stats
34W - 20L
1,633 SR
Queue Stats
329W - 372L
1,535 Elo+
Party 2
Merlin
Merlin
Brajcich
Merlin
Level 49
God Stats
2W - 0L
1,501 SR
Queue Stats
23W - 17L
1,364 Elo+
Solo
Guan Yu
Guan Yu
FluffyFalkor
Guan Yu
Level 124
God Stats
5W - 4L
1,548 SR
Queue Stats
340W - 333L
1,669 Elo+
Solo
Olorun
Olorun
KILLerSpencer23
Olorun
Level 59
God Stats
3W - 1L
1,700 SR
Queue Stats
159W - 162L
1,519 Elo+
Party 2
Khepri
Khepri
OdraudeAce
Khepri
Level 160
God Stats
20W - 11L
1,648 SR
Queue Stats
347W - 360L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,543
346
2,153
7,550
4,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

12
2 / 2 / 1
7,531
471
6,377
9,260
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
1 / 3 / 1
8,334
521
6,025
13,928
4,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
heeem32121
Cerberus
9
1 / 3 / 2
6,605
413
3,794
12,270
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
spacegodmase
Cernunnos
12
2 / 4 / 1
7,278
455
9,652
16,337
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BigHaas
Thor
16
6 / 1 / 3
9,785
612
12,817
13,143
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Brajcich
Merlin
12
1 / 2 / 3
7,783
486
4,536
7,454
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
FluffyFalkor
Guan Yu
14
3 / 0 / 5
9,237
577
12,329
10,021
12,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 1 / 4
9,023
564
8,243
12,450
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
OdraudeAce
Khepri
11
0 / 2 / 6
7,698
481
2,563
8,338
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
13
13
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
BigHaas
Thor
6
1
3
7.5
W
Merlin
Brajcich
Merlin
1
2
3
1.25
L
0
1
0
0
W
Guan Yu
FluffyFalkor
Guan Yu
3
0
5
5.5
W
3
1
4
5
W
Khepri
OdraudeAce
Khepri
0
2
6
1.5
L
2
2
1
1.25
L
Pele
1
3
1
0.5
L
Cerberus
heeem32121
Cerberus
1
3
2
0.67
L
Cernunnos
spacegodmase
Cernunnos
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
40,488
59,345
Taken
51,406
27,635
Mitigated
33,163
14,075
Healing
17,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BigHaas
Thor
12,817
2,494
0
5,412
13,143
5,846
0
2,321
10,822
0
82,906
W
Merlin
Brajcich
Merlin
4,536
545
0
1,230
7,454
3,309
1,252
3,212
4,242
52,782
0
L
2,153
968
0
3,708
7,550
4,231
0
45
6,680
0
20,949
W
Guan Yu
FluffyFalkor
Guan Yu
12,329
1,791
234
3,120
10,021
12,627
330
1,276
8,745
0
68,768
W
8,243
3,078
146
5,933
12,450
4,753
0
1,802
10,648
67,356
3,027
W
Khepri
OdraudeAce
Khepri
2,563
169
0
1,731
8,338
6,628
107
2,274
6,064
17,081
254
L
6,377
491
0
746
9,260
3,726
70
3,202
6,009
52,814
0
L
Pele
6,025
1,099
0
914
13,928
4,692
1,274
1,887
11,949
0
77,642
L
Cerberus
heeem32121
Cerberus
3,794
218
236
3,489
12,270
9,560
167
4,801
7,321
16,736
0
L
Cernunnos
spacegodmase
Cernunnos
9,652
4,501
0
4,982
16,337
5,426
785
4,689
11,546
0
56,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
43,526
404
Minions Killed
486
0
Camps Cleared
0
1,379,688
Distance Traveled
1,466,271
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,785
612
135
8
0
339,938
4
W
Merlin
7,783
486
99
6
0
236,459
4
L
Tyr
5,543
346
40
3
0
148,191
0
W
Guan Yu
9,237
577
116
7
0
292,889
1
W
Olorun
9,023
564
115
7
0
296,617
1
W
Khepri
7,698
481
21
1
0
300,368
1
L
Nox
7,531
471
87
5
0
290,874
7
L
Pele
8,334
521
131
8
0
363,985
2
L
Cerberus
6,605
413
42
3
0
311,818
2
L
Cernunnos
7,278
455
104
7
0
264,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role