Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
CravCo
Mulan
Level 106
God Stats
43W - 20L
1,692 SR
Queue Stats
461W - 344L
1,595 Elo+
Party 1
Cupid
Cupid
ShieldsJackson
Cupid
Level 46
God Stats
2W - 3L
1,503 SR
Queue Stats
2W - 3L
1,490 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iSooper
Kumbhakarna
Level 99
God Stats
4W - 2L
1,770 SR
Queue Stats
590W - 376L
1,605 Elo+
Party 1
Team Averages
Level 76
1,593 SR
1,538 Elo+

VS

Team Averages
Level 61
1,619 SR
1,338 Elo+
Scylla
Scylla
CriticalLotus
Scylla
Level 44
God Stats
4W - 1L
1,747 SR
Queue Stats
7W - 10L
1,374 Elo+
Solo
Chang'e
Chang'e
DeathLordMadara
Chang'e
Level 60
God Stats
3W - 0L
1,726 SR
Queue Stats
58W - 79L
1,304 Elo+
Party 3
Cthulhu
Cthulhu
KisaSouSoma
Cthulhu
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 26L
1,392 Elo+
Party 3
Tyr
Tyr
Pauloeltico
Tyr
Level 127
God Stats
1W - 0L
1,620 SR
Queue Stats
67W - 62L
1,522 Elo+
Solo
Lancelot
Lancelot
xXhexenXx
Lancelot
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 1 / 3
9,450
945
6,045
5,558
2,941
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zeus
 
Zeus
15
1 / 4 / 2
9,158
916
3,710
10,712
4,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
CravCo
Mulan
15
2 / 4 / 2
9,815
982
13,875
18,947
16,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 3
9,971
997
10,049
8,925
4,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
iSooper
Kumbhakarna
15
0 / 0 / 6
10,392
1,039
6,393
9,087
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

230

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
10,393
1,039
9,875
6,220
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 6
10,649
1,065
10,315
7,656
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KisaSouSoma
Cthulhu
16
2 / 0 / 7
10,073
1,007
8,194
5,670
6,908
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 6
9,837
984
9,731
12,132
13,760
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
xXhexenXx
Lancelot
15
2 / 3 / 6
9,728
973
11,196
12,501
8,791
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
6
Kills
12
12
Deaths
6
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
3
2.5
L
Zeus
 
Zeus
1
4
2
0.5
L
Mulan
CravCo
Mulan
2
4
2
0.75
W
3
1
4
5
W
3
1
6
6
W
Cthulhu
KisaSouSoma
Cthulhu
2
0
7
5.5
W
2
1
6
5
L
2
3
3
1.17
L
Kumbhakarna
iSooper
Kumbhakarna
0
0
6
3
W
Lancelot
xXhexenXx
Lancelot
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
49,311
53,229
Taken
44,179
40,017
Mitigated
35,541
6,779
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,045
2,003
0
313
5,558
2,941
0
2,896
2,662
0
16,757
L
Zeus
 
Zeus
3,710
566
0
0
10,712
4,966
0
4,628
6,084
13,512
0
L
Mulan
CravCo
Mulan
13,875
1,413
0
3,934
18,947
16,705
0
9,628
9,319
0
30,423
W
9,875
393
0
0
6,220
2,513
0
1,380
4,840
27,506
0
W
10,315
1,411
3,765
3,334
7,656
3,569
0
1,503
6,153
35,383
0
W
Cthulhu
KisaSouSoma
Cthulhu
8,194
667
0
0
5,670
6,908
0
1,579
4,091
29,234
0
W
9,731
98
0
2,740
12,132
13,760
0
2,632
9,500
0
17,948
L
10,049
7,025
0
1,048
8,925
4,118
0
5,496
3,429
0
36,936
L
Kumbhakarna
iSooper
Kumbhakarna
6,393
471
0
1,484
9,087
11,287
0
5,736
3,351
15,944
0
W
Lancelot
xXhexenXx
Lancelot
11,196
2,115
0
1,824
12,501
8,791
0
3,009
9,492
0
22,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
50,680
192
Minions Killed
195
4
Camps Cleared
9
974,016
Distance Traveled
959,101
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,450
945
27
3
2
215,666
0
L
Zeus
9,158
916
24
2
0
193,317
0
L
Mulan
9,815
982
44
4
1
194,467
0
W
Scylla
10,393
1,039
43
4
4
196,591
0
W
Chang'e
10,649
1,065
53
5
2
170,995
0
W
Cthulhu
10,073
1,007
58
6
1
203,944
0
W
Tyr
9,837
984
18
2
1
173,408
1
L
Cupid
9,971
997
83
8
0
157,547
0
L
Kumbhakarna
10,392
1,039
14
1
1
213,019
0
W
Lancelot
9,728
973
23
2
1
214,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role